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  • (upbeat music)

  • Greetings, and welcome to an LGR end of year thing.

  • Yes, it's 2019, 2018 is over with.

  • That's what end of year means.

  • And I'm just gonna do one of these videos

  • that it seems like everybody's doing this year.

  • I dunno, I haven't noticed it as much in previous years,

  • like doing a retrospective of your own channel's year.

  • And I kind of liked the few that I've seen

  • so I'm gonna do one myself.

  • I normally do something at the end of the year anyway.

  • Normally it's just me talking about the games

  • that I played.

  • I'm still gonna do that.

  • In fact, we're gonna have that towards the end of the video,

  • but for now let's just talk about some things

  • that have happened on LGR, because, man,

  • it's been one heck of a year.

  • First up, thank you extremely high amounts

  • for supporting the channel and watching videos,

  • subscribing, all that kinda stuff,

  • I don't normally push, like, please subscribe

  • or whatever because honestly I don't care

  • but it's been one of those things where

  • as I come closer to that magical million number

  • it's been kind of exciting to see it happen for once.

  • What does it actually mean?

  • Not much, really.

  • It's just a nice number, nice, big round thing

  • that people look at and go, yay, good for you.

  • So that's cool, it's nice to be there,

  • I guess I'll get a golden plaque or something,

  • I haven't heard anything from YouTube about that

  • so maybe I need to get in touch with someone,

  • I don't know how that happens.

  • It's been so long since I got my hundred thousand plaque.

  • Anyway, thank you very much for subscribing regardless,

  • because, yeah, it's a nice little thing that makes me think

  • I'm probably doing something right,

  • even though this microphone is really uncomfortable.

  • But yeah, as I was saying, numbers are cool.

  • Speaking of numbers, here's another one for you: 101.

  • That's the number one of videos

  • that I have released publicly on LGR this year,

  • or last year, 2018.

  • I say publicly because I post or upload

  • a lot of crap that goes through a bunch of iterations

  • and sometimes I decide it's just garbage

  • and it never goes up.

  • But 101 I think is the number of public videos

  • that I've actually finished,

  • I've got another 20 or so that I just never finished.

  • I'm hoping to get to those in 2019, we will see.

  • And for that matter let me just go ahead and say

  • a big, huge, massive thank you to everybody

  • on the LGR Patreon

  • for supporting, not only financially,

  • but just, with your advice and help

  • and pointing out when crap goes wrong,

  • because I upload things early over there,

  • and sometimes it's a week in advance,

  • or a couple of days, whatever,

  • people are always like, oh, hey, you missed something

  • or mispronounced something or you could have mentioned this

  • to make the video better, or what about this.

  • And that stuff has improved so many of my videos

  • over the past however many years I've been on Patreon,

  • but in 2018 in particular, I dunno.

  • So, yeah, thank you very much to you kind folks

  • for your watching things early and supporting the show

  • in all the different ways that you do.

  • You've been awesome.

  • Everybody's been awesome.

  • In fact, I'll just get to some of those awesome numbers.

  • So, check this out.

  • For the entire year of 2018

  • on LGR the channel got 73 million, 311 thousand,

  • 186 overall views with an asterisk there

  • which apparently means that

  • some views were miscounted at some point

  • because of YouTube error.

  • There are asterisks beside every single one of these stats

  • I'm gonna be reading off, so, whatever man.

  • But anyway, this is close enough.

  • Basically 75 million views.

  • That's pretty wild.

  • I think that's, no, that's not the most

  • I've ever had in a year, 2017 had like 82 million.

  • So, I'm technically down on views,

  • but I don't really care.

  • That's way more than even makes some logical sense to me

  • like, I'm just amused that this many people

  • watch my stupid crap.

  • Like, it's just hilarious.

  • I talk about old computers and software and tech

  • and stories of companies that are long gone

  • and nobody cares about that.

  • The stuff completely irrelevant to anything going on.

  • Maybe that's why people really really like it,

  • I don't know.

  • Either way, thanks for watching and in such high numbers.

  • So, yeah.

  • What is, however, bigger than 2017.

  • So, the views, yeah, they were down

  • but the watch time is up, as is the average view duration,

  • so the watch time actually went up to 609 million,

  • 117 thousand, 970 minutes for 2018.

  • And what that actually means is,

  • let's say if I have a 15 minute video

  • and you only watch five minutes of it,

  • that counts towards that watch time.

  • So, five minutes here and there, whatever.

  • However much people have actually spent

  • actively watching my stuff goes into that

  • and so that equates to 1,158 years and 48 days.

  • Good grief.

  • I guess what I'm saying here is,

  • my apologies for ruining productivity everywhere.

  • I mean everywhere.

  • We'll get to countries and demographics here

  • in a minute,

  • because I think that stuff is super fascinating.

  • But, yeah, average view duration is up

  • to eight minutes and five seconds

  • which is pretty crazy.

  • It's up 15% compared to the year before

  • so, maybe that doesn't matter to everyone

  • but it actually matters a whole lot to YouTube

  • in terms of pushing videos out and all that kind of stuff.

  • In essence, how much I get paid,

  • at least, that's how my understanding is.

  • Yeah, average view durations being higher is a good thing.

  • YouTube likes it, I like it, I guess that means

  • y'all like it too because you're watching my videos

  • for longer which is a good thing.

  • It's been pretty steady all year too.

  • I don't know if it's indicative of anything

  • I'm actually doing different, I don't know.

  • I don't feel like I am, but, hey, cool.

  • One thing that is up there: likes.

  • 1 million, 828 thousand, 677 likes.

  • Dislikes are up too, yay! (laughs)

  • I got 31 thousand, 922 dislikes.

  • Awesome.

  • Comments are up, I mean everything pretty much

  • is up, which is good.

