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- Hi I'm Victoria.
I'm an actress and I have to learn how to sword fight
in one day.
I am a last minute replacement to play Romeo
in a gender swap production of Romeo and Juliet.
I have to go on tonight
and I do not know the fight choreography.
So Robb Hunter, fight choreographer extraordinaire,
is going to teach me how to do the sword fights.
I hope I do not kill anyone for real.
[dramatic sound effect]
[clock ticks]
Thank you so much for taking time out of your day
to be here.
- You're very welcome.
It's my pleasure, my job.
So I know we have a limited amount of time today
and you have to go on tonight.
So no combat experience on your part.
And we're gonna need to get you up to speed
as soon as possible.
- [Victoria] Okay.
[upbeat music]
- The fight that you're gonna do with Tybalt is a fight
where the emotions are very high
and there's a lot of passion
and you're just gonna be trying to swing it at her
and kill her.
- That wretched boy that did consort him here
shalt with him hence.
- This shall determine that.
[sword clank]
[grunting]
[yells]
[gasps]
[gentle music]
[upbeat music]
- I'd like to look at a few clips from films
that have notable sword fights in them.
Many fight choreographers hold this up
to be one of the best sword fights
that has ever been filmed.
Everything is meant to like kill and drive that objective
to win this fight of life and death.
[swords clanking]
- I always want to know where the actors end
and stunt doubles begin.
- They do a good amount of their work.
[swords clanking] They do a lot of face time.
[yells]
This is certainly not Liam Neeson's first fight on camera.
And this fight was choreographed by the way
by Bill Hobbs who passed away just last year,
probably the greatest sword master for film.
All his fights are super realistic.
We could watch this stuff for days
and never see the same thing twice.
[dramatic music]
[growls]
Look at this, this fall.
It's like it looks spontaneous.
It looks like it's affecting him
in different parts of his body.
Pitches forward and doesn't blink
as the sword almost hits him in the eye.
In a good film, the fight really tells a story
and it progresses us through.
In a fight like this, that wasn't a fight just for,
you know, for fun or for the spectacle of it.
That fight was a resolution
of these two characters' existence.
So our job is to make sure that that fight kind of finds out
where these characters live
and how they're experiencing this moment
and help them, you know, fulfill their objective,
help us tell the story to the audience.
[upbeat music]
These are the swords that we are going to be using.
So the fencing blades are nice and light.
The blade's nice and flexible.
When you hold it, this is called the hilt.
Everything that's not the blade is the hilt.
And you're gonna lay it in your hand
and let your fingers go in this curved part
and that's called a knuckle bow.
Protects your knuckles.
Your pointer finger, you want to slip through
this little area right here called the pas-d'ane
and that will give you a little bit more control
over what you do with the point of it.
- Mm-hmm, alright.
- Give her a try.
- Okay.
- You would hold it like you would a bird:
tight enough to that it doesn't escape,
but not so tight that you crush it
because you want a lot of flexibility in your wrist.
You want to be able to move the weapon all sorts
of different ways.
- Okay.
- The action that you take with the sword is much
like fly fishing where you're trying
to get the weapon to go in such a way
that swings like your fishing line out.
- Okay.
- I've taken to tell people imagine
that you've got like a piece of gum stuck
on the end of your sword and you're trying to sling it off.
- I feel like my wrists are not.
- That's, what that did was it made the weapon stop
over here instead of going through me.
So if you're trying to get something off your weapon,
you wouldn't just swing it around.
You would go [grunts] get off.
- [Victoria] Right.
- There's a lot of things that we do
to keep the other person safe.
One of the first things that you do is communicate
and that's our big start off safety,
that we always make eye contact and we look at each other
before we do anything.
Next things that we do is we check our distance.
We have protocol so that when I'm swinging at you,
I'm really not swinging at you.
I'm often swinging where you used to be.
- Do I have like a wind up?
- You're already doing it.
- [Victoria] Great. - We call it the cue.
- [Victoria] Uh-huh.
- So the cue, it tells the story
by saying I'm gonna gather energy
and send it at this opponent.
So do that again and this time I'm gonna parry.
