字幕表 動画を再生する 英語字幕をプリント Hey, is it too late to do a Halloween episode? 'Cause, like, we all got costumes already, and- oh, we can! Cool. Okay. ["Penguin Cap" by CarboHydroM] We desire a rational world. A world where things make sense, where even the most horrible events jive with our understanding of reality. If we have that, we can maintain some sense of control, some rational framework for what's going on around us, some hope. But in the world of horror, that very desire is turned against us. Horror turns against us our most powerful tool, the tool with which we have tamed the world, with which we've made a dark and scary place very comfortable to live in in the last 200 years, our reason. Horror presents us with the extraordinary, with things beyond reason, things that a thousand years ago we might have called demons or spirits. But today, our great strength, our reason, our belief in a rational world, causes a very different reaction, one which the best horror writers and designers play on to the fullest. Because today, instead, the extraordinary fills us with self-doubt. How many times have you seen or played a character who witnesses the horrific, who witnesses a monster, or an apparition, or a shade, and shakes their head, doesn't believe what they've just seen? They'll say, "Oh, it must have been the Sun, or maybe a distorted reflection off of the water, or just some kids dressing up pulling a prank." Dismissing the horror when they could be preparing for it. Go back and watch your favorite horror movies, or play your favorite horror games, and think how differently the whole story would have gone if, instead of throwing out their first encounter with horror as a mere illusion, the protagonist took it at face value and began to figure out how to thwart it. So many of these stories would have turned out much better for the protagonists, but that's not the root of why this is so important for horror. Yes, playing on our dismissal, on our sense of a rational world is essential to holding many of these plots together, and it's an excellent plot device, but horror is about feel as much as it is about plot, and the best horror creators use this conflict with our understanding of the world, this conflict with the rational, to build the feeling of horror as much as they do to shore up their stories, for the most fundamental belief we have is the belief in our perceptions. A hundred million years of evolution cause us to trust them. We may know they're flawed, we may know that they have weaknesses and offer us the occasional error, but they're the system by which we judge reality. They are the system by which we differentiate the sane from the insane. When confronted with things so wholly beyond our comprehension, so grotesque or impossible, so antithetical to how we believe the world is supposed to work that we can't rationalize them, we start to question our own senses. "Was I dreaming?" "It must have been a hallucination." "Just a trick of the mind created by fatigue." These are the sorts of things that you'll hear our horror protagonists say to rationalize what they're experiencing. Then comes the breakdown, where what they're facing is too insane and they can't trust their senses, where they're faced with the panic of not knowing what's real and what's some mad delusion, and they can't escape this feeling because, like us, like the very audience they're playing to, they've been trained to believe in a rational world, and so, to these characters, "I am insane" is an easier answer than, "The world is insane", or to put it another way, they are more ready to believe that they themselves are going mad than to believe that the world is radically different than what we understand it to be, and the panic this causes is real, because they're perfectly rational, but think they're going insane. They're trapped in this rational box, having all of the faculties, all of the ability of analysis and reason that they've always had, but they're watching themselves, as they think it, going insane and they can't do anything about it. Unlike the madman who, in most stories, believes his fantasies are realities and, thus, doesn't see his own insanity, the characters in horror are acutely aware. They know they're going mad. They are forced to feel that descent, to feel the rest of the world judging them, making assumptions about them, because they aren't actually going mad, but even they don't believe it. That is the greatest horror trick with our belief in a rational world, to use it to have us doubt ourselves, to isolate our character from the rest of the world, to disempower them by making them doubt their sanity, and to disassociate them from their friends, because the moment where the character finally faces the possibility that what they're seeing and experiencing is real, the moment where they have to ask themselves, "Do I hope I'm going mad?" because the alternative is worse. That is the quintessence of horror. So next time you're playing a horror game, or watching a horror movie, check. See if you see the characters ever doubting their perceptions, see if, rather than immediately springing to action against whatever horrible things entered their world, they instead withdraw into disbelief, unable to square what they've seen with the reality they know, see if this slowly build into the fear of the descent into madness, or, instead, forces us to face the true dread of confronting a world that isn't as known as we would like to think of it, see if this makes others doubt the character, pulls them away from the people that could help them be it friends or authorities like the police, and see if, in the end, this rational world that is our greatest strength, that we truly believe, and that we think we know comes to be one of the character's greatest weaknesses. I hope you all enjoyed your All Hallows, and, don't worry, that probably wasn't really a monster you saw. See you next week! Probably... ["Spooktune (Chiptune Remix)" by LemonDrop]
B1 中級 米 最も根本的な欺瞞-ホラーと合理性が私たちを裏切る方法-エキストラ・クレジット (The Most Fundamental Deceit - Horror and How Rationality Betrays Us - Extra Credits) 148 16 李俊德 に公開 2021 年 01 月 14 日 シェア シェア 保存 報告 動画の中の単語