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  • Hey everyone. This is Jared, one of the creators here at Wisecrack. With Halo 5 now on the shelves, we

  • thought there’s no better time to explore some the more interesting things happening

  • under the surface of this blockbuster franchise. So without further adieu, Welcome to this

  • episode on Identity and Religion in Halo.

  • Who is the master Chief? With more than sixty five million game titles sold, it’s kind

  • of crazy that this question still remains an enigma. But it is sort of THE reason to

  • play the game (beyond blowing up aliens and riding around in warthogs). Master Chief is

  • often regarded as one of the top rated video game characters of all timebut how is that

  • possible if we know so little about United Nations Space Command, Master Chief Petty

  • Officer John-117?

  • I suppose the problem starts with a much more complicated issue: Identity itself. One’s

  • identity is never cut and dry, easily understandable. Identity is always messy, unclear, and ambiguous.

  • Not only is Master Chief’s mysterious because we never see his face, there’s more: his

  • name is essentially a rank and number, and also because he isn’t really alone in all

  • that armor.

  • As Master Chief’s AI, Cortana is your guide through the Halo universeshe progresses

  • John through the game, explains most of the story line, and is also a sort of quasi lover

  • for the Chief.

  • It might be possible to read HALO as a feminist text by discussing the hybrid space created

  • by John and Cortana’s cyborg existence ala Donna Harroway and her Cyborg Manifesto (Yes

  • that’s a real thing go look it up

  • but Halo 4 pretty much shits all over that possibility when

  • the message essentially becomes:. Cortana is a damsel in distress, who as a

  • woman shouldn’t think too much becausewellthat is dangerous (LiterallyCortana’s

  • rampancy causes her to think her selfto death).

  • Cortana flickering in Halo 4 during Rampancyfreaking out.

  • But I guess the important thing is that everything is resolved because she serves her man well.

  • Cortana’s entire story line is supposed to be redeemed by getting to touch the chief

  • just once. Something about men in uniform, am I right?

  • Perhaps identity in Halo can be best understood through the lens of American Political Scientist

  • and Philosopher William Connolly. He describes identity formation as a process of becomingwhere

  • a person is taught and chooses how they wish to be through an encounter with difference.

  • Essentiallypeople not only define themselves by copying what is deemed cool or acceptable,

  • but also by distancing themselves from things deemed unacceptable by society. It is through

  • this process of differentiating that people form communities and self identify- whether

  • it be as a mother, son, queer, garbage man, white, soldier, writer, gamer, etc.

  • Which brings us to the essential aspect that permeates the narrative of Halo as well as

  • the second section of this video: fear of the unknown, or as fancy philosophers like

  • to say: fear ofthe other.”

  • It’s important to remember the historical context surrounding Halo. Premiering in November

  • 2001, it would perhaps be naïve to assume that game is free of the ideological politics

  • of the time. Coming directly after the 9/11 attacksHalo mirrors several elements of

  • the current war on terrorism.

  • I mean, for one-the Arbiter—a disgraced warrior- is promised forgiveness and eternal

  • salvation if he accepts a suicide mission. No elaboration necessary.

  • Whether it’s something like the Radical Islam at the center of the world trade center

  • attacks or the fanatical Christianity that motivated the Oklahoma City federal building

  • bombing- At the heart of terrorism is fundamentalismor the belief that a particular creed or faith

  • is objectively correctand worth dying or killing for.

  • A highly religious people guided by the teaching of three prophets : Truth, Mercy,

  • and Regret, the Covenant are positioned as the games antagonistsort of cosmic religious

  • terrorists.

  • Religious dogmatism is essentially the guiding force behind the conflict in the games. The

  • termCovenantitself is a reference to a pact between a chosen people and their

  • god. The seven Halos rings are allusions to the seven seals of the apocalypse and the

  • seven trumpet blasts that bring about the end of the world.

  • The arch is a key component to activating the Halo ringwhich is in part a reference

  • to the covenant between Noah and God, as a way to survive the great flood.

  • Knowing that the flood was an unstoppable forcethe forerunners created the arch and

  • the halo rings as a way to survive the floodget it? The arch is how you survivethe

  • flood.