- Okay.
- Are you familiar with the term?
- I'm assuming you're gonna step away.
- I'm not.
- Okay great.
- I'm gonna block it.
So a parry is just simply blocking an attack with a weapon.
So give me that cue and that attack.
- Okay, I'm feeling very on display.
- That's okay.
We'll fix little details in a moment.
- Thank you, okay.
- Great, the most dangerous part of this weapon
and most swords in general is gonna be that point.
For us, I want to minimize the amount of times
that this is directly between the two of us.
We divide the body in half through our centerline
and through our midline.
We want to avoid the point
of this weapon crossing your centerline.
It also allows me to do things like boom,
take these big actions around here.
- Yeah it looks cool.
- Pow and boom.
So let me have you do that.
So I'll do it once, boom, boom, boom.
You can make sound effects if you want, boom,
and then we'll stop.
- Okay. - And I'll just be a target.
- So you started down here?
- Start here. So we're gonna start left, so yeah.
- So right.
- And then take it all the way around
to the low line on the other side.
- Take it all the way like that?
- Yup, and then just cue straight back.
- There?
- Yup and then take the long way around
to get to the other side.
Great, yeah, perfect.
Looks like you've done this before.
- Haha, no it doesn't.
Don't lie to me.
- Bess, would you like to step in here?
- [Bess] Would love to.
- Alright, I would love to move us on to crap.
- To crap?
- Crap is very important in this line of work.
[upbeat music]
What you have been doing so far
- Is crap.
- I'll explain.
What you've been so far is carp, C-A-R-P,
which essentially means cue, action, reaction, principle,
which means you've been giving me a cue.
So cue me as if you're gonna attack this part of my body.
- Right.
- There's the cue.
You do the action and then I do the reaction right?
- Yeah.
- Crap on the other hand, flips the R and the A,
the reaction, action.
Can I borrow Bess for just a moment?
So for instance, the main one is when we do a swipe
at her head like I'm trying to cut her head off.
I give a cue and I wait.
Then she's gonna do a reaction, vacating that area.
Then I swing through where she used to be.
The important thing to remember is I give her the cue,
hey this is coming up.
She reacts before I do the swing.
Make sense?
- Mm-hmm.
- Alright cool. Give her a cue and she'll duck.
- Okay.
- Oh there's my cue.
- Okay.
- Duck, let's try again.
Cue, great.
We can also the same kind of protocol,
the cue, reaction, action by swinging at the belly.
I'm gonna give you a cue and then you're gonna take
just your belly button away from me.
- Okay.
- Cue, belly button make it go far away
and anything in that area like hands also go away.
You can also imagine that someone has like tied,
like if you were wearing a belt,
someone's tied a rope to the back of your belt
and they just hank it really hard.
- Right. - So that goes out of the way.
Cue, whoa, cue [exhales].
Last thing we'll do is diagonal attacks.
The same rules apply.
There's a cue, there's a reaction, there's an action.
If I were doing a descending diagonal attack
like I'm trying to, you know, get my sword to come,
[spits]
- Great.
- Rob Roy, right there.
[dramatic music]
[growls]
[sword clanks]
Cue, now you have to go that way.
- I have to go this way?
- Yeah, because I go this way. You just leave the room.
- It's just like peace.
- Yeah, you can even leave your right foot stuck there.
- [Victoria] Okay.
- So you can be going, boom,
and make this nice long line to trace.
So the people back in the balcony get that bigger picture.
- Uh-huh.
- Cue, whoa, cue, awesome.
[upbeat music]
Let's look at the very first move.
Mercutio's sword.
I grab, turn, and then she's charging in
to do this attack and I'm just gonna get out of the way
and beat it.
Then she just goes and brings it right around.
[swords clank]
Then get it a little beat and boom, get a little beat.
Let's just try those three moves.
- Okay, so if I'm here like that and you come in.
[swords clank]
Oh, that was not the best.
- And keep moving away.
You guys keep moving together.
Fighting is very much like dancing.
In this case, it's very much like a waltz
where we move back, we move forward, we move sideways,
we circle, but you know as we're waltzing,
we're always kind of doing together
and we're always keeping this distance to us.
