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  • WIL WHEATON: When most people think of a small world, they

  • think of being on a boat surrounded by creepy dolls who

  • won't stop singing.

  • But when gamers think of a Small World, they imagine a

  • fantasy-filled land full of crazy races with outrageous

  • powers, where the world is covered in blood as we battle

  • to see who can take it over and win the game.

  • Today on TableTop, Grant Imahara, Sean Plott, and Jenna

  • Busch are here as we visit my very favorite Small World.

  • [MUSIC PLAYING]

  • WIL WHEATON: Small World combines the military strategy

  • of Risk with the delightful art and fantasy races of

  • Cosmic Encounter.

  • Whoever has the most points at the end of nine

  • rounds wins the game.

  • We earn points by conquering and holding territories.

  • Empty territories cost two units to conquer.

  • Every item in a territory costs one

  • more unit to conquer.

  • For example, one defender, that's three units.

  • One mountain, that's also three units.

  • A mountain plus a defender, that's four units.

  • At the beginning of every game, each player will choose

  • a fantasy race, like orcs, elves, or the dwarves.

  • Each race is combined with a unique special power, like

  • seafaring, flying, or heroic.

  • These power and race combinations change every

  • game, giving Small World tremendous replay value.

  • No empire lasts forever, so don't get too attached to your

  • diplomatic skeletons.

  • You will inevitably run out of units to conquer new

  • territories.

  • But don't worry.

  • When that happens, you simply put your active race into

  • decline and choose a new one from the board and begin

  • conquering all over again.

  • It's a very small world, and only one person can be the

  • victor atop the bloody, stinking heap of his

  • vanquished opponents.

  • Who will that be tonight?

  • We will soon find out, because it is time

  • to play Small World.

  • GRANT IMAHARA: My name is Grant Imahara, and I'm one of

  • the hosts on Discovery Channel's MythBusters, where

  • we basically blow things up in the name of science.

  • JENNA BUSCH: I'm Jenna Busch, and I am an online blogger.

  • I do on-camera interviews.

  • I interview celebrities and cover comic books, video

  • games, TV, and film.

  • SEAN PLOTT: My real name is Sean Plott.

  • But on the internets I'm known as Day[9].

  • I'm mainly known because I do StarCraft II commentary.

  • JENNA BUSCH: Yes.

  • WIL WHEATON: You get to go first.

  • JENNA BUSCH: Nice.

  • All right.

  • I wanted to be a sorcerer because I

  • usually play magic users.

  • It's just a thing that I've been doing since I started

  • playing D&D.

  • WIL WHEATON: OK.

  • You want the hill sorcerers, so you pay

  • one tax to the halflings.

  • SEAN PLOTT: What?

  • JENNA BUSCH: Yeah.

  • WIL WHEATON: Then you take the hill sorcerers.

  • Go ahead.

  • Grab them.

  • Those are for you.

  • SEAN PLOTT: God, I'm already on [INAUDIBLE].

  • I wanted the hill sorcerers so bad.

  • WIL WHEATON: You're going to get the--

  • So you choose a section of the board that is on the edge of

  • the board to come in.

  • JENNA BUSCH: All right.

  • I'm starting here.

  • WIL WHEATON: Coming in on the mountains.

  • JENNA BUSCH: Uh-huh.

  • WIL WHEATON: So that'll be three, right?

  • JENNA BUSCH: Mm-hm.

  • WIL WHEATON: You put in one too many.

  • JENNA BUSCH: Oh, I did.

  • WIL WHEATON: There you go.

  • There's three guys.

  • JENNA BUSCH: All right.

  • WIL WHEATON: OK?

  • JENNA BUSCH: Hmm.

  • There.

  • Well, no.

  • WIL WHEATON: All right.

  • So that's another three.

  • JENNA BUSCH: Three.

  • WIL WHEATON: All right.

  • And you killed the lost tribes.

  • Oh, no.

  • I love living in the forest.

  • JENNA BUSCH: I'm murdery.

  • GRANT IMAHARA: They were lost, anyway.

  • WIL WHEATON: I know.

  • JENNA BUSCH: Yeah.

  • WIL WHEATON: You're very murdery.

  • JENNA BUSCH: Yeah.

  • Very murdery.

  • And then three there.

  • Hills.

  • WIL WHEATON: And three there to claim that hill.

