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  • - This was the size of the smartphone market

  • before the iPhone came out.

  • This was the size of the market

  • five years after the iPhone came out.

  • Please don't pop.

  • Product market categories tend to balloon

  • after Apple enters them.

  • It really ballooned.

  • But mixed reality headsets?

  • For the first time in eight years,

  • Apple's expected to enter a new product category

  • with a new AR/VR like headset.

  • It's set to look like a pair of ski goggles,

  • and offer immersive and 3D versions

  • of FaceTime, Maps, games, fitness, and more.

  • It sounds cool, but also niche,

  • at least right now.

  • The market is smaller than any other

  • that Apple's decided to go into in the last decade.

  • - iPhone.

  • The iPad.

  • - Apple Watch.

  • - AirPods.

  • - So I dug up some data around

  • Apple's other product entries,

  • specifically the iPod and the Apple Watch,

  • to see if there's any hints

  • at whether this headset will blow up or burst.

  • Ave Maria

  • - The balloons you're about to see

  • are not blown up to scale.

  • The following numbers were provided by IDC.

  • Okay, let's look at the iPod comparison first.

  • In 2000, the year before the iPod came out,

  • there were just 3.3 million global shipments

  • of compressed audio players.

  • That number doesn't include Walkmans

  • and portable CD players.

  • Then Steve Jobs introduced the iPod with iTunes.

  • - These are the four choices

  • for portable music right now.

  • Boom, that's iPod.

  • I happen to have one right here in my pocket,

  • matter of fact.

  • There it is right there.

  • - And within four years, the market had ballooned.

  • It was eight times bigger.

  • And Apple crushed the competition.

  • Remember Rio?

  • Doubt it.

  • The headset market is similar in two ways.

  • Firstly, the smaller size.

  • In 2022, 8.8 million AR and VR headsets shipped,

  • with Meta's Quest 2 taking

  • the largest chunk of that market share.

  • - Quest 2 is lighter, faster,

  • and has a better display than the first generation.

  • - Then there's also the fact

  • that digitizing music was a nerdy thing before the iPod.

  • You had to rip discs,

  • and this thing didn't exactly scream "I'm super cool."

  • That's a lot like how wearing one of these is today.

  • But on the other hand,

  • easily digitizing and listening to music

  • on the go was a real problem

  • that needed to be solved.

  • The iPod did it.

  • While Meta has told us that we all wanna live

  • in the Metaverse one day, we don't quite know yet

  • what problem this nerd helmet solves.

  • Okay, so maybe the headset market

  • is more like the smartwatch market.

  • In 2014, the year before the Apple Watch went on sale,

  • just shy of 7 million smart watches shipped.

  • Five years later,

  • the market was more than 10 times the size.

  • And yes, same thing happened with the competition.

  • Remember Jawbone?

  • Or Pebble?

  • (balloon popping)

  • There was something different

  • about the growth of the watch market though.

  • It was slower to balloon than phones,

  • tablets, music players or earbuds.

  • But the biggest similarity between the headset

  • and the Apple Watch may be its relation to this balloon,

  • the smartphone market.

  • Thanks to the iPhone,

  • Apple has a massive 2 billion person install base,

  • that is people who already own an Apple product.

  • So I called up Gene Munster,

  • a longtime Apple analyst,

  • to ask him how he sees that playing out with the headset.

  • - Part of that is their ability

  • to basically create a market.

  • Because they have this big active install base,

  • it allows them to integrate a new product

  • within products that their existing users already have.

  • I think the balloon will take more time

  • to inflate than a typical Apple product,

  • but ultimately be a lot bigger

  • than a typical Apple product.

  • Not as big as the iPhone

  • but this is a big balloon that

  • Apple needs to start inflating,

  • because if they don't,

  • Google and Meta and Samsung

  • are gonna find ways to capture that opportunity.

  • - Munster pointed out some ways

  • the headset strays from the Apple playbook though.

  • The initial headset is expected to be $3,000,

  • and aimed at software developers

  • versus normal consumers.

  • To me, the headset market goes one of two ways.

  • The first is like the Apple Watch,

  • the headset gets cheaper and smaller,

  • and Apple gives us all some reason to wear this thing,

  • not only in our windowless basements

  • but actually out on the streets.

  • We need to understand that this could be better

  • than our phones or laptops at something.

  • And well, the second scenario is.

  • (balloon whooshing)

  • It would certainly be a new one for Apple.

  • World's largest whoopee cushion.

  • (balloon whooshing)

- This was the size of the smartphone market

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Will Apple’s Headset Be as Disruptive as the iPod, iPhone or Apple Watch? | WSJ

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    Kelly Lin に公開 2023 年 05 月 20 日
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