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  • (soft whimsical music) (quiet pattering)

  • - [Narrator] In Hollywood, everything is magic

  • and make-believe...

  • - [Woman] Gloves with paper clips are dog paws.

  • - [Narrator] Even what you hear.

  • - We are storytellers with sound.

  • Over here we have a feather duster

  • we use for bird-- (feathers fluttering)

  • bird wings.

  • We bring sound into the story,

  • and we can create any mood with that sound.

  • - [Narrator] When you watch a film,

  • much of what you're hearing was created...

  • (feet tromping heavily)

  • From footsteps on a snowy path

  • to a vicious thunderstorm.

  • (leaves rustling)

  • (thunder booming)

  • - [Woman] Weather is a really interesting thing to recreate.

  • - They make it exciting. (chuckles)

  • - [Woman] It depends on the elements that we're using,

  • and how it's filmed, and what they wanna hear.

  • - [Narrator] Here at the Warner Brothers' lot,

  • Foley artists practice their craft;

  • and if they do their jobs right,

  • you won't even notice.

  • - [Woman] People take sound for granted,

  • but you would miss it if it wasn't there.

  • (bag crunching)

  • (pensive music)

  • (cloth fluttering) - Foley is the art of sound.

  • It's creating sounds in sync with what's happening onscreen.

  • The art of Foley goes back to the old radio days,

  • where you would see the sound guys

  • with their clomping with their coconuts.

  • This is what we use for horse hooves.

  • They're plungers, and we stuff them

  • with cloth and a little tape;

  • and here we go.

  • (muffled clopping)

  • Jack Foley came in and he thought,

  • "If I do those sounds in sync with the picture,

  • "I've just taken a whole step out."

  • - [Narrator] Jack Foley's legacy in sound

  • began in the 1920s, as talkies swept Hollywood.

  • Ever since, the reproduction of sound effects

  • added to film in post-production

  • is called the art of Foley.

  • - The Foley stage consists of different surfaces.

  • - This is walking on leaves, or in a forest.

  • (shoes clomping)

  • (hissing and pattering)

  • For snow, what we normally use is regular play sand.

  • And then to add to that,

  • sometimes you hear that familiar crunch...

  • Which, we use cornstarch. (bag crunches)

  • Your ear hears snow; but in actuality, it's sand.

  • (footsteps crunch)

  • (solemn music)

  • - It's almost like a prop house.

  • We have collected different things,

  • because everything here should make a sound.

  • Here's a classic squeaky hinge. (metal squeaks)

  • Pinecones can be used for cracking ice. (faint crackling)

  • - You have the three people that are on the stage,

  • the mixer and the two Foley artists, which--

  • It's important that you have a team that's cohesive.

  • - [Red Shirt] Y'know, somethin's cracking, popping.

  • I don't know what it is.

  • - [Man] Is it this? (leaves rustling)

  • Sometimes it takes a little trial and error

  • to see what works best.

  • Hold on.

  • - We have a streamer that goes across the screen,

  • and when the streamer gets to the end,

  • that tells us when that sound should start.

  • (rustling)

  • It's an interesting dance.

  • There's really nothing

  • that we can't do here, imagination-wise.

  • - Right now, we're in the control room,

  • and it's where I mix;

  • and I listen to them performing to the picture.

  • I try not to look at them,

  • because I really don't wanna see what they're using.

  • I wanna see how it sounds.

  • (playful music)

  • (thunder crackles)

  • - All sound is two elements hitting one another.

  • - With rain, if it's hitting a puddle,

  • or if it's hitting someone's face,

  • that's all gonna sound different;

  • so those are very specific little things

  • that we have to watch and look at.

  • Okay, Mary Jo.

  • - [Mary Jo] Here we go.

  • (liquid pattering)

  • (high-pitched chirping)

  • (distant thunder)

  • - Wind is interesting because

  • it's usually what the wind is blowing through.

  • - Alice is gonna use the Batman cape to create the sails,

  • and I'm going to create the boat

  • actually going through the water.

  • Okay, let's go.

  • (fabric fluttering) (water splashing)

  • - If we're doing a boat going through waves,

  • we would use the big tub that we have

  • to get that slapping sound,

  • or churning up the water a lot in the tub with our hands.

  • It's a lot of sound, like--

  • Like a lot of things artistic, is very subjective;

  • so, I have to make that judgment call.

  • There's a great moment when you get the perfect sound;

  • and they don't always know it, but I do.

  • - How was that, Mary Jo?

  • - [Mary Jo] Sounded great.

  • - When there are multiple weather elements involved,

  • we might do all the specific things first,

  • and then go back and do maybe a general sound.

  • We have a shot here of a hiker coming down the waterfall,

  • so I'm doing the sound of the carabiner and his rope,

  • and his equipment. (metal squeaks)

  • How was that?

  • - [Mary Jo] That was cool.

  • - Great.

  • (water sloshing)

  • (water splattering)

  • - So, I'm gonna play it back all together,

  • and see what we've got. (keyboard clacking)

  • (water splashing) (metal squeaking)

  • - We really layer everything

  • so the mixers can mix how they wanna hear it;

  • and we do things also that are a little over the top,

  • because we have to fight with music, sometimes dialogue,

  • but hopefully when you hear it at home,

  • it'll sound just like it should be natural.

  • (water splashing) (metal squeaking)

  • (electronic beep)

(soft whimsical music) (quiet pattering)

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B1 中級

音を出す魔法|それってすごいことだよね (The Magic of Making Sound | That's Amazing)

  • 52 2
    ping に公開 2021 年 01 月 14 日
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