  • 177 thousand something comments,

  • 180 thousand something shares,

  • 483 thousand something videos added to playlists,

  • so people adding to favorites

  • and other crap like that, so that's cool.

  • All that stuff is up across the board.

  • Oh yeah, and subscribers, I got 275 thousand this year.

  • 274 thousand, 95 to be exact.

  • So, yeah, that's a nice number.

  • That's the most I've ever gotten in one year.

  • Over a quarter million, good grief.

  • So, yeah, here's where things start to get

  • really strange and fascinating, especially for 2018.

  • This is not activity I have seen before on LGR.

  • Okay, so, just looking at my top 10 videos,

  • let's just go through those and the number of views

  • that I received on each of these videos in 2018.

  • The number one viewed video on my channel in 2018

  • was Doom on a calculator, the T1-81 Plus games tutorial,

  • which got 1.249 million views.

  • Which is awesome, but that video actually

  • came out in 2017.

  • Well, it's just the algorithm I guess,

  • because it wasn't necessarily,

  • like when that video first went up,

  • just a bit of backstory on that, I just tossed

  • that video up because it was something quick that I could do

  • in an afternoon, I didn't have a video ready

  • for Monday so it was like, Sunday,

  • and I was like, oh crap, what can I put together,

  • and I didn't even script anything, I didn't do crap.

  • I just, I had a calculator, I remembered,

  • oh yeah, you can put cool things on here

  • and I used to do that in high school

  • and I already had the cables and the software,

  • all this stuff backed up from way back in the day.

  • So I just grabbed it all out of my digital storage

  • and put it in a video, and then it took off,

  • and I got picked up by friggin' every tech outlet

  • out there and a bunch of social media

  • and all the typical things where people share stuff

  • on the internet.

  • And it got good, few million views?

  • Two and a half million views in 2017.

  • And then this year it got another 1.2ish, so it's almost

  • up to 2.4 million views now which is just,

  • it's just being recommended, I guess.

  • It's showing up on people's home pages

  • from what I'm hearing and like, it's popping up

  • in the recommendeds all the time, even if they've

  • already seen it, so yeah, if I look at the graph

  • of the actual viewership over the years

  • it's just like, it keeps getting pushed out

  • every so often.

  • I don't know why.

  • Genuinely don't, but, hey, cool.

  • People liked that video, and in fact,

  • really interesting was that, I actually got contacted

  • by, I dunno, some PR firm or something

  • representing Bethesda and they used that video,

  • or a very small snippet of it

  • for Doom's 25th anniversary video

  • that they put up on a bunch of channels.

  • I know it was on the PlayStation channel, and a bunch,

  • I dunno, it was just all over the place

  • when Bethesda was celebrating Doom's 25th.

  • Part of my video was in that, like, oh.

  • That was a cool moment.

  • So, anyway, had to sign a contract for that

  • and all sorts of weird crap, but anyway,

  • they don't have any rights to it,

  • it's just one of those things.

  • But, yeah, so, number two video.

  • That was number one.

  • Number two, again, not a video from this year.

  • 848 thousand views for the brand new IBM PC AT unboxing.

  • (laughs)

  • That, again, went up in 2017.

  • In March 2017.

  • That ended up I think actually being

  • about my most profitable video this year too, yeah.

  • That made a lot of money this year.

  • Like, more than it did in 2017 when it was uploaded.

  • Bizarre.

  • And again, I think it's just because,

  • not only are people watching a lot of that video,

  • so it just ended up earing more anyway

  • and it kept getting recommended more

  • and it's continually getting views, like,

  • just too many views for a video that, honestly,

  • I'm not too terribly proud of.

  • It's just me opening a computer all excitedly.

  • I thought it was a pretty low-effort video

  • considering my normal fare,

  • I didn't do a whole lot of research for it.

  • But, still, it took a few days to put together,

  • so I'll take it.

  • That definitely paid for itself pretty quickly.

  • Number three, let's keep moving on here, Gizmondo.

  • That's the first video that I actually made this year

  • that actually ended up on the top 10 viewed this year.

  • 864 thousand views for the Gizmondo, that makes sense.

  • I expected that one to spread around a bit

  • because it's just a crazy story

  • of the Swedish mafia and crashed Ferraris

  • and a bunch of nonsense.

  • It's an awesome video, I'm still proud of that one.

  • Number four, the Samsung's first tablet.

  • That I was shocked that it actually went

  • and got that many views quickly.

  • That only went up in November

  • and it has 858 thousand views already,

  • and that was just something I was borrowing from someone.

  • And it actually took a long time to put together,

  • man, I probably had that thing for three months

  • trying to get it to work, and I was buying parts,

  • waiting for them to come in, ending them out,

  • reformatting drives, and there was a lot that went

  • into that video that didn't make it out of the video

  • because I wanted to make it more of a concise, like,

  • here's the thing, here's what it does,

  • here's why it's historically relevant.

  • I didn't want to make it a repair video

  • because honestly I didn't know what I was doing,

  • but I mostly got it repaired enough

  • to at least show Windows running on it and, yeah,

  • I sent the guy some extra stuff as, like,

  • apologies, I couldn't fix it completely,

  • but you know.

  • That was a really cool video to put together.

  • I'm glad people liked it.

  • Right after that, another recent video,

  • building a bigger, a bigger, (laughs)

  • a bigger PlayStation Classic.

  • Actually, a smaller and better-ish PlayStation Classic.

  • That got almost 800 thousand views

  • so that's really cool.

  • That was literally made just to cash-in, man.

  • That's all that was.

  • I knew people were gonna be talking

  • about the PlayStation Classic and I'd already made

  • my own alternative in 2017 so I'm just like,

  • I tweeted it out and I was like,

  • hey guys, do you want to see this?