  • All right, so and we'll score you up at

  • the end of your turn.

  • One, two, three points.

  • SEAN PLOTT: All right.

  • Straight up have my heart set on the

  • wonderful alchemist giant.

  • I'm going to start looping around.

  • WIL WHEATON: All right.

  • SEAN PLOTT: This is my order.

  • All right.

  • I'm going to eliminate these guys momentarily.

  • WIL WHEATON: That's two.

  • SEAN PLOTT: And this is where the gambling comes.

  • WIL WHEATON: OK.

  • SEAN PLOTT: Oh, wait.

  • If I--

  • WIL WHEATON: You still don't have to gamble.

  • You're good.

  • That's two.

  • SEAN PLOTT: And then--

  • WIL WHEATON: That's one.

  • SEAN PLOTT: --this is where the gamble comes in.

  • WIL WHEATON: And here's your reinforcement die.

  • SEAN PLOTT: I need-- oh, god, I need this so bad.

  • WIL WHEATON: When Sean's talking about gambling, what

  • he means is on your very last move, you can roll this

  • reinforcement die.

  • It has three blank faces and the numbers one to three on

  • the remaining three faces.

  • And that tells you how many mysterious

  • reinforcement guys you get.

  • So since he's trying to conquer that mountain, that

  • space is going to cost him three.

  • He only has two guys.

  • So if he rolls that die and gets a one, two, or three, he

  • conquers the mountain.

  • So basically you have a 50% chance of

  • conquering the mountain.

  • Conquer that mountain!

  • GRANT IMAHARA: Feeling lucky?

  • SEAN PLOTT: Now, the thing is I just want to say, I could go

  • here, but that doesn't let me [BEEP]

  • gamble, which is the important thing.

  • WIL WHEATON: I know.

  • I understand.

  • SEAN PLOTT: All right.

  • WIL WHEATON: Kids, gambling is cool.

  • Also, so is smoking.

  • All right.

  • Go ahead and roll your die and see what happens.

  • SEAN PLOTT: Oh!

  • GRANT IMAHARA: Denied.

  • SEAN PLOTT: Notice how little dots there are.

  • GRANT IMAHARA: Yeah, that's terrible.

  • SEAN PLOTT: It looks [INAUDIBLE]

  • WIL WHEATON: OK.

  • So go ahead and take that giant back.

  • That lost tribesmen actually defends you.

  • Off my land, giants.

  • SEAN PLOTT: And now I redeploy.

  • WIL WHEATON: And now you go ahead and redeploy.

  • So go ahead and count up your points there.

  • SEAN PLOTT: One, two, three, four, five, six, seven, eight.

  • GRANT IMAHARA: Eight.

  • SEAN PLOTT: From the alchemists.

  • WIL WHEATON: Dude, the alchemists.

  • All right.

  • GRANT IMAHARA: Excellent.

  • Good turn.

  • WIL WHEATON: All right.

  • Here you go.

  • So there's two 3s--

  • SEAN PLOTT: [INAUDIBLE].

  • WIL WHEATON: --for six and two ones for two.

  • GRANT IMAHARA: Oh my god.

  • WIL WHEATON: There you are.

  • Congratulations.

  • SEAN PLOTT: I'm now accumulating--

  • WIL WHEATON: And now, Grant, it is your turn.

  • Let's see who you're going to be.

  • You now can choose the pillaging--

  • Oh my god, the pillaging orcs!

  • You don't want the pillaging orcs.

  • They're terrible.

  • Terrible.

  • GRANT IMAHARA: Because I know that Wil wants it so bad--

  • WIL WHEATON: Really?

  • GRANT IMAHARA: --I might have to take it

  • just to deny you that.

  • WIL WHEATON: It's going to be that kind of game.

  • All right.

  • Listen, Imahara, if that's the kind of game you want to play,

  • I will play that kind of game.

  • Oh, I will play that kind of game.

  • GRANT IMAHARA: You're good to go?

  • You're good to go?

  • WIL WHEATON: Bring it.

  • GRANT IMAHARA: All right.

  • Let's do it.

  • OK.

  • SEAN PLOTT: So if you want to just start here, that's very

  • not here, then that's great.

  • GRANT IMAHARA: I know.

  • You know, that's looking really attractive to me.

  • I think I'm actually going to go here because

  • you're doubled up.

