字幕表 動画を再生する 英語字幕をプリント Do you know that I, videogamedunkey, the smartest man in the entire world who has never once been wrong... Do you know that even I am wrong sometimes? When I first reviewed Last of Us, I was underwhelmed by the lack of crazy-ass set-pieces, and pretty much wrote the story off as some generic zombie bullshit. But when I revisited the game a couple years later, I completely turned around, I thought it was incredible. On my second playthrough I could really appreciate how consistent and honestly these characters were written. It traded out those short bursts of bewilderly perfection, for more constistent, complete, experience. It also, in it's wisdom, completely ditched the climbing mechanic from Uncharted. Don't get me wrong, these are all good games, but the climbing is so god damn boring. What should be a minor feature, is actually a prominent chunk of each game. It's a cutscene of a dude climbing. It doesn't really feel like you're playing when you get to these parts. There's no margin for error. There's no way you can really lose. Uncharted 4 does, however, make a big breakthrough, with the addition of the grappling hook. I'm not- I'm not kidding. Put a god damn grappling hook in every game, from now on, remind me. But, even with the awesome sliding and hook mechanics, Uncharted 4 still feels like a fake platformer There's even a moment, where dude busts out a PS1 and starts playing Crash Bandicoot, a game from 1996 that understood this better You have to jump at the right time. You have to land on stuff. It's actually hard as shit, because it's a 3D platformer that you play with a D-pad. What the fuck? What really sucks is when that feeling of inconsequence starts to take ahold of the story. For the first two-thirds of the game, I was completely drawn in. Nathan Drake is descending down this tunnel of bad decision making, largely influenced by his shady older brother. He recklessly puts his life and his marriage in danger as the game takes its time, setting all the pieces and building this ominous vibe under the surface, until you reach that point where you think it's gonna erupt and everything is gonna go to hell INSTEAD Everything starts resolving itself by magic. I feel like i missed a couple of chapters in there. One second, everything is fucked Then, BOOP Oh nevermind- it's- I mean, I'm not against happy endings, but you have to earn that shit. You can't have your main guy be a complete dickhead to everyone who loves him, and then Hey look at that, everything worked out, you're a millionaire, you beat the game! What the fuck kinda message is that? They're already working on some DLC chapters that will probably explain that jarring gap in the middle, but as of now... What the fuck? Story aside, Naughty Dog has once again raised the bar for graphics and animation. This game looks incredible. They've also dramatically improved upon the shooting and combat. Crushing difficulty is available right off the bat instead of having to unlock it. I do suggest you play it on the hardest difficulty where you'll have to go in and out of stealth to defeat enemies. Bad guys can now lose track of you mid fire fight which gives Uncharted 4 these unique hide-and-seek style skirmishes This might not be the system-seller critics are hyping it up to be but it's definetly a must-have title for PS4 owners The story's initial promise of a messier more adult take on Uncharted doesn't quite deliver, but the gunpoint, the adventure and the atmosphere, are all there. I give Uncharted a strong 3/5, but the upcoming DLC chapters could probably kick this up to a 4 for me Depending on how much they let you use the grapple hook.
B1 中級 米 アンチャーテッド4(ダンクビュー (Uncharted 4 (dunkview)) 154 3 Amy.Lin に公開 2021 年 01 月 14 日 シェア シェア 保存 報告 動画の中の単語