  • And at that point I'd kind of already decided

  • that I wanted to make a video on it, but,

  • when I got several thousand responses on Twitter

  • about this little raspberry pie PlayStation

  • that I'd made in 2017, I'm like, yeah,

  • I'll go ahead and make a video on that

  • and put it up the day the PlayStation Classic comes out.

  • (laughs)

  • Yeah, it's one of those situations

  • where I'm blatantly chasing a trend.

  • I knew it was gonna be a disgust thing,

  • seeing how bad the official thing came out,

  • so I was hoping that would work.

  • And it did, yay! (laughs)

  • I'm good at my job sometimes.

  • So, yeah, next up.

  • Which number is this?

  • Number six, yeah.

  • The Sims 4 Seasons review, that makes sense.

  • Those always do well.

  • 784 thousand views so far, and that'll just keep going

  • forever, like those Sims videos have really long legs.

  • People are always coming into the Sims and just looking

  • for packs and stuff once they buy it, and it's just

  • a perpetually popular series.

  • But the Seasons pack was awesome,

  • that was a really fun video to put together

  • just because I love the Seasons stuff, so, yay.

  • I'm pretty happy with most of the videos

  • that did pretty well this year,

  • as opposed to some other years where some of them

  • have been really confusing. (chuckles)

  • After that, Tech Tales, the Bonzi Buddy video,

  • that was cool.

  • 720 thousand views.

  • One of the best performing Tech Tales I've had

  • in a long time.

  • Most of those don't do tremendously well.

  • They usually get some residual hits over the years

  • but that one did, let's see, when did that one go up?

  • That went up in February 2018.

  • So yeah, it took mostly a year, and it's, whatever.

  • The thing about Tech Tales is, I love making them

  • but there's such a massive time investment.

  • I think I did only two or three Tech Tales

  • this year because of that

  • and the time versus what people are going to do

  • with the video in terms of watching it and sharing it,

  • I just don't know.

  • But there's a lot of weird little stories

  • that I'd love to cover, but I just don't think

  • people would watch, or if they would watch

  • it wouldn't be enough to justify

  • the 60 or however many hours it can take.

  • Most of that's just research, because I do all

  • of my original research and stuff, going to libraries,

  • getting magazines and books and things like that,

  • so, it just takes a long time.

  • But anyway, glad that that one did well

  • because that one actually took a bit to put together.

  • There was an interesting story behind Bonzi Buddy.

  • Go figure.

  • So, number eight at the most views

  • for the year, 647 thousand views for that, Gateway laptop.

  • Here's another one of those that is from 2017

  • and it got a ton of views this year,

  • and I don't really know why.

  • That just has a lot of views overall and I don't know why.

  • It's just kind of a basic Gateway laptop.

  • But I don't know, I wanted a video that was something

  • I liked, and I did like it and I knew

  • that I could crank that out there

  • because I knew these laptops pretty well

  • and I just restored it, so it made sense

  • to make a video on and, for whatever reason, man,

  • that just took off, so, cool, people want to see

  • old laptops or something.

  • I'm really confused at a lot of these views.

  • Sorry, I don't have answers for all this. (laughs)

  • It's just, it's just working out.

  • Number nine, building my dream Window XP PC, yeah.

  • That's a good video.

  • 646 thousand views, cool.

  • Tapwave Zodiac: The Failed 2003 thingy, yeah.

  • It was because that one did pretty well,

  • ended up doing the Gizmondo afterwards, that's right.

  • I borrowed the Gizmondo.

  • So, anyway, yeah, that was one of those

  • where I was hoping that it would really do well

  • because it's not a very well-known thing at all.

  • Neither is the Gizmondo, really, but the Tapwave Zodiac?

  • I mean, who the heck even remembers that thing?

  • Barely anyone.

  • So that's something that I wanted to shed some light on,

  • and I really just wanted to have a good video

  • out there for people

  • to watch that they didn't know about this thing at all.

  • So, even if it did well or not, it was kind of beside

  • the point, in my mind, so, I'm glad

  • that it did well.

  • So, okay, cool, that's the top 10.

  • That's not too shocking or anything, however.

  • When you sort by watch time, that's when things

  • get really interesting.

  • If you go by that and that's, again,

  • the most amount of time that people all together

  • spent watching videos on my channel,

  • the number one most watched was from 2016.

  • Building a 486 DOS PC.

  • Again, I don't know exactly what's going on

  • but obviously it's getting recommended to people

  • or people are just finding it

  • and it got over half a million views

  • and ended up with over 17 million minutes.

  • That's pretty nuts.

  • That's like 2.7% of my entire overall watch time

  • for the year, was that video from 2016.

  • So, that's a video with some legs.

  • Did not expect that one to have made it.

  • Number two is the Gizmondo again for watch time,

  • almost 12 million minutes watched,

  • again, makes sense, crazy frigging story,

  • you kind of just want to see it to the end,

  • or at least, that's how I made it.

  • I wanted you to stick around and see what happened

  • to this nonsensical device and the company

  • and the people behind it.

  • Number three for the most watched in watch time,

  • the IBM PC AT again, almost 11 million views.

  • I'm not going to say the watch time for the others,

  • you can see it though, I'm gonna put it up here.

  • Unreal 20 years later, that ended up in number four,

  • this is the only place in any of my big, main lists

  • of stuff this year where a game review showed up.

  • My game reviews honestly don't make a lot

  • in terms of revenue or just interest,

  • and comments or shares or anything,

  • people just don't look for that anymore

  • or they're not going for my channel for that anymore,

  • I don't really know, which is sad

  • because I started off doing that

  • and other things, of course,

  • this has always been a variety channel,

  • I've always covered tech and games

  • and other stuff, but I called it Lazy Game Reviews

  • and now it's just called LGR because,

  • I dunno, it means nothing. (laughs)

  • It's just a cool name or something.

