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Shadow of War is an epic third-person
open world action-RPG, and the sequel
to the award-winning Shadow of Mordor.
This walkthrough takes place many hours
into the game,
where we will show you one example
of the epic, personal stories created
through the next generation
of the revolutionary Nemesis System.
To save Middle-earth,
we will be journeying
deep behind enemy lines
and using the New Ring of Power
to forge an army and conquer Mordor
from within.
On the world map,
we see the many regions we can conquer.
Every one of these regions
is a distinct environment with unique
enemies and allies, including Overlords,
Warchiefs, Captains, Followers,
Fortresses, Strongholds, Missions
and more.
Today, we are going to attack and conquer the mountain valley of Seregost
and take it from Sauron’s overlord, Ur-Hakon the Dragon Lord.
Let’s launch the assault.
It’s not only our enemies
and the world that make the Nemesis System
unique, it’s also our followers.
Ragdug the Iron Mount has armored
cavalry that can charge through
the flames of artillery fire.
The Demolisher is a living battering ram
with the power to smash enemy defenses.
With our followers at our side,
we must first face the Storm-Bringer.
The Bright Lord…
I fought for you, bled for you,
and you left me to die.
But I was reborn
with the power of the Dark Lord.
He has a history and personal
grudge against us.
He used to be part of our army before
he betrayed us and joined the Dark Lord.
He also carries a dark curse
which prevents us from using the power
the New Ring.
Come,
charge into the flames of your reckoning.
Ignite.
The Overlord has deployed multiple
fort defenses including Siege Beasts
and Flame Archers.
No more talk. We bring war.
Charge.
Our first objective will be to break
through the main gate.
You feel it don’t you?
This is the power of the Dark Lord.
Yes… yes… yes.
Come to me.
Suffer me now.
With the Storm-Bringer defeated,
we’ve broken the curse
and can unleash our power
as the Demolisher breaches the gate,
allowing our army to storm the fort.
There are many ways to conquer a fort,
from open combat
to stealth and infiltration.
We’ve infiltrated a spy
within the enemy ranks.
Dead-eye has placed explosives,
allowing us to sabotage the wall
and out-flank the defenders.
Did you really think you could
kill me that easily?
The spy is also able to help clear
the way by sniping enemies.
In Shadow of Mordor,
the Nemesis System created
memorable stories of bloodshed
and revenge.
In Shadow of War,
your followers can create entirely new
stories of loyalty, betrayal, rivalry,
and even friendship.
Gotcha.
Thanks Dead-eye.
Nice shot.
We’ve expanded the RPG
systems in Shadow of War enormously.
Defeating Storm-Bringer allows us
to collect this epic armor of Rohan
and equip it.
Ranger,
I am usually the forgiving sort.
But Storm-Bringer?
He was mine.
And you’ve stolen my kill.
It’s time to dance.
Flame trap.
I burn.
Mounting armored cavalry allows us
to ride through these flames unharmed.
I see you.
Releasing and dominating the Drake
lets us turn the Overlord’s defenses
against him.
He’s a demon.
You’ve terrified the Flame of War,
now bend him to your will.
Kneel before me.
The Ring of Power
allows us to dominate the minds
of our enemies,
I am your servant.
compelling them to join our growing army.
Now with the power of the New Ring,
and the help of our followers,
we’ve defeated the Warchiefs.
We can face our ultimate
nemesis in this fort,
the Dragon Lord himself.
It is time to take what is ours.
With the Nemesis System,
every Overlord faced by every player
will be unique to their world.
And the Throne Room itself has been
customized by the Overlord
as his personal combat arena.
It's the lord of Mordor himself,
the Gravewalker.
You’ve made a right mess haven’t you?
My army slain, my drake dead.
So much pain.
Well,
I know a thing or two about pain.
And yours,
it’s going to burn
a hole into this world.
Tear him apart.
Thought he was tougher than that.
Let me show you how it’s done.
This might hurt.
Seregost is mine.
With the Overlord defeated,
Fort Seregost and this region of Mordor
are ours.
Conquering the region rewards us
with experience, loot,
new followers and resources.
It also creates a personal base
from which we train our forces,
increase our power
and upgrade our defenses
against Sauron's counter attacks.
Let’s return to the the Army Screen,
where we can review our enemies
and command our followers.
We need to select one
to become the new Overlord
so he can spread his influence
throughout the region,
creating an entirely original
Nemesis Fortress.
This Warchief is a Necromancer,
he will shroud the fort in sorcery
to confuse and terrify attackers.
This Warchief is a Beast Master,
he will allow us to turn the creatures of
Mordor against our enemies.
But we're going to promote Ragdug,
the Warchief who
charged through that artillery assault
and helped us bring down
Ur-Hakon the Dragon Lord.
As a Marauder he can loot
and pillage the region for us.
With our new Overlord in place
we can upgrade the Fortress,
increasing its defenses
and enlarging the size
and power of our army.
Here brothers,
The Nemesis System
means that every element of this mission
was dynamic and unique.
No two players of the game will experience
the same story.
We will spread his power
This was just one step
in our conquest of Mordor,
one small example of the millions
of unique stories players will create
in Middle-earth: Shadow of War.