- [Victoria] Right.
- Between us.
You go back and again back and again back.
- Yeah okay.
- Two and three and beat it.
Yeah, bring it out there.
Get it away, get it away.
[yells]
[swords clank]
[chimes ring]
- All right so you're bring this migelo moulinet.
We're gonna do two diagonal slashes: one here
as we step forward one here and then one here.
Then we're gonna cue up and do a head swipe.
- Okay.
- Here, yup and then hit.
But we really want you to put yourself in danger
by going whoa sh [beep].
- Right, right and then jump back.
- And then spring out of it.
[chimes ring]
[grunting]
Fight a little bit lighter.
So thoughts light, blade's light,
thoughts fast, blade's light.
- I definitely am in like fight or flight mode now,
just like get the [beep] away from me.
- There's a way to have that immediacy and also be light.
And that comes with that grip.
- [Victoria] Right.
- Because when I hit it, I'm just, I have a light grip,
as opposed to.
- Yup.
- That's me just holding this like it's a hammer
and hitting it.
[chimes ring]
When last we met, you had done a belly avoid
and you're still backing up
as Tybalt pursues you, yikes, boom.
And so just get that sword up there and protect your head.
- [Victoria] Okay.
- Drive back, step, bum, bum.
Bind her down.
Kind of trap that.
Free my own arm, free it in the process
and then I go, [grunts].
So the story should read that had this arm not been there,
crushed cheek bone, win fight probably.
Care to try?
- Uh-huh.
- Head, belly.
- Oh God.
[laughs]
- Drive her forward two steps, step, step.
Now drive her over face down.
My steak and egg.
Keep her sword on.
- Oh right.
- And drive her back, bum, bum.
Bind her over, try for sword.
[grunts]
Cool.
That's not bad.
[chimes ring]
- [Victoria] Oh God.
- So this next bit, buh, buh, buh, boom.
She blocks it.
She's got her blade there.
She's gonna try to free her hand and swipe
at this exposed leg, which would be a horrible injury
to sustain a cutting injury on the inside of your thigh.
It would get a nice artery and you would bleed out.
I could say that she's gonna swing
and I'm gonna remove my leg like
this is cue, reaction, action,
but to be honest, it's easier if you do everything.
Swing at your own leg with her hand.
- [Victoria] Oh.
- That's the way I do it.
Then the timing will always be right. So I just [grunts]
- Oh God.
- She's just like whatever.
- [Bess] Just along for the ride.
- That would be the easiest way to do it.
So for this one, you take control
and move it and swipe, narrowly missing yourself.
This is all you so.
[swords clank]
[grunts]
- Okay and now.
- [Robb] It looks so close.
You look like you almost got him.
- [Bess] Ah, so close.
- You ready to move on to this next bit?
- Sure.
- Alright, we're gonna sell that this is a kick
to the crotch.
I just move my leg.
Ah, what did you do that for?
And then she's going to avoid her eyes from my gaze
down to the target area and she's gonna give me
a nice little snap kick high, oh,
on the inside of my thigh.
Your job is just to present this
and don't flinch until you get there.
[laughs]
She's gonna put her laces on the inside of your thigh
and she's gonna try to just snap and make a little snappy.
- Oh great, ready?
Don't flinch.
- No flinch.
- That's what it's gonna feel like.
- Let's do it slowly.
- Ow.
- Vocally, we definitely want a reaction to that.
[grunts]
It just should be surprise.
Use the breath to be the response to that.
You didn't know this was coming so that
should be like a [grunts].
I do like the reaction to kind of take you off,
like I'm kind of holding on to her right now,
like I've lost a lot of my strength
and she just needs to get me off of her.
So she just sends me that way.
- Look at me.
Here we go.
- Here we go.
[grunts]
- Ready?
- Yeah.
[grunts]
I flinched again.
I'm really gonna get better at that, I promise.
- Yeah I believe you.
You got this, you got this.
[chimes ring]
[grunts]
- And send her in her weakened state.
Cool, then let's just go and look at the last thing.