  • Everybody calls me that, nobody calls me Lazy Game Reviews,

  • so yeah, I just go by LGR now and that's fine.

  • I'll always be Lazy Game Reviews

  • in people's hearts, I guess.

  • But yeah, I really don't do game reviews

  • too much anymore and that's one reason why.

  • They don't really blow up except for

  • every so often, so, yeah,

  • I'm just trying to do the best I can

  • in terms of making stuff that's worth my time,

  • worth your time, what people are wanting to see,

  • what I wanna do.

  • It's a weird balance between all of those.

  • But anyway, I was happy to see that

  • at least make it number four in the watch time

  • because that was a fun video to make,

  • and I heard from all the developers behind it

  • and they were happy with it too,

  • so that's always a nice treat.

  • Number five though, the Tapwave Zodiac, yep,

  • there we go again, pretty high in watch time

  • and minutes.

  • Number six, Sims 4 Seasons.

  • Number seven, building the XP PC.

  • Number eight, the Microsoft Bob experience.

  • Now, this one, I was surprised to see it show up here

  • and see that it did as well as it did at all.

  • Ended up with half a million views.

  • I was hoping that it would at least get some good viewership

  • because it is Microsoft Bob, it's a little infamous,

  • and I try to make the story as interesting as I could,

  • but a lot of the video, I honestly thought

  • was a little bit boring when I was putting it together.

  • It's just really tough to know

  • what's gonna be intriguing or not

  • as you're making something, especially after you've spent

  • dozens of hours with it, and you're just like,

  • I dunno, this is starting to suck.

  • I kind of thought that one did, but I guess not

  • because people watched it a lot in terms

  • of overall watch time.

  • Most people watched most of the video,

  • so that was cool.

  • But yeah, number nine, the HP iPAQ,

  • another portable thing, just because I've been trying

  • more portable computing devices

  • and cameras and other consumer electronic

  • kind of gadgety things that are still computer-related

  • and tech and stuff, but, anyway, yeah.

  • The iPAQ, that definitely held some attention,

  • apparently, because they had a nice long amount

  • of watch time.

  • And then rounding out that top 10 is rebuilding

  • the LGR Windows 98 capture PC,

  • the lazy green giant, so, yeah,

  • building videos do well because that's

  • literally number one and number 10

  • and restorations and things like that

  • tend to hold people's attention, so,

  • you'll probably see more of those in 2019.

  • I dunno, I try not to let this stuff dictate

  • what I do too much because I honestly

  • don't understand half of it,

  • it's like, how does that one work

  • and this other one didn't?

  • It's the same content.

  • But that's not what the algorithm does

  • and that's not what people think and that's not what folks

  • are gonna click on, that's just not how it works.

  • So, I dunno, just try to figure it out constantly

  • and I look at this stuff all the time and get

  • really confused and sometimes really bummed out

  • and really excited at the same time, so, cool.

  • That's that.

  • Let's move on to some other stats.

  • Just a few more there because I think they're funny.

  • (laughs)

  • Like, for instance, the devices and the operating systems

  • that people are using to watch LGR stuff.

  • So I don't actually see a lot of YouTubers

  • talk about this too much,

  • but I find this tab just fascinating.

  • So the top five, which is the only thing

  • it lists here around the device type,

  • that makes sense.

  • Number one is computer, number two mobile phone,

  • and number three TV, looks like smart TVs and such,

  • number four is tablets, number five

  • is game consoles.

  • So, you, whatever.

  • Where it really gets interesting, though,

  • are operating systems.

  • And again, the top five or so makes sense.

  • You've got Windows, Android, iOS, PlayStation,

  • and Macintosh rounding out the top five,

  • followed by the other expected things

  • like Smart TVs and Xboxes and Chromecast

  • and whatnot, but, you start moving down a bit

  • and then you get to some other things that's jut like,

  • I was like, what is Tizen?

  • And that got 45 thousand views this year.

  • Apparently it's some sort of Linux-based

  • open-source operating environment.

  • I've never heard of it, it's on the list,

  • people are watching using Tizen, props to you.

  • There's 9,858 views came from Blackberry users.

  • (laughs)

  • I mean, cool.

  • If you have a Blackberry, you rock that.

  • Keep that going.

  • And then this one.

  • This one confused me the most.

  • 252 views coming from RealMedia.

  • (laughs)

  • What even? (laughs)

  • This is operating systems, I thought,

  • these are RealPlayer, RealMedia operating system?

  • I don't know.

  • I really don't know what this is.

  • So if somebody is watching through RealPlayer,

  • if you are watching through any kind of RealMedia device,

  • there's 252 views, so, whoever you are,

  • salute to you.

  • You're an interesting person, no doubt.

  • And then lastly, the demographics.

  • This probably isn't terribly surprising, but you know,

  • there's a couple interesting little tidbits in here.

  • For instance, the average viewer ages

  • or even just the most common or stuff like that,

  • 25 to 34 years old, male.

  • That makes sense.

  • I mean, that's literally me in demographic form

  • right there, so yeah. (laughs)

  • I'm making videos for myself, I suppose.

  • That should be no big surprise.

  • However, what may surprise you, maybe,

  • is the geography stuff.

  • So, if you had to guess, what would you say,

  • what's the largest territory that watches my videos?

  • Would you say it'd be the United States?

  • Well, if you would, then you're wrong

  • because it is actually just 46% of my views

  • come from the US, so, yeah,

  • that means 54% of LGR viewers

  • are from outside the US and it's divided

  • up into a bunch of countries.

  • So, top 10 of those, you've got the United Kingdom,

  • that's 9.3% of my overall views,

  • Canada, Germany, Australia, Sweden, Netherlands,

  • Finland, Brazil, Poland, and Denmark.

  • I think that's 10.

