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  • [Julian Huguet]: Hello and welcome to GeForce. I'm Julian here with Vijay.

  • And there's a lot on display here at CES, and that pun is intended

  • because there's a ton of cool G-SYNC tech that NVIDIA is showing off.

  • First off, we're going to look at the 360 Hz monitors. Tell me about these.

  • [Vijay Sharma]: 360 Hz monitors are our new G-SYNC category for Esports displays.

  • And 360 is six times faster than a 60 Hz monitor,

  • and it significantly improves a competitive gamer's gameplay.

  • [Julian Huguet]: So, let's go into specifics here.

  • We've got three different demonstrations showing off here at CES.

  • What does each one of these show that 360 Hz does?

  • [Vijay Sharma]: At a top level, we did some research with competitive gamers.

  • And we had them play on 60 Hz, and then we had them play on 360 Hz.

  • And their flick shot improvement was 37%, so an absolutely gigantic improvement.

  • And like you mentioned, there's three demos and three components we talk about.

  • The first is improved comprehension.

  • So, if you look at any game that has a lot of motion, like Dota 2,

  • at 360 Hz the animations are incredibly smooth.

  • And so you can read the text, and you can track the characters

  • for better target acquisition and that kill shot.

  • The second thing is something we call precision aiming and target acquisition.

  • As you're moving in a game, you want the clearest motion possible.

  • You don't want any ghosting, you don't want any tearing,

  • and you want smooth animation. So, as you're tracking a target,

  • you can tell it's a target, not the background.

  • The third thing is instant reaction times.

  • With a 360 Hz display, your screen is updated every 2.8 milliseconds.

  • At 60 Hz it's 16 milliseconds.

  • And so you can acquire a target much sooner

  • because your system latency is so much lower.

  • [Julian Huguet]: Yeah. I was playing the Dust II map op-ing

  • and I went from hitting nothing to 80% to 90% of the shots.

  • But for somebody who has a 240 Hz monitor, what kind of difference will 360 Hz make?

  • [Vijay Sharma]: Yeah. Great question. We had our research team look into that.

  • With pro players going from 60 to 240, we saw a 33% improvement.

  • And like I mentioned from 60 to 360, they saw 37, so 4%.

  • 4% doesn't sound so big.

  • In the 2016 Summer Olympics, the difference between gold and silver

  • for the 100-meter and 200-meter dashes, men and woman, 1%.

  • So when you tell a pro I'll give you a 4% improvement, they get excited.

  • [Julian Huguet]: Yeah, that's a huge difference. We also are showing off

  • Mini LED monitors. Tell me more about these.

  • [Vijay Sharma]: Mini LED, we first introduced last year

  • with 576 local dimming zones and 1000 nits peak brightness.

  • What we're doing this year is we've doubled the number of zones to 1152,

  • so you get even deeper blacks, even brighter brights,

  • and we're increased the peak brightness to 1400 nits.

  • When you combined that with the latest RTX games,

  • the level of realism and immersion you get, it's absolutely amazing.

  • [Julian Huguet]: And then, of course, there's the big centerpiece

  • LG OLED that are G-SYNC compatible.

  • Tell me about these amazing TVs.

  • [Vijay Sharma]: They're big. They're OLED, so they give you

  • extremely black blacks, very bright lights.

  • Unlike other TVs you might game on, these ones are highly responsive.

  • It feels like you're playing on a desktop G-SYNC monitor,

  • but what you're playing on is a gigantic TV.

  • [Julian Huguet]: You know, when we spoke a year ago

  • and the G-SYNC compatible program was announced,

  • there were a total of 12 monitors out of 400 you had tested.

  • Now, right at the start of the year, 12 OLED TVs are certified.

  • Is the amount of monitors that are G-SYNC compatible just accelerating?

  • [Vijay Sharma]: It is increasing. Today at CES,

  • we have 90 G-SYNC compatible monitors.

  • So, we're working with the ecosystem every day

  • to bring better quality displays to the gamer.

  • [Julian Huguet]: Well, we hope you guys enjoyed this rundown of

  • all the amazing monitor tech that NVIDIA is showing off here at CES 2020.

  • Stay tuned for more coverage from CES, and I'll see you next time.

[Julian Huguet]: Hello and welcome to GeForce. I'm Julian here with Vijay.

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G-SYNCの巨大ニュース!CES 2020 (Huge G-SYNC News! CES 2020)

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    林宜悉 に公開 2021 年 01 月 14 日
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