- Okay.
[gasps]
- Great, you're down.
She sends me.
[gasps]
Then go oh, there's someone trying to kill me back there.
And then you step back.
You do like a nice little, almost like a curtsy.
- Curtsy, like a debutante curtsy.
- Use that hand, pow, and then we're gonna lay that
on her side.
With my blade what I'm doing is I'm thrusting way off line
and then only at the end as it reaches full extension
does it kind of come close
and then just lay against her side.
Audience being here on this side can't tell.
So let's just do this a couple times with me.
So we'll just do.
It's almost like, yeah, boom.
Too far away.
[grunts]
[grunts]
As you come out, so just mirror me.
So stand up and twist the blade into supination.
Yeah and she's gonna react to that.
Now what comes next is you can start to be close to her,
which she's gonna try to do one attack
that you have to step in and block against her arm
before she gets to start it up.
Go find her arm.
Go find it.
Yeah, cool.
And now we need to take her to the ground.
So you're just gonna lift up your sword like that.
[gasps]
- Oh Jesus Christ.
- Hold on to her.
- Way to sell it.
- You're gonna help.
You're gonna help her now.
You're gonna start walking forward
and get her down to the ground.
Keep going 'til she's flat on the ground
or as flat as that mic pack will let her be.
[gasps]
And now you can let go of her sword on now.
Now stand up and pull the sword back to you.
You want to make sure that that point doesn't go flipping,
flopping in her face, that it comes away.
- Yeah, uh-huh.
[gasps]
[gasps]
- And then she's gonna try to hit you.
Step in and get it and then lift it up, down to your ground.
Let her sword arm go.
Step back and pull the sword through.
Keep stepping back, step back.
[gasps]
Alright, so what I would love to do is just take it back
to the beginning and just see if we can breeze through nice
and easy, nice and fluidly all the moves
that we've put together so far.
[upbeat music]
- I shall determine that.
Okay, right?
No, I'm not crazy.
- Boom, got the pauses and
- Sorry, I forgot the pauses.
- Smooth, keep moving, don't stop moving
and then there's the belly
and here we are in familiar territory, boom, grab, grab,
and drive forward two steps, bind over, pommel, pow.
Leg, crotch, and here we are.
Turn and
[gasps]
[grunting]
[gasps]
Drive, drive and pull it out get away.
[chimes ring]
Was that over before you knew it?
- Yes it's really short.
- They do say that for every five seconds of fight on stage
that you need at least an hour rehearsal
to get it up to a point where you can actually run it,
not perfected, but run it.
So I think you're ahead of the curve.
Keep going.
[grunts]
[chimes ring]
[gasps]
[dramatic sound effect]
How are you feeling?
- Is this looking any better?
- Um, yeah.
- He says tentatively.
- That said, we have a show tonight
so we do have to keep moving along.
- [Victoria] Great.
- But I will tell you to, if something like that happens
in a live performance and you get there
and you're like not sure what's going on,
just keep focused on them.
Don't internalize it.
Don't say, "Ah, I wish I hadn't messed up,"
because then it's gone.
- Yeah.
[crowd chatters]
[clicking]
[dramatic sound effect]
Mercutio's soul is but a little way above our head.
Staying for thine to keep him company.
Either thou or I or both shall go with him.
- Thou wretched boy that didst consort him here
shalt with him hence.
- This shall determine that.
[grunts]
[swords clank]
[gasps]
[somber music]
[sword clatters]
[applause]
[dramatic sound effect]
[upbeat music]
Okay this morning I was at I think one out of 10
and now I am at a five out of 10.
I really hope Robb is proud of me and yeah,
I hope that I haven't disgraced you.
- Victoria came in admittedly knowing nothing.
Being game for it is a huge part of potential success for me
and she was definitely game for it and tried her best.
[upbeat music]
Easily an eight, an eight for what she accomplished
and we went through so many runs of that
with no mishaps that were unsafe
so I was very pleased about that.
- I think I'm really hard on myself,
which is probably why I gave myself such a bad grade,
but it was really fun and I'm tempted to continue
to learn more stage combat.