  • So yeah, that's the top 10 of countries

  • that are not the US, and yeah, combine all the countries

  • together and that's 54% of my overall views

  • come from non-Americans, or at least people that are

  • located outside the US, and that's one reason

  • that I always like to try to keep in mind

  • more worldwide views in my videos and stuff like,

  • you know, I don't want to just tell a story about this

  • piece of software or this technology product

  • that was only popular in the US, I mean, I do that sometimes

  • but I want to try to keep in mind there were

  • other countries using these things too,

  • that's just one example.

  • Or, like, using metric measurements in my videos

  • instead of just imperial.

  • It doesn't make sense if most of my viewers

  • are not in the US, to use US style measurements.

  • So, I at least try to include in parentheses

  • a bunch of metric stuff whenever it makes sense

  • to do so, so yeah.

  • That's pretty much it for the analytics.

  • (chuckles)

  • Good year, good year.

  • A lot of numbers and stats and graphs and things.

  • There's a lot more, of course, in here,

  • but I think that's about some of the most interesting stuff

  • to look at, for the moment anyway, I don't know.

  • Once again, I wanna thank you very much

  • for watching, supporting the show, you know.

  • Where do I put this computer?

  • And just making things happen.

  • I seriously have you to thank for having, really,

  • my best year ever, I seriously consider it that.

  • Again, even though the views were technically down,

  • which I didn't realize until I started looking

  • at analytics at the end of the year.

  • Certainly didn't feel like it.

  • I felt like I was getting more interaction

  • and just all sorts of great fan mail

  • and viewer donations and just kind messages in the morning,

  • and a lot more hate too. (chuckles)

  • I got a whole lotta that, yeah.

  • Yeah, that certainly picked up this year.

  • But it was definitely outweighed

  • by a lot of the positivity and very kind comments

  • and really heartfelt, thankful stuff too

  • so I highly appreciate that.

  • And to all those of you who have said,

  • oh, you don't deserve your success,

  • you don't deserve all the donations, I agree.

  • It really just feels weird to me, too.

  • It's a bizarre thing to do this and it's strange

  • to not be able to go out with family and friends

  • and everything without getting recognized

  • and having stuff show up on your doorstep

  • you're like, that's too generous, but you know.

  • It's the business, it's the job.

  • Kinda wouldn't trade it for anything.

  • So, yeah, seriously, thank you.

  • You've helped me make this work

  • and I'm continually adjusting to make it work

  • for me too, because that's another thing

  • that I've had to change this year, is just

  • kind of making sure that I'm in a good place mentally,

  • and physically even, too.

  • I'm failing at both half the time,

  • but the other half I feel like I'm doing pretty good

  • and making improvements where I can, and adjusting

  • the content as well.

  • I want to make that balance of stuff that I'm really psyched

  • to talk about, but also that people are gonna

  • care about watching.

  • And not just stuff that's only gonna pay my bills,

  • but also is just gonna make people happy

  • and entertained and educated.

  • I want to make sure that everything is alright,

  • and sometimes that means covering fewer games,

  • sometimes that means covering more games.

  • It just depends and I'm trying to constantly figure it out,

  • like, I want to cover large releases,

  • the things that I've covered this year

  • that I've put off for a long time,

  • stuff like Oblivion and Unreal and Half-Life,

  • a lot of those because I've started cutting back

  • the amount of videos that I do.

  • I released 101 videos this year but a big reason for that

  • was because, in years past I've actually released

  • a lot more than that.

  • But this year after about the summer,

  • after I took that vacation, the first vacation I had

  • in ten years, I just decided, you know what?

  • I'm working too much.

  • I should really cut back

  • and try to really focus on stuff

  • that I think is gonna work better

  • as opposed to just trying to crank things out,

  • two videos a week no matter what the quality.

  • So, sometimes it works out, like the Doom calculator video.

  • That was just cranked out.

  • Other times it doesn't work out, like all the ones

  • that don't work out and barely reach

  • however many thousand views.

  • So, yeah.

  • Point being, it's a balancing act and it's hard.

  • It's harder than I ever thought it would be.

  • So, thanks for the support.

  • Alright, it's video game time.

  • Computer games and stuff.

  • I've played some games this year,

  • kind of a lot, actually, but,

  • I had kind of a list of the ones that stood out

  • as I was playing them, I just sort of add to this list

  • as I am playing through, there,

  • kind of make some quick notes and whatnot.

  • So this is that, and I just kind of want to

  • talk about those, because I think these are,

  • not all good games,

  • it's like in the years past, or at least last year,

  • where I was just sort of talking about games

  • that I'd played that I found

  • I had something to say about them even though

  • they weren't necessarily my favorites or something,

  • they're just games and I got some thoughts.

  • First up, the game that I first really dove into

  • in 2018 was Monster Hunter World.

  • This was interesting because I'd never played

  • a Monster Hunter game before.

  • I wasn't even interested.

  • For one thing, they were mostly portable games,

  • at least the ones that I'd heard of that were worth playing,

  • or they were older, for older systems,

  • or just something, there was something about them

  • that just never,

  • it just put me off, I don't know.

  • Monster Hunter World came out and I'm like,

  • I'll try that.

  • Man, I'm glad I did,

  • because that's a frigging neat thing.

  • It has the appeal of kind of a hunting game,

  • I'm into hunting games,

  • but it also has the appeal of a Pokemon thing,

  • or collecting and RPG stuff,

  • and there's some really involved combat that's just

  • highly strategic in a way that just amused me.

  • I loved mastering certain weapons and getting really good.

  • And just taking down T-rexes with a hammer

  • and stuff like that.

  • It was just, I don't know, I really liked it

  • and I was surprised how much I did, so I would say

  • I'm a fan now.