  • SEAN PLOTT: Yeah.

  • Yeah.

  • GRANT IMAHARA: All right.

  • For this turn.

  • So I'll take this.

  • WIL WHEATON: So you're coming in there.

  • GRANT IMAHARA: Plus one.

  • WIL WHEATON: Uh-huh.

  • Good.

  • I regret nothing!

  • GRANT IMAHARA: Bye.

  • I'll take two here.

  • WIL WHEATON: Tell my wife I love her!

  • GRANT IMAHARA: Plus one.

  • Come to me, bonuses.

  • Fly to me.

  • Two to here.

  • WIL WHEATON: I can't believe I wasted time

  • watching Drive Angry 3D.

  • [LAUGHTER]

  • GRANT IMAHARA: Every time I conquer someone, I get one

  • coin for the territory, one coin because I'm an orc, and

  • another one because I'm pillaging.

  • WIL WHEATON: Nice.

  • GRANT IMAHARA: Bang.

  • WIL WHEATON: Congratulations, Grant.

  • Well done.

  • GRANT IMAHARA: I'm raking it in right now.

  • WIL WHEATON: Those of you at home who play this game are

  • going, why in the world do you have Pandemic

  • guys in this game?

  • Well, because we have a camera crew.

  • So that you can enjoy this, we want people to know where

  • things are happening on the board.

  • OK.

  • So I think I'm going to actually go

  • for the wealthy dwarves.

  • GRANT IMAHARA: Really?

  • SEAN PLOTT: Really?

  • On turn one?

  • WIL WHEATON: I'm going to come in here.

  • That's three, two for the space, one for the mountain.

  • GRANT IMAHARA: And you get a mine.

  • WIL WHEATON: So I started with wealthy dwarves because I get

  • seven coins just for having them.

  • But I knew that I would have very little difficulty

  • grabbing and holding a couple of mines.

  • And I can just leave those dwarves there, and they're

  • paying me two coins a turn.

  • I'm going to go ahead and score and redeploy.

  • I get two because there's a mine there.

  • I get, oh, three.

  • I get four, five.

  • I also get seven because I'm wealthy.

  • So I get 12 this turn.

  • But the most important thing is--

  • JENNA BUSCH: The voice.

  • WIL WHEATON: Oh, but Gimli was my favorite.

  • OK.

  • So they go away.

  • JENNA BUSCH: Who was waiting for that?

  • WIL WHEATON: And now a little redeploy.

  • [INAUDIBLE]

  • there.

  • All right.

  • So what did I say?

  • Did I say 12?

  • I said 12, didn't I?

  • SEAN PLOTT: That is such a thinly-veiled brag.

  • WIL WHEATON: Math.

  • SEAN PLOTT: Can I just double check that I

  • got a 12-point turn?

  • Can you guys hold up as many fingers as I have points?

  • It might take two of you.

  • GRANT IMAHARA: Wil really knows this game well.

  • I think he might pull it out in the end.

  • But we'll see.

  • JENNA BUSCH: Wil is very strategic.

  • He's very calm.

  • He's very helpful to newbies like me.

  • SEAN PLOTT: I'm going to lean towards Wil because he just

  • seems to know not only all the good strategies but also all

  • the voices.

  • WIL WHEATON: Please, go ahead.

  • Conquer.

  • SEAN PLOTT: Whatever you do, no, no, no, no, no.

  • No, no.

  • OK.

  • These are sorcerers on the backside.

  • JENNA BUSCH: Yeah, don't mess with the sorcerers.

  • SEAN PLOTT: Swamp?

  • WIL WHEATON: That's going to cost you three.

  • SEAN PLOTT: It's going to cost you three.

  • GRANT IMAHARA: And what?

  • WIL WHEATON: Bam.

  • GRANT IMAHARA: At the moment, my wrath is focused on Sean.

  • But that's just because he was in the wrong place at the

  • wrong time.

  • SEAN PLOTT: This is a massacre.

  • JENNA BUSCH: You look upset.

  • SEAN PLOTT: My strategy in the game is try to avoid the fact

  • that Grant is a dick.

  • WIL WHEATON: This is going to be ugly.

  • GRANT IMAHARA: Gosh, that forest looks awfully tempting.

  • I'm hoping that beating up on him early in the game is not

  • going to come around and backfire on me

  • later in the game.

