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  • [Dunk] Before I start tearing into this... fucking disaster of a video game

  • I have to pay some due respect...

  • The story starts out pretty strong.

  • Instead of killing people with a fucking feather

  • you kill them with actual weapons, that an assassin might actually use.

  • Instead of being a jumble of incoherent flashbacks

  • there is structure and a plot

  • and people's faces are actually animated.

  • It isn't some masterpiece

  • but it's interesting enough to where you want to keep playing to see what happens next.

  • That is until you hit a certain point where the story just grinds to a halt

  • because your character isn't at a high enough level.

  • Turns out...

  • the side missions aren't side missions

  • because you have to complete a ton of them, in order to level your guy up.

  • Of course, this is where time savers come into play

  • Ubisoft wants you to spend real money, on in-game experience,

  • so that you don't have to actually play the game you just bought for 60 dollars.

  • [Dead NPC] "Stop running!"

  • (Dunkey laughs)

  • "I'll crush you!"

  • [Dunk] He already died.

  • [Dead NPC] "VICTORY!"

  • [Dunk] You've experienced everything the game has to offer in the first 10 hours

  • and then it goes on for another 30.

  • By the time you return to the main story, it's almost inseparable from the side content,

  • as it devolves into a seemingly endless list of chores.

  • [Alexios] "A midwife wanted you to have this."

  • [MAN] "Oh! Just what I needed-"

  • With Origins, Ubisoft wanted to turn Assassin's Creed

  • into Metal Gear Solid V.

  • The problem is, they still haven't caught up to the technology from Metal Gear Solid 2, yet.

  • The core gameplay is embarrassingly sloppy

  • leaving this beautiful open world, and its hundreds of quests, no foundation to stand on.

  • The melee combat feels floaty and unsatisfying with you just sitting there, chipping away at a dude's health.

  • Sometimes, when you beat a guy, it'll play one of these neat little animations

  • and, other times, their body will just ragdoll fly away at 100 miles an hour.

  • "Die!"

  • "Wha- What?"

  • "That guy's already dea-"

  • [Metiochos] "Hurry! Kill these snakes before it's too late!"

  • [Dunk] "Don't worry!"

  • "I'll beat these snakes-"

  • (Grunts)

  • [Dunk] My first experience with the naval combat was me boarding an enemy ship

  • and then my guy goes...

  • [His Guy] "PREPARE TO BOARD!"

  • "FOLLOW ME!"

  • [Dunk] So I hop on,

  • start fighting people...

  • and then, after a while, I realized that none of them actually boarded the ship with me.

  • [Dunk] "Shit!"

  • "I'm gonna die."

  • "If only I had an entire ship of people that helped me fight these guys..." (Laughs)

  • Fortunately, my guys did learn to board enemy ships- Uhh... later on in the game.

  • (They're screaming and "fighting")

  • Then there's this guy...

  • [Mercenary] "Back up, Misthios"

  • "You'll feel the sting of my venom."

  • [Dunk] I stabbed him in the back...

  • [Mercenary] "I'll end you, Misthios"

  • [Mercenary] "I'll end you, Misthios" [Dunk] Twi- Twice!

  • [Dunk] He was- I mean, clearly, he was aware of them... Stabbing him...

  • and yet he didn't fight back.

  • He was just kind of standing there pointing and- Until I did this move!

  • Now that- That's the one that pissed him off

  • then he was ready to fight.

  • Stealth combat was definitely my favorite way to approach this game

  • and it's- You know!

  • It's going behind people and pressing the "Y" button...

  • But- At least it looks cool!

  • I also made sure to spec into this "Spartan Kick" ability, which is hilarious.

  • There was a really emotional boss fight

  • where this dude comes at you screaming

  • and it's like: "Oh, shit!"

  • "Now it's about to get crazy"

  • And... that was the entire fight!

  • There are a lot of annoying little oversights.

  • Like, how you can only fast travel to places where you remember to climb up this specific structure

  • and do the dumb "bird thing".

  • The map is filled with tombs and forts,

  • but you're rewarded with such a meager amount of XP for doing them

  • it isn't even worth it!

  • There's also a general sense of bugginess pervading every minute of the game.

  • You'll go up to a sleeping guard and snap his neck,

  • except his head won't even move.

  • (Guard screaming)

  • Your character and your horse are constantly getting stuck on the terrain...

  • Uh- There was a part where my horse just clip through a pond...

  • "Oh, no, no, no"

  • "Get- Hey! Get off of me!"

  • (Laughs)

  • That being said...

  • if you're willing to look past all of these bugs

  • and the repetitive missions...

  • and the microtransactions...

  • there is a middling open-world game, underneath.

  • Which has been released...

  • weeks before Red Dead Redemption II.

  • [OUTRO] [ ♪ "Living in the City" - Sonic R OST ♪ ]

  • [OUTRO] ♪ So many different things to see ♪ [ ♪ "Living in the City" - Sonic R OST ♪ ]

  • [OUTRO] ♪ There's no time

  • [OUTRO] * Good Franchise *

  • [OUTRO]

  • [OUTRO] ♪ So many different things to do

  • [OUTRO] ♪ But there's no time

  • [OUTRO] * Good Franchise *

  • [OUTRO] ♪ So many people all around

[Dunk] Before I start tearing into this... fucking disaster of a video game

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アサシンクリード グッドフランチャイズ:オデッセイ (Assassin's Creed Good Franchise : Odyssey)

  • 117 3
    wei に公開 2021 年 01 月 14 日
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