  • I kind of want to check out some of the others

  • but when I posted that, a whole bunch of people, actually,

  • were like, don't do it.

  • The last ones, they all sucked compared to World,

  • and I was like, I don't know.

  • It kind of sounded like a few of those

  • might have been pretty good, but.

  • Anyway, so, that was that.

  • It was a cool game.

  • Monster Hunter World, though I didn't,

  • Far Cry 5!

  • I liked that one too!

  • I kind of fell out of love with Far Cry

  • a long time ago, but 5 had some interesting things.

  • I spent a lot of time fishing for one thing.

  • It was fun to fish in that game.

  • And really just exploring the world,

  • it was rural, was it Montana?

  • Something kind of like that?

  • One of those northwestern states.

  • I guess everybody knows now because the next Far Cry

  • is all post-apocalyptic, so yeah,

  • at the end of 5, these cultists just blow it up,

  • it's just nuked, so, that was a thing.

  • I wasn't quite sold on the way the whole story went,

  • (chuckles)

  • but the villains were interesting-ish

  • and the combat was fine, it was Far Cry,

  • it was nothing to write home about.

  • In fact, I don't remember much else

  • except for fishing and falling off mountains.

  • I like doing both.

  • Next up, God of War.

  • Holy crap.

  • Now, this one shocked me in terms of just, like,

  • where did this come from?

  • Because I've played all of the God of Wars previously,

  • I liked the ones on the PSP, the PS2,

  • and I played God of War III and was kind of like,

  • eh, whatever, I was a little over it

  • by that point, so yeah,

  • I was interested to see a new one, a reboot,

  • and this one, it caught me by surprise.

  • When I first saw the trailer I was like,

  • what is this viking stuff and this weird

  • over-the-shoulder view, but then when I played it,

  • I'm like, oh boy, I need to play more of this.

  • And I just binged it.

  • I play the crap out of this game.

  • Love the story, love the characters,

  • love the triads, loved Kratos being dad. (laughs)

  • It's just a great game and I thoroughly recommend it.

  • Easily one of my favorites of the year

  • which is weird because it's a God of War game.

  • I never would have put one of those

  • on one of my favorite of the year lists.

  • This one easily makes it.

  • And then we got Yakuza six, which, (laughs)

  • I love the Yakuza games.

  • 4 is probably my favorite still.

  • I was kind of disappointed in 5 but nonetheless

  • I was seriously looking forward to 6,

  • especially after playing 0 last year.

  • Then Yakuza 6 comes out and it's just, oh man,

  • it's so good.

  • Like, all the revamps to the engine, the more fluid

  • in-and-out of exploration and combat

  • and just the more open-feeling world

  • and the fact that it was a wonderful send-off

  • to Kiryu and just all these other characters

  • that have been such mainstays.

  • There were some of those points

  • where I was like, I don't want to deal with

  • this stupid baby anymore. (laughs)

  • Can I just throw the baby in the lake or something?

  • Anyway, I didn't do that.

  • You have to keep the baby alive and safe.

  • Other than that, yeah, Yakuza 6,

  • excellent friggin' game, though I still recommend

  • you playing 0 first.

  • Build yourself up to 6.

  • Yeah, another game I put on the list,

  • even though I'm not a huge fan of it, Fortnite.

  • It feels weird to talk about 2018

  • and not talk about Fortnite at least a little,

  • because this game blew up.

  • In fact, it as last year, I believe,

  • I was playing PUBG, or like, mentioning PUBG

  • in the end of the year video,

  • I was like, I bet 2018 is gonna be the year

  • of the battle royale or something like that,

  • and it sure turned out to be.

  • Man, there were a million clones of Fortnite

  • and then just Fortnite itself blowing up

  • at the end of 2017, I guess?

  • And then it just dominating in 2018.

  • Making like three billion dollars in profit

  • last time I heard, or maybe that was just for a quarter.

  • I don't even remember.

  • Either way, Epic is rolling in money

  • and it's insane.

  • Because this is Epic, right.

  • They used to be Epic MegaGames.

  • I played the crap out of everything they've ever made.

  • So, to see them go from Jazz Jackrabbit

  • and Jill of the Jungle, Epic Pinball, Unreal,

  • and then Gears and all these other things

  • that they've done, and then Fortnite.

  • I remember when that game was announced

  • by, like, Cliffy B and it was just some Minecraft-y looking

  • DayZ clone thing, I don't even remember

  • what it was, but I was not interested at all

  • and this, I guess really, is Fortnite Battle Royal,

  • you know that I'm talking about here, but.

  • Props to them for making something insanely popular,

  • I'll say that much about it,

  • I'm just not any good at it. (laughs)

  • I suck at Fortnite.

  • State of Decay 2, that's another one I played sometime,

  • like, whenever it came out, yeah.

  • It was fine.

  • I liked State of Decay one kind of a lot

  • so I was really excited to play the second one

  • and it had a lot of the same exact mechanics

  • and combat and gameplay

  • and everything like that.

  • In fact, it was pretty much just the same one,

  • just again, and then I realized that they kind of got rid

  • of all of the cool story stuff

  • that I really liked from the first one,

  • like very unique characters with little arcs

  • and missions and things that would come up

  • that had unique dialogue and some,

  • there's a little bit of that in here,

  • but it's not nearly as much as there was

  • in the first one, and it just felt like

  • kind of a throwaway zombie survival thing

  • as a result, with more of this open-ended, crafty,

  • zombie horror survival stuff

  • that we've seen a million times,

  • and it just ended up being very tedious.

  • And still, I like the State of Decay series.

  • I wish that they would mix up the best parts

  • of one and 2 and come up with three.

  • If they do that, I'mma be like darn happy

  • because I really liked the concept

  • and the feel of those games.