  • SEAN PLOTT: Are you kidding?

  • My next race is going to start here.

  • I'm just going to hollow you out.

  • GRANT IMAHARA: No!

  • You're an orc and you're rampaging.

  • You got to do what you got to do.

  • Sorry, Sean.

  • Oh, well.

  • Two for that.

  • WIL WHEATON: He's going to play the pillaging

  • Roto-Rooters in the next one.

  • GRANT IMAHARA: All right.

  • WIL WHEATON: OK.

  • That's conquered.

  • And one more.

  • OK.

  • And then roll.

  • SEAN PLOTT: God, I hope you get a blank.

  • WIL WHEATON: Dice of blank.

  • JENNA BUSCH: Dice of blank, sir.

  • GRANT IMAHARA: It's horrible.

  • Two or a--

  • SEAN PLOTT: Please get a blank.

  • Oh god, I'll be so happy, I'll die.

  • WIL WHEATON: Oh!

  • SEAN PLOTT: Yes.

  • WIL WHEATON: People who play Small World a lot call this

  • the dice of rolling blanks.

  • But just to show you, look, there's actual numbers on it.

  • Look, you see that, Jessie?

  • GRANT IMAHARA: Where?

  • They only appear when you're not rolling--

  • JENNA BUSCH: Yeah.

  • GRANT IMAHARA: --apparently.

  • WIL WHEATON: You get two, four, five, six,

  • seven points this turn.

  • SEAN PLOTT: Wait.

  • Doesn't he get three for these because he's

  • the pillaging orcs?

  • JENNA BUSCH: Are you helping him?

  • WIL WHEATON: Yeah, I was giving him two.

  • Oh, three!

  • You're right.

  • My bad.

  • JENNA BUSCH: Don't help him!

  • SEAN PLOTT: Wait a minute.

  • [BEEP]

  • you, Grant.

  • JENNA BUSCH: I think you've become that guy.

  • GRANT IMAHARA: You are a sportsman.

  • Yeah.

  • WIL WHEATON: So three, six--

  • GRANT IMAHARA: Damn my rules knowledge.

  • SEAN PLOTT: In defense of the rules.

  • GRANT IMAHARA: And to protect my borders.

  • SEAN PLOTT: My race could be the pacifist children.

  • I would send all of them your way.

  • Next time I go into decline, which will happen because I'm

  • awful, I'm going to invade him.

  • GRANT IMAHARA: Ooh.

  • SEAN PLOTT: He'll be picking up his teeth

  • like Pokemon cards.

  • I see you, drinking your Diet Coke.

  • WIL WHEATON: All right.

  • This is going to be super gamble mania 9,000.

  • Are you ready?

  • SEAN PLOTT: Look, not this side.

  • WIL WHEATON: This is my--

  • SEAN PLOTT: No.

  • You just don't--

  • GRANT IMAHARA: Wait, do I see any mines?

  • No.

  • SEAN PLOTT: It's going to be gamble mania, Sean.

  • I'm like no, no, no, no.

  • Don't gamble.

  • What?

  • What?

  • What?

  • What?

  • What?

  • These are my giants.

  • WIL WHEATON: And now--

  • SEAN PLOTT: Ohh!

  • JENNA BUSCH: There's flailing happening.

  • WIL WHEATON: Yes!

  • SEAN PLOTT: He's going to stop rolling threes eventually.

  • Then I'm going to wreck him.

  • WIL WHEATON: (SINGING) "We are the dwarves.

  • We like to mine.

  • We get our gold, and we put it in our pocket." It's the song

  • that the dwarves sing.

  • GRANT IMAHARA: You took a beating.

  • SEAN PLOTT: I don't really like that song.

  • GRANT IMAHARA: Yeah.

  • WIL WHEATON: OK.

  • And I'll just put this here so everybody knows where my

  • little guys did their thing.

  • SEAN PLOTT: Well, I'll just move this back.

  • WIL WHEATON: And that will be the end of my turn.

  • All right, Jenna.

  • JENNA BUSCH: All right.

  • WIL WHEATON: It is your turn.

  • JENNA BUSCH: I did pretty well not attacking certain people,

  • just saying.

  • Because everyone sort of left me alone.

  • WIL WHEATON: Welcome to round three!

  • GRANT IMAHARA: Hey.

