Once you've mastered these last two techniques, you can put it all together inside the game by going into custom games to practice slicing the pie for all the common angles and off angles for every map with dead zoning. Reaching mastery in this skill will make it far easier to clear angles without overexposing yourself, and it'll help you avoid a lot of scenarios where unexpected enemies pop out on your screen. However, there is no way to completely avoid that from happening in the game, and this next tip will help you with that. The third reason why your aim sucks is because you don't know when you should focus on your crosshair versus the target. Many people have asked me whether or not it's better to focus on your crosshair or the target when you're in a gunfight, and I'm here to tell you that each has separate use cases. When you focus on your crosshair, you're prioritizing precision and accuracy. You see the target being covered up by your crosshair so you can see for sure when your shots will hit. On the other hand, when you focus on the target, you are prioritizing reactivity. When you see a target pop out, you can tell how far the target is away relative to your crosshair so you can react to how far that distance is and flick to your target. So how does this translate to Valorant? Anything that requires precise crosshair placement will require you to focus much more on your crosshair than the target. If you're holding an angle or waiting for an enemy to peek you, it doesn't matter if you're holding a common angle, off angle, or even holding an angle with an AWP, you want to focus on your crosshair instead of the target because you just have to click when the crosshair covers up your target. If you're also clearing common angles and off angles by pre-aim jiggle peeking them like the previous tip that I shared, you want to focus on your crosshair so that the moment your crosshair covers up a target, you can instantly react to shoot. However, any time you're in a position where you have to react to enemies possibly popping out from multiple angles and positions, it's better to focus on your target. For example, if you're peeling the angle because you're rushing out onto the site, it's better to focus on targets to react instantly when they pop up on your screen.
この2つのテクニックをマスターしたら、ゲーム内でカスタムゲームに参加して、デッドゾーニングのあるすべてのマップの一般的なアングルとオフアングルのパイをスライスする練習をすることで、すべてをまとめることができる。このスキルをマスターすれば、自分を過剰に露出させることなくアングルをクリアするのがはるかに容易になり、予期せぬ敵が画面に飛び出してくるシナリオを回避するのに役立つだろう。とはいえ、ゲーム内でそれを完全に回避する方法はないので、次のヒントを参考にしてほしい。エイムが下手くそになる3つ目の理由は、いつ十