  • There's something about just going

  • into these abandoned areas and taking over a house

  • or a fire station or a gas station,

  • things like that, and building up these resources

  • and just sending your people out

  • to do different things, and, I do like the idea

  • of it having these people that you've got

  • to take care of.

  • It's kind of like a little life sim,

  • slice of life simulator.

  • Octopath Traveler, now that was a game

  • that surprised the crap out of me.

  • I've never been huge into turn-based JRPGs,

  • much less anything of this sort

  • of pixilated style and everything.

  • I dunno, that was just not me growing up

  • and I never was able to get into them growing older,

  • but then in the past few years,

  • something just clicked in my brain,

  • and I'm like, these things are cool! (laughs)

  • there's something about this turn-based combat

  • and this style of storytelling

  • and how in-depth it can actually get

  • by really not showing a whole lot

  • but just doing a lot with what little is there.

  • Anyway, it's deeper than it seems

  • is what I'm trying to say

  • and I ended up playing this a ton

  • on my vacation that I took. (laughs)

  • It was just good.

  • I loved playing the different paths of people

  • and then the combat, man, like figuring out the weaknesses

  • and things that you've gotta break,

  • it was really engaging.

  • Good stuff man.

  • Good music too.

  • Next up, another Switch game,

  • or I played it on the Switch a whole bunch, Dead Cells.

  • I'm a huge fan of games that are, well,

  • I guess you'd call them roguelites or Metroidvanias

  • mixed with a little bit of permadeath

  • and all that kind of platforming nonsense.

  • They can be overdone but this one, I thought,

  • did it very, very well

  • and the combat was wonderful.

  • Just a very nice, satisfying way of doing it.

  • I was very much into Rogue Legacy

  • and Risk of Rain, things like that when those came out,

  • and I really enjoyed the crap of Dead Cells too.

  • Dead Cells one, not Dead Cells two.

  • I do want Dead Cells two.

  • But yeah, just the way that you would progress

  • through these same places every single time

  • and get new stuff every time and figuring out

  • your optimum loadout and your gear

  • and unlocks and keeping your stuff as you die,

  • it's just, risk versus reward thing,

  • it's fantastic if you're into that style.

  • Donut County. (laughs)

  • Speaking of style, this game is full of it!

  • It plays a lot like some of the ideas

  • of the Katamari Damacy type of thing,

  • but you are a hole.

  • You play a hole.

  • Or really, something controlling a hole.

  • And you go around sucking things up,

  • and small hole gets bigger, and it's just,

  • the thing that makes it great, though,

  • is the art style, the fantastic music,

  • and the story.

  • Just the way it's written, it cracked me up,

  • it was one of the more modern or something,

  • I don't even know what you'd call it,

  • but there was just a lot of chatspeak.

  • It felt more grounded in a bizarre, surreal reality

  • than a lot of these other games that I've seen

  • that attempt this type of writing,

  • this one nailed for me.

  • And it's short and sweet, you can finish it in like an hour

  • or something, but.

  • Great game.

  • And, again, fantastic music.

  • One of my favorite soundtracks of the year.

  • Spider-Man, oh!

  • Oh yeah, yeah.

  • This game really makes you feel like Spider-Man.

  • It does, though.

  • I've always liked the Spider-Man games,

  • I've just never loved them,

  • but I do like it when it feels right

  • and this one feels pretty much perfect.

  • The animation, the swinging style, the combat

  • and all that stuff, it's so fluid and so pretty

  • and so doggone fun to look at

  • and I'm just enamored the entire time I was playing it.

  • It's another one I binged like I did God of War.

  • Just, beginning to end, a few days,

  • I'm just like, I cannot stop, this is so engaging.

  • And again just the representation

  • of Spider-Man himself, it's awesome.

  • I don't know what else to say about that.

  • People talked about it at the time.

  • It's just way too friggin fun and I loved it a lot,

  • and it's good.

  • Cool.

  • Red Dead Redemption II.

  • Again, what do I even say about this game?

  • It's been talked about to death,

  • it's been memed to death, it's a Rockstar game.

  • It's got that level of insane detail

  • and compulsive, oh, we've got to put

  • all these things in there,

  • and then they just can't stop themselves.

  • It's kind of overkill

  • but it's amazingly awesome overkill. (laughs)

  • I loved Red Dead II

  • and I hated it at the same time, like,

  • it's one of those games where I was so happy playing it

  • and then by the time I got to the end I'm like,

  • oh yeah, I'm glad I saw that to the end,

  • but I'm really not looking forward to playing it again,

  • and I haven't picked it up since finishing

  • the main story, so.

  • But anyway, I loved Arthur Morgan as a character,

  • I loved seeing Dutch's gang being all crazy and stuff

  • and how they got crazy to the point of leading up

  • to the first Red Dead Redemption,

  • it was really an awesome experience with maybe,

  • probably the best, yeah,

  • I would say it's probably the best narrative

  • I've played all year, but there's so much

  • tedious garbage and stuff that just got old.

  • It was just like, I don't need

  • to see this animation again.

  • And so, either you commit to that fully

  • or you just, you're not going to enjoy the game.

  • So, I committed to it fully for that time

  • I needed to finish the game,

  • but I'm pretty much never gonna go back to it.

  • And forget online, I'm just not even, (laughs) no.

  • Pokemon Let's Go.

  • That's another one that I just decided to dive into

  • because changing tastes or something.

  • I played Pokemon Go when that came out

  • on mobile and stuff, a couple years ago I guess,

  • and quite enjoyed that, I've never really been

  • into Pokemon stuff before but I enjoyed that

  • for what it was, super simple,

  • going out into a real world location

  • and all that augmented reality crap,

  • and then this one sort of takes those mechanics

  • like throwing the balls and all that kinda stuff,

  • and the art, animation things from that,

  • and then mixes it with I think,

  • what is it, Pokemon Yellow?

