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For many fans, there's a bit of worry going into Mario & Luigi: Dream Team. By all rights
they should
be hyped for it, but after the perceived mishandling of Paper Mario: Sticker Star, they're worried
that
Nintendo again messed with the formula to one of Mario's RPGs. Well for those of you
that are worried,
you can rest easy. Mario & Luigi: Dream Team sticks closely to what came before and turns
out to be a
great RPG in the process.
Dream Team begins Princess Peach and her entourage being invited to take a vacation on Pi'illo
Island. While it's now a tourist trap, it used to be the home of the ancient Pi'illo
race that mysteriously
disappeared ages ago. It's during this vacation that Mario and Luigi stumble across a petrified
pillow that
grants them access to the Dream World when Luigi sleeps on it. And when Peach is kidnapped
by a new
villain by the name of Antasma, it's up to Mario and Luigi to rescue her and the rest
of the Pi'illo people.
They are helped along the way by Starlow, returning from Bowser's Inside Story, and
the resurrected
Pi'illo prince, Dreambert.
The story, while nothing mind-blowing, is perfectly entertaining. It's an easy to follow
plot with a few
twists and turns along the way and filled with the series' trademark humor. While not
quite as funny as
previous games, it will earn more than a few chuckles along the way. My only real problem
with it is that
you don't get to encounter the villains much. You hear about Antasma and all the evil he
did in the past,
but you rarely get to see it. Unfortunately, he's just not that interesting of a villain.
If you've ever played a Mario & Luigi game, then you'll know exactly what to expect from
the gameplay.
The brothers explore Pi'illo Island solving one problem after another while battling enemies
along the
way. Dream Team takes more than a few pages from Bowser's Inside Story by having both
3D sections in
the real world and 2D sections in the Dream World.
But while the 2D sections of Bowser's Inside Story got a little stale due to the lack of
variety, Dream
Team's take on them attempts to make up for this. Every Dream World is inspired by the
real world,
changing up the look though the basic level design tends to remain the same. Where things
feel truly
different is in the use of Luiginary abilities.
Whenever Mario dives into the Dream Portal while Luigi sleeps, he's joined by Dreamy
Luigi who is able
to affect the Dream World and Mario in a variety of ways. Whenever he begins to glow in conjunction
with an object in the background, he'll be able to access these abilities. They can range
from blowing
objects in the background to the foreground to stacking dozens of Luigis on top of one
another to reach
higher areas to even affecting time and how quickly or slowly Mario can move. All of these
are activated
by having Starlow mess with Luigi's body in some way.
But by far the coolest Luiginary ability is when all of the Dreamy Luigi's combine into
a single gigantic
Super Luigi to take on other gigantic bosses. It plays much like the giant Bowser fights
in Bowser's Inside
Story but expanded slightly to allow for Mario & Luigi's abilities.
Battles work much like how they did in previous games. Mario is controlled with one button
while Luigi
is controlled with the other. They can jump on enemies, hammer them, or use special Bros.
Attacks to
do massive damage. Each enemy takes different strategies depending on how their designed
which
keeps battles fresh and interesting. Mario and Luigi can also time their attacks to do
even more damage
and even dodge or counterattack enemy moves provided you've learned their patterns.
Badges also return which can give an instantaneous boost in battle. Depending on which badges
you
have selected for each brother, you can have a range of effects from healing you, damaging
enemies, or
even negating damage for a certain number of attacks. It all ties into a battle system
that is designed to
keep you constantly on your toes and rewards you for learning enemy patterns.
This also applies to normal Dream Battles where Dreamy Luigi powers up Mario's health,
attacks, and
even grants his own set of Luiginary Attacks. But for all that the game does that is fresh
and new, it
still has a lot of traditional elements. Players still have to hunt down 10 Attack Blocks to
unlock new
Bros. Attacks. Players can still equip Mario and Luigi with different gear to increase
their stats. And the
tutorials are still as rampant as ever. It's unfortunate too as their introduction tends
to kill the pace of
Dream Team. It's really bad in the beginning of the game and does taper off as the story
progresses, but
anytime some new gameplay element is introduced, a tutorial is not far behind.
And then there's the presentation. Dream Team is just plain gorgeous. It has a style reminiscent
of the
previous games but enhanced to take advantage of the 3DS's capabilities. I'm still not sure
whether the
game is 3D with excellent cel shading done to the models or just really good 2D modeling.
Either way,
the look works and displays just as much personality as previous Mario & Luigi RPGs. Even the 3D
effect
is used well, saving it for moments that really enhance its implementation.
But by far the best thing about the game is its soundtrack. Every track is a winner and
just full of
personality. Just by listening to a song, you get a sense of what the place you're in
is all about. It can be
light and fun, dark and ominous, or even airy and mysterious. It just plain works. The same
can be said
for the rest of the design. Mario and Luigi still have their gibberish way of talking
and the writing is as
sharp, if a bit wordy, as ever.
In all, Mario & Luigi: Dream Team does exactly what it sets out to do. It improves in some
areas while
providing a fun cast of new and returning characters. It's not a perfect landing though
as the game can
drag in parts, specifically a late game fetch quest and its numerous tutorials, but they
hardly ruin the
experience. For fans of Mario, RPGs, or those just looking for a solid game with a good
length, it's easy
to recommend Dream Team.
It's for those reasons that we're awarding Mario & Luigi: Dream Team 4 and half stars
out of 5. Thanks
for watching and be sure to keep an eye on GameXplain for more things gaming.
コツ:単語をクリックしてすぐ意味を調べられます!

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Mario & Luigi: Dream Team - Video Review (Nintendo 3DS)

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阿多賓 2013 年 7 月 30 日 に公開
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