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  • Man, the Mythbusters would love this one. Can you, in fact, make a car jump about five

  • times its own height, land on a platform, and keep driving? Can you throw oil at a police

  • car and knock it off the road without suffering any damage to your own vehicle? Can you get

  • 5000 points for doing so? I get the feeling the answers to all of those will be "busted,"

  • but that didn't stop City Connection. This old-school arcade classic about painting roads

  • around the world hit the NES back in 1988, when exactly this kind of abstraction and

  • moderately Pac-Man-like behavior was condoned in the video game world.

  • What exactly is going on here depends on which version you're playing. The US version presents

  • us with this blonde joker, who's presumably stolen a heck of a lot of paint which happens

  • to be leaking out of his car, and by covering all the roads (including the inexplicable

  • suspended tracks) with paint he evades the police? Yeah, doesn't make much sense, so

  • let's try again. According to the original Japanese version, you're in fact playing as

  • a woman named Clarice, who's driving an '81 Honda City (hence the name), and while on

  • a whirlwind tour of the world all Carmen Sandiego-style you've hit upon the bright idea of painting

  • every road you drive on just because you've been there. No less strange, perhaps even

  • more so, but at least there's some rationale. But you're probably not going to care, because

  • you're being chased and you've gotta paint and there's freakin' CATS everywhere.

  • So. Drive and jump, jump and drive, collect oil cans and use them to spin out the police

  • presence. Hit a cat or - even more inexplicably - a bamboo shoot growing out of the street,

  • and you lose a life. Hit a car that isn't spinning in oil, and you explode all Mach

  • Rider-style, only for your various limbs and shrapnel and whatnot to re-form into hearts

  • and bounce around the screen to some lighthearted tune. Look, it's strange, but it's the 80s!

  • Everyone was just shocked by the fact you had detailed backgrounds of New York and London

  • and Paris... and then you collect three balloons and then all of a sudden you're warped all

  • the way out to the freakin' TAJ MAHAL in Agra.

  • City Connection could probably be coded in twelve minutes by any 15-year-old with a can

  • of Monster today, but it's still pretty darn fun and challenging. Your little Honda City

  • can turn on a dime, though you've got a second or two after such a maneuver where you're

  • limited in what you can do. Acceleration isn't an issue, as Elwood Blues has seemingly glued

  • your gas pedal down so you're maintaining a constant speed. The entire difficulty is

  • in the execution, then, as your every move is stymied by CATS FROM OUT OF NOWHERE. Still,

  • for a quick romp through your every mad road-painting fantasy, I can safely say that there's nothing

  • else out there that's going to scratch that particular, racing-slash-platforming itch.

  • That might be for the better, in truth.

Man, the Mythbusters would love this one. Can you, in fact, make a car jump about five

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CGR Undertow - ファミコン用CITY CONNECTIONのレビュー (CGR Undertow - CITY CONNECTION review for NES)

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    阿多賓 に公開 2021 年 01 月 14 日
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