  • Captain Keyes serves as a sort of John the Baptist, Baptizing the Master Chief by giving

  • him his first gunand also like John the Baptist, Keyes loses his head.

  • Consider also the name we are given for the Master Chief is John 117. John Book one verse

  • 17 of the King James bible readsFor the law was given by Moses, but Grace and Truth

  • came by Jesus Christ.” Just as Jesus gives force to the law with his Eternal Grace, Master

  • Chief gives force to the law with his overpowered pistol.

  • Given the multiple times that MC is resurrected at the end of each Halo game it’s not too

  • much of a stretch to draw the comparison between Master Chief and the big JC. Yes- It doesn’t

  • take a philosophy major to see the religious undertones in all of this.

  • The covenant worship the forerunnersan ancient alien race that constructed the Halo

  • rings. The Covenant believe these rings were constructed for them as the chosen people

  • orreclaimersof the forerunners mantelOnly by activating the rings will their people

  • achieve eternal salvation.

  • Any threat to this salvation is met with violence. With humanity, the covenant are confronted

  • with a race of people that make a similar claim to ascension and access to the divine.

  • When confronted with an ideology in direct opposition of their own there are a few optionsthe

  • covenant can accept that there are multiple claims to the Truth or they can exterminate

  • any threats to their faith.

  • Connolly uses the termExclusive humanismto describe the belief that people have when

  • they assert that they have the god market cornered and everyone else can go to hellliterally.

  • Harvest, where the Covenant attackers proclaim: “Your destruction is the will of the gods,

  • and we are their instrument.”

  • PromisedThe Great Journeyby the covenant prophetsthe covenant elites, brutes, jackals,

  • and other mobs fall in line and start blowing shit up. It turns out isn’t so much salvation

  • as it is a cosmic death trap but that’s neither here not there.

  • When you take in to account the clearly deliberate namesHarvestandThe Great Journey,”

  • all this starts to sound less like religious fundamentalism and more like Manifest Destiny-

  • or the idea behind thecivilizingmissions of early Colonial America.

  • Harvestis reminiscent of early colony lifethe harvest of crops, thanksgiving,

  • and the pilgrims that originally came to America are all part of the sort of story book version

  • of American settlement that we were taught in grade school. When in reality, it was anything

  • but a great journey or a children’s tale.

  • The Great Journeyis salvation promised only for the advanced. For the covenant, the

  • human race is primitive, and can’t ascendthey aren’t promised salvation.

  • This language of primitivism versus the rational or civilized goes all the way back to Descartes-

  • Basically, it’s easier to subjugate and entire population when they are reduced to

  • a status less than humanas inferior.

  • Similar to the dynamic between the humans and the Covenant, The construction of American

  • Sovereigntyof national identity creation- comes partly from the displacement, assimilation,

  • and eradication of the native cultures of North America. Stripping of land rights from

  • the Natives was justified in part through the dehumanization of their peoplethey

  • were uncivilized savages, primitives, brutes, heathensnot people.

  • The major event that frames Halo is the fall of Reach—a human colony laid to waste by

  • the Covenant. By following a UNSC ship namedthe Iroquois,” the covenant are able

  • to find Reach. Iroquois ought to sound familiar, it's a native American nation that was part

  • of theSeven Year’s Warorthe French and Indian War” (to Americans).

  • There’s some Irony here in naming a ship intended to facilitate space colonization

  • after an indigenous nation. In fact, a kind of strange historical reversal takes placethe

  • UNSC, with their space marines serve as a sort of extension of American colonialismand

  • yet, the very same fleet positions itself as the colonized victim of the covenant.

  • If, as Connolly says, identity is constructed through differentiating ourselves from others,

  • then mixing imagery from Religious Extremism and Manifest Destiny is perhaps the peak of

  • irony for the creators. For theothernessthe west fears in Religious- specifically

  • Islamic- fundamentalism is not only embodied in the covenant but also in our very own history

  • of colonization.

Hey everyone. This is Jared, one of the creators here at Wisecrack. With Halo 5 now on the shelves, we

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ヘイローの哲学-ワイズクラック版 (The Philosophy of Halo – Wisecrack Edition)

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    Mine Shi Lee に公開 2021 年 01 月 14 日
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