  • The fact that this was a more involved adventure, RPG-ish

  • Pokemon game that was more reminiscent

  • of the Game Boy stuff and all the things

  • I remember seeing growing up but just never played,

  • yeah, I was interested.

  • So I picked it up, and I liked it.

  • I got the eevee edition because eevee is great.

  • (chuckles)

  • So, yeah, it's a fun little game

  • and it just made me happy to play.

  • Like, it was nothing super involved or in-depth,

  • I would love to play a more involved, in-depth one,

  • so maybe I will sometime.

  • But Let's Go was like, yeah, that's a good time.

  • Kind of the same thing with Smash.

  • Smash Ultimate or, you know, whatever.

  • That one, something Smash on the Switch, and it's good.

  • It's a Smash game. (laughs)

  • I've never been terribly into them.

  • In fact, I actually haven't played one

  • since the 64 game, sorry.

  • It was kind of overwhelming at first

  • because it's like, holy crap,

  • there are like 60 people to unlock?

  • But then I just embraced the unlock and kind of the grind

  • of that, so to speak, but it didn't feel too grindy.

  • I actually thought it was very well paced

  • in the way that it was constantly giving you stuff

  • to work for and unlock and then repeat challenge,

  • other fighters that would pop in,

  • and then there's that whole adventure mode,

  • spirits, darkness, evil, Nintendo characters thing.

  • Wow, I don't even remember what that's called.

  • But you've got the map and stuff and you're going

  • and getting all the different characters back

  • that have been evil-ified by the snappening

  • of the Nintendo universe. (laughs)

  • I don't remember anything of what that's called

  • but you're collecting spirits and stuff.

  • I thought that was neat too.

  • I liked all the extra modes that it provided.

  • Because honestly, I just think of Smash as the main,

  • the brawling mode or whatever, playing with friends.

  • That's the only reason I picked it up.

  • I wanted to play with my friends.

  • I did that but then I realized, wow,

  • there's a lot more you can do here.

  • The last one I'm going to mention here

  • even though I've played a whole lot more

  • than this, Dusk.

  • I talked about Dusk and the episode one

  • a while back, just briefly going over that

  • and giving my thoughts, and I absolutely loved it,

  • and now that all three episodes

  • are out, three episodes for now,

  • anyway, it's everything I've wanted in a 90s FPS tribute.

  • All the feeling and just the design, everything

  • from games like Quake and Blood and Duke 3D

  • and Redneck Rampage and a little bit of Half-Life

  • and Sin and Unreal and all these kinds of things

  • tossed together, and it still manages

  • to be it's own thing, like it looks

  • like its own thing and it looks right.

  • There's a lot of options in the options menu

  • that make it look correct.

  • The soundtrack is wonderful, my friend Andrew Hulshult

  • put that together, it's like this kind of Quake-like,

  • kind of Doom-like, it's just,

  • I don't know, it's a wonderful mix

  • of a lot of my favorite stuff from the late 90s

  • in terms of PC FPS, and yeah.

  • Maybe if they ever do a Big Box I'll do a review

  • of it at that point, or something.

  • So, anyway, yeah, there's a lot more I could talk about

  • but those are the main ones

  • that I've wrote down.

  • Oh, crap, I almost forgot,

  • (laughs)

  • I totally skipped over Forza Horizon 4

  • when I was looking at my list,

  • I don't know how that happened

  • because this is seriously one of the games

  • I have played by far the most in 2018.

  • That's just standard, I pretty much always do,

  • these Forza Horizon games have just gotten better

  • and better in many ways, so I now very much

  • prefer them to the actual Forza Motorsport games.

  • And then they added all that weird card

  • progression system lootbox limited junk

  • in the seventh one, and I don't know.

  • Hopefully, the eighth one will be better.

  • Either way, the Horizon games have continually improved,

  • for the most part.

  • This one's definitely got a lot more going on

  • in terms of things like the seasons

  • and more dynamic weather and all sorts

  • of good stuff, but I'm as not a big a fan of the map

  • on this one as I am some of the previous

  • but it's still pure freedom and joy

  • making all of these cool car customization things,

  • and like, buying houses and all that stuff,

  • like, yeah, check it out.

  • I got a house.

  • I got a lot of houses.

  • It's just turning into more and more

  • of this car fantasy role-playing type experience.

  • It reminds me a lot of Test Drive Unlimited

  • and a bunch of other racing games of the past

  • that sort of stuck together

  • in a very enjoyable package

  • with a fantastic amount of vehicles

  • and, I just love these games.

  • I will be playing this until the next Horizon comes out.

  • That's just what I do.

  • Yeah, that's pretty much it.

  • I've rambled a really long time,

  • so let's just get this going.

  • Get this going, where are we're going?

  • We're not going anywhere.

  • I'm sitting here.

  • This is all I'm doing tonight.

  • I'm out of drink, too.

  • Well, yep, I've got a flag on Windows 98,

  • this is a wonderful screensaver,

  • I always like tossing bitmaps and stuff on there.

  • It makes me happy.

  • Hope it hasn't been distracting. (laughs)

  • I put that on a whim and I was like,

  • I know what'll be good in the background.

  • I'm bad at backgrounds.

  • I've been trying to put together a really cool LGR set

  • for years, but it'll never happen,

  • it seems like.

  • So anyway, I just throw stuff together

  • for every time I need to do a video like this.

  • So, I hope that was entertaining

  • or at least tolerable.

  • Thanks for watching and thanks for all the support.

  • 2018's been an awesome year, but I'm ready for 2019.

  • See you then.

(upbeat music)

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LGRの義務的な2018年の年末エクストラバガンザ! (LGR's Obligatory 2018 Year-End Extravaganza!)

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    林宜悉 に公開 2021 年 01 月 14 日
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