  • JENNA BUSCH: And I'm going to begin round three by--

  • WIL WHEATON: Flipping a dwarf!

  • GRANT IMAHARA: Oh.

  • SEAN PLOTT: Get him.

  • Get him.

  • WIL WHEATON: Flip the dwarf!

  • Good for you.

  • Good move.

  • I was so focused on protecting myself from Sean's giants that

  • I completely forgot to defend myself against the sorcerers.

  • Nothing makes me happier than seeing a new player come in

  • and just completely exploit a total screw-up by a veteran.

  • JENNA BUSCH: I try not to pick on weak people in real life.

  • I like to beat up the really tough guys.

  • It's more fun.

  • WIL WHEATON: It looks like Sean's putting

  • the giants into decline.

  • GRANT IMAHARA: Decline.

  • SEAN PLOTT: Dude, they had their moments.

  • WIL WHEATON: I think that's a good move.

  • That's a super good move.

  • SEAN PLOTT: It's the quickest move ever.

  • WIL WHEATON: Yep.

  • So you get four points this turn.

  • Grant.

  • GRANT IMAHARA: All right.

  • It's time to go a'pillaging.

  • SEAN PLOTT: If you can go a'pillaging, like, that way.

  • GRANT IMAHARA: No.

  • I think I'm going to leave that one--

  • SEAN PLOTT: God bless you.

  • GRANT IMAHARA: --and take this.

  • SEAN PLOTT: No.

  • Wh--?

  • WIL WHEATON: Does the die help Grant?

  • Grant.

  • JENNA BUSCH: You did not.

  • GRANT IMAHARA: It jumped up my arm.

  • WIL WHEATON: Wow.

  • That was like, I'm going for it.

  • I'm kissing him.

  • SEAN PLOTT: OK.

  • OK.

  • OK.

  • That's fine.

  • That's fine.

  • WIL WHEATON: That counts because it was awesome.

  • SEAN PLOTT: Dude, it's like, blank, blank.

  • Who are we invading?

  • Sean?

  • Look, another three came up.

  • Isn't that funny?

  • WIL WHEATON: Did you do something horrible to like the

  • die maker's family?

  • JENNA BUSCH: Are you drawing pictures in the velvet?

  • SEAN PLOTT: I'm trying to do an unhappy face, but instead

  • it looks like that boy who's just starting puberty and

  • grows like a little bit of side mustache.

  • GRANT IMAHARA: What was that?

  • SEAN PLOTT: It's, like, so tragic.

  • WIL WHEATON: OK.

  • Let's count up your points.

  • SEAN PLOTT: This is actually either a simple

  • three from this way.

  • WIL WHEATON: You give 3, 6, 7, 8, 9, 10, 11 points to Grant.

  • SEAN PLOTT: Now there's the end game victory condition.

  • And there is the user defined victory condition, which is

  • [BEEP]

  • invading Grant from right there on my next race.

  • GRANT IMAHARA: That's right.

  • The orcs are going to go in decline.

  • WIL WHEATON: The declining orcs?

  • GRANT IMAHARA: Yes.

  • WIL WHEATON: They've had a great run.

  • GRANT IMAHARA: We did.

  • We pillaged a lot.

  • WIL WHEATON: All right.

  • Let's see.

  • So we'll take these two off the map.

  • SEAN PLOTT: Yeah.

  • Let me just say that every time I come home and my

  • roommates have TiVoed Mythbusters, I'm going to get

  • red in the face and be like--

  • GRANT IMAHARA: Oh, that Grant guy.

  • He pillaged me.

  • Right through the back door.

  • SEAN PLOTT: I can't do it direct.

  • I have to be, like, passive-aggressive.

  • I'll be like, it's not real science.

  • GRANT IMAHARA: It's TV science.

  • SEAN PLOTT: Yes.

  • WIL WHEATON: OK.

  • One, two, three, four, five, six, seven, eight.

  • SEAN PLOTT: These orcs are going to go into decline.

  • WIL WHEATON: Eight points for you.

  • SEAN PLOTT: And then we're just going to blow them up.

  • WIL WHEATON: Duh, duh, duh, duh, duh.

  • We're going to eat you for first breakfast.

  • Ta, dah, da, dah.

  • we're going to eat your for second breakfast.

  • La, la, la, la, la.

  • And for elevensies, we're going to try to roll in here

  • and see if we can get you with the die roll.

  • SEAN PLOTT: Oh!

  • WIL WHEATON: Yes!

  • SEAN PLOTT: Oh, wait.

  • Is that tilted?

  • Oh my god.

  • JENNA BUSCH: Oh, it is.

  • It is.

  • WIL WHEATON: No, it's not.

  • Awesome in the pants.

  • OK.

  • So let's see.

  • That means that I get two, three, four--

  • SEAN PLOTT: That's just a blow to humanity.

  • WIL WHEATON: --five, six, seven, eight, nine

  • points for that turn.

  • And that'll be the end of my turn.

  • Jenna, it's your turn.

  • And you get to choose a new race.

  • And also, welcome to round six, everyone.

  • This round is not a number.

  • It is a free man.

  • JENNA BUSCH: You know which one I'm picking, right?

  • WIL WHEATON: What are you taking?

  • JENNA BUSCH: Dragon.

  • SEAN PLOTT: Oh, you love dragons.

  • JENNA BUSCH: All right.

  • WIL WHEATON: Where you going?

  • JENNA BUSCH: I'm going to go here.

  • WIL WHEATON: One, OK.

  • It normally would cost you two, but because it's adjacent

  • to water, it only costs you one.

  • JENNA BUSCH: Yes.

  • WIL WHEATON: OK.

  • JENNA BUSCH: I'm going to go--

  • WIL WHEATON: OK.

  • [INAUDIBLE]

  • JENNA BUSCH: --here.

  • WIL WHEATON: Two.

  • Because there's a dude there.

  • So put one more down there--

  • JENNA BUSCH: Oh, right.

  • WIL WHEATON: --for the lost tribe.

  • JENNA BUSCH: Dude.

  • GRANT IMAHARA: Got it.

  • WIL WHEATON: But I love fish and things that have forks.

  • OK.

  • OK.

  • JENNA BUSCH: All right.

  • So is this technically--?

  • WIL WHEATON: Yes, this is adjacent to water.

  • Yep.

  • It sure is.

  • JENNA BUSCH: All right.

  • All right.

  • GRANT IMAHARA: I'm getting pushed out of here.

  • JENNA BUSCH: Yep.

  • GRANT IMAHARA: Oh.

  • WIL WHEATON: Orc, orc, orc, orc.

  • SEAN PLOTT: That's what that's like, pillaging orc Grant.

  • GRANT IMAHARA: Is this the payback I was--

  • JENNA BUSCH: Mm-hmm.

  • WIL WHEATON: OK.

  • JENNA BUSCH: All right.

  • I think--

  • GRANT IMAHARA: You've just got a giant stack over there.

  • JENNA BUSCH: I do.

  • WIL WHEATON: She has a lot.

  • This is going to be a huge turn for her.

  • Orc, orc, orc, orc.

  • JENNA BUSCH: Yep.

  • I think--

  • SEAN PLOTT: Can you go, like, here and then here, in terms

  • of conquering?

  • WIL WHEATON: Yeah.

  • As long as you're adjacent, you can attack.

  • JENNA BUSCH: Do it again.

  • WIL WHEATON: Orc, orc, orc, orc, orc, orc, orc.

  • Now how many dudes do you have left?

  • JENNA BUSCH: I have two.

  • WIL WHEATON: OK Now, if you're going to attack with your

  • dragon, a dude has to accompany your dragon.

  • He's the guy who keeps the dragon on a leash.

  • JENNA BUSCH: Oh.

  • Oh.

  • WIL WHEATON: And he's like, no, don't kill them.

  • Kill the hobbits over there.

  • JENNA BUSCH: Dragon wrangler.

  • WIL WHEATON: So what you want to do--

  • I can't believe I'm going to tell you this--

  • JENNA BUSCH: Tell me this.

  • WIL WHEATON: But you probably just want to take your dragon

  • there and there.

  • Because those are your [INAUDIBLE]

  • JENNA BUSCH: Uh-huh.

  • SEAN PLOTT: I think she bought it.

  • WIL WHEATON: But listen, what you're trying to do is--

  • SEAN PLOTT: Got her.

  • WIL WHEATON: She's not even listening to me that much.

  • She's like, keep talking, Wheaton.

  • That's adorable that you said--

  • JENNA BUSCH: I'm just so psyched I got

  • to play with a dragon.

  • WIL WHEATON: So now what happens is the hobbits get

  • burninated.

  • One of them goes into the land of death.

  • And I get to keep two of the ones that are still alive.

  • JENNA BUSCH: All right.

  • And I'm going to try--

  • SEAN PLOTT: Oh, sad timing.

  • JENNA BUSCH: I shouldn't.

  • GRANT IMAHARA: All right.

  • Go ahead.

  • You're on a roll.

  • SEAN PLOTT: Come on!

  • Come on!

  • WIL WHEATON: So normally you would need four there.

  • JENNA BUSCH: Yeah.

  • WIL WHEATON: You need three.

  • You have one, so you need to roll a two or a three.

  • SEAN PLOTT: Come on.

  • Come on, three.

  • JENNA BUSCH: Oh my god.

  • It hasn't worked for me yet.

  • SEAN PLOTT: Hurt him.

  • GRANT IMAHARA: Oh!

  • WIL WHEATON: Oh!

  • GRANT IMAHARA: Bye-bye.

  • SEAN PLOTT: Yes.

  • WIL WHEATON: [INAUDIBLE] the Shire, Samwise.

  • You should have just ridden on the eagles to take the rings

  • back to Mordor.

  • Why are you so stupid?

  • Ahh.

  • Now let's count your--

  • OK.

  • You had a sorcerer.

  • That's one.

  • I don't think you have any more sorcerers on the board.

  • JENNA BUSCH: No.

  • That's it.

  • WIL WHEATON: Two, three, four, five, six, seven, eight.

  • Eight.

  • Eight points for Jenna.

  • JENNA BUSCH: Whoo.

  • GRANT IMAHARA: Big round.

  • JENNA BUSCH: Why, thank you.

  • WIL WHEATON: I believe the turn now belongs to you, sir.

  • SEAN PLOTT: I'm gonna take it.

  • Go into decline.

  • WIL WHEATON: You lose heroic.

  • So heroic goes away.

  • You're no longer heroic.

  • But we'll put your ghouls into decline.

  • But what's awesome about that is that they still behave like

  • an active race.

  • So go ahead and conquer some territories with

  • your declined ghouls.

  • SEAN PLOTT: Oh, I get to do that afterwards?

  • WIL WHEATON: Yeah.

  • That's why the ghouls are badass.

  • SEAN PLOTT: What?

  • Wait.

  • WIL WHEATON: Yeah.

  • You actually played ghouls really well.

  • I thought you were being super strategic.

  • That's what you do.

  • SEAN PLOTT: I super stratege-did-did.

  • WIL WHEATON: You grab the ghouls, you roll as quick as

  • you can, and then you hop into decline immediately.

  • SEAN PLOTT: And then I'm, like, done.

  • WIL WHEATON: Yeah.

  • SEAN PLOTT: Race number three en route.

  • WIL WHEATON: Yeah.

  • Let's hear.

  • Who's coming in next?

  • SEAN PLOTT: Wait.

  • OK.

  • OK.

  • So you have a race in decline.

  • You're going to attack me.

  • Why would you do that?

  • I can't believe--

  • GRANT IMAHARA: I haven't selected anything.

  • SEAN PLOTT: I can't believe it.

  • OK.

  • Wait.

  • Hold on.

  • I'm going to try to roll for that back one.

  • WIL WHEATON: Roll for which one here?

  • SEAN PLOTT: For that forest.

  • WIL WHEATON: For here?

  • SEAN PLOTT: Yeah.

  • WIL WHEATON: All right.

  • Go.

  • You need to roll-- actually, you have a 50%

  • chance of making it.

  • SEAN PLOTT: Oh, god.

  • That's so low for me.

  • Oh, god.

  • GRANT IMAHARA: Come on.

  • SEAN PLOTT: Oh!

  • Oh!

  • WIL WHEATON: Yeah.

  • You got it.

  • Congratulations.

  • SEAN PLOTT: I pulled what we call a

  • college, the bare minimum.

  • Done.

  • GRANT IMAHARA: All right.

  • what.

  • Will I choose?

  • I think it's going to be swamp ratmen.

  • WIL WHEATON: Swamp ratmen.

  • GRANT IMAHARA: I shall be entering on the swamp.

  • WIL WHEATON: OK.

  • GRANT IMAHARA: There you go