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  • Celeste is the single greatest video game ever created.

  • Zero out of five.

  • This is a platformer about a stubborn girl

  • who is trying to scale a mountain

  • despite not having any sort of training or experience.

  • Thankfully, she slips off of a bridge.

  • And then a bird tells her that she has this

  • This air dash move is what makes the game so fun.

  • You have that and a wall climbing move that sort of like Zelda

  • where you can climb until you run out of stamina.

  • Everything is built around these two mechanics

  • and I mean, they push the boat pretty damn far out there

  • with all sorts of tricky level design and obstacles.

  • The first wrench they throw into the mix is this traffic light block.

  • You can grab on to and it zooms over a little track

  • then two seconds later,

  • you find that the momentum from this thing can launch you to the other side of the level.

  • So, ooh! Now things are getting interesting.

  • Then it hits you with this jewel thing

  • that grants you another air dash if you break it

  • and the levels just keep building and building on that foundation.

  • You get this bubble thing that's like...

  • ...and then you get this space block that's like...

  • ...and then you get this guy. He's like...

  • ...and you got this feather.

  • The feather is fucking awesome!

  • Now to think, what other game had a feather?

  • Huh? Huh?

  • You also have a ton of side challenges here where you can win a strawberry.

  • Now think back to Donkey Kong.

  • What do you get in that game?

  • Bananas. Yeah? See what I'm saying?

  • I think they did a beautiful job with these extra challenges.

  • They're so seamlessly woven into the levels

  • and their design is less about pixel perfect precision

  • and more about using your moveset in smart, creative ways.

  • What the fu-

  • Oh my f-

  • Jesus fuck-

  • Get the fuck-

  • Oh...

  • That's how you do it.

  • There was a level where I found a computer in the secret crevice

  • and I booted up this primitive ass 4-bit version of the game,

  • and I had a moment where I was like

  • "Wait."

  • "Why am I getting the strawberries in this fake game inside of the game"

  • "before I even have the strawberries from the actual game?"

  • And it's because there's no divide, really.

  • Whether you're doing the main game, the strawberries, the minigame, or the cassette tapes,

  • it all feels like quality stuff.

  • The only misstep worth mentioning is this dumb part.

  • After you beat the game, you unlock a bonus level,

  • which is one of the best parts of the game except

  • you're gated off from entering it until you get four hearts.

  • Now at this point in the game, I had collected

  • 85 of 180 strawberries

  • and zero hearts.

  • I didn't even know these were in the game.

  • To get hearts, you have to beat these cassette levels

  • and what's interesting about the cassette levels is that

  • they are fucking evil!

  • If the main game's difficulty curve looks like this,

  • then the cassette levels are up here.

  • It- It- It doesn't really make sense going from this...

  • ...back to this

  • for the bonus level.

  • I think this would have been the perfect spot to reward players for getting the strawberries,

  • but despite that hiccup,

  • I think Celeste is a great 2D platformer

  • with a surprising amount of game on its bones.

  • [Outro]

Celeste is the single greatest video game ever created.

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セレステ(ダンクビュー (Celeste (dunkview))

  • 105 3
    :P に公開 2021 年 01 月 14 日
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