字幕表 動画を再生する 英語字幕をプリント Hi I am Massimo Banzi and I like to make things and welcome to another Arduino tutorial video. Today we are going to build a theremin. A theremin is a musical instrument that produce different sounds depending on the position of the hands of the player around the instrument. In this particular case we are going to build a very simple theremin using a light sensor as a way to capture the position of the hand of the player from the Arduino. You will be using a photoresistor to detect the amount of light and from the amount of light we are going to guess the distance of the player's hand from the sensor. Here we have a piezo-buzzer. The piezo-buzzer produces sounds every time it is turned on and off. It is connected with a wire to pin number 8. While here we have a light sensor connected to analog input zero. The light sensor detects the amount of light that hits the surface of the sensor. By moving the hand from the sensor we reduce or increase he amount of light that hits the sensor and in turn this information goes into the Arduino as a variation of voltage. In our code we are going to use the variation of voltage to gauge the distance of the player's hand from the sensor, and we are going to map that to appropriate values of sounds and then we are going to drive the piezo-capsule using the "tone" function in Arduino. Let's start building the circuit. The first thing to do is to connect the power bus with the red and black wire to the two strips on the side of the breadboard. Then we connect the piezo-buzzer. Since the piezo-buzzer is a bit tricky to mount we have to prepare the two wires at the right distance on the breadboard and then plug in he piezo in the correct lines on the breadboard. Now let's place the photoresistor. Here is the photoresistor, we placed it on the breadboard. We connect a resistor between this leg of the photoresistor and ground. We have another wire going from the 5v rail to the other side of the photoresistor, and then one wire connects the photoresistor and the resistor here to the analog input zero of the Arduino. In this case we have set up a sensor that reads the amount of light and converts that into voltage that we can measure with Arduino and then we have connected an actuator, the piezo-capsule that produces sounds and now we are going to write a piece of software that ties them together. The software that we are going to use for this project starts off with a 5 seconds calibration period. During this time you will move the hand near the sensor like this to let Arduino calibrate the values that represent the minimum and the maximum amount of light that can hit the sensor. After these 5 seconds, Arduino will start the main loop and during the main loop we have a very simple structure. We read the amount of light in terms of voltage applied to the analog IN, and then we convert that to a suitable frequency to play on the piezo speaker and we use the "tone" function in order to play that sound. Let's look at the code. We start off at the beginning defining a few variables. The first one is called sensorValue. It's an integer variable that stores the values read from the light sensor. After that we define to variables called sensorLow and sensorHigh and these are used in the calibration phase to determine which were the minimum and the maximum values read from the sensor. So, where is the trick? As you can see we are defining the variables. sensorLow starts off at 1023 and sensorHigh starts off at zero. This is done on purpose o make sure that if we read a value from the sensor it will always be less than 1023. If we start with sensorLow at 1023 we are making sure that the first value that we read will be less than that and the calibration can operate correctly. At the same time we are using sensorHigh and setting it up at zero, so that any value we will read from the sensor will hopefully be more than zero. After these variables we define the classic constant ledPin and we assign it the value 13, because we are going to use the LED to signal when the calibration phase is over. In the setup we have pinMode(), defining pin number 13 as an OUTPUT. And then we digitalWrite(ledPin, HIGH), so that we basically turn on the LED to signal that the calibration phase has began. Then here we have an interesting piece of code. It's a while loop that uses the millis() function to make sure that the calibration phase lasts for exactly 5 seconds. How is that done? The millis() function is a function that returns the number of milliseconds that have passed since the last time the Arduino board was turned on or reset. Every time you upload code or press the reset button, or you plug the power, the Arduino restarts from zero milliseconds and millis() will return a number that grows as time goes by. What we are going to do here is that since this code is exactly at the beginning of the setup(), it's happening in the very few milliseconds right after the board was turned on. So, by doing while( millis() < 5000 ), that we have here in the while loop, we make sure that the code within the while loop is executed only during the first 5 seconds the board has been turned on or reset. What is happening here? We read though analogRead() We read from input zero. We place that into sensorValue. Then, with a very simple algorithm, we check if sensorValue is more than sensorHigh, then we make sensorHigh equal to sensorValue. Essentially we are saying: "is the value that I am reading from the light sensor now higher than the highest value that I have read until now?" If that's the case, then that value becomes the highest value that we have read until now. We do the same thing for sensorValue and sensorLow. Again, we do we check if sensorValue is lesser than sensorLow then sensorLow becomes equal to sensorValue. This code gets executed as many times as possible within the 5 seconds after the board was turned on or reset. If I move my hand over the sensor like this during the first 5 seconds that the program has started, I bascially let the light sensor experience all the possible values of minimum and maximum light. After that I come out of this calibration phase with the minimum and maximum values stored in sensorLow and sensorHigh. Then, as you can see here, with digitalWrite(ledPin, LOW), we are turning off the LED to signal that the calibration phase is over. The loop is very simple. During the loop we read the analog input zero and we store that into sensorValue. Then we are going to use an interesting function called map() because we have a minimum and a maximum value that the sensor can read in the current light conditions, and then we have the minimum and maximum audio frequency that we want to play back. Instead of having to calculate manually the matching between those values and the frequency values that we want to play back on the piezo speaker, we are going to use this function called map(). map() is very simple to use. We specify a value that we want to map: the first parameter, that is sensorValue. Two parameters follow sensorValue. They determine which is the value range that the input value can have. So sensorLow and sensorHigh determine the range of values that sensorValue can take. The last two parameters of the map() function determine which is the output range that we expect from map(). Very simply we can say: this is a value, this value can be between a minimum and a maximum value and depending on which value I am processing I want to produce a value which is within this other range. Our aim is to very simply say: for any value within sensorLow and sensorHigh, we have to produce a number between 50 and 4000, that represents the frequency of the audio signal that we want to produce. The result of this calculation goes into the "pitch" variable. In the next line of code you can see that tone() is producing a sound on the piezo-speaker connected to pin 8, and the pitch is the value we calculated previously sung map(), and 20 is the duration of this sound. After this sound has been produced we delay for 10 milliseconds, and then we continue. Let's upload the code onto the board and let's see what happens. You can see that if you gauge your movements properly you can produce a lot of different sounds. I am sure you will find this project fun probably for the first five minutes, then the sound will become too annoying and you will be prompted to do this. Thank you for listening. Now you have to build it, hack it, and share it, because remember that Arduino is you!
B1 中級 Arduinoビデオチュートリアル04:ライトテルミン (Arduino Video Tutorial 04: Light Theremin) 70 0 Chuan Zhe Lin に公開 2021 年 01 月 14 日 シェア シェア 保存 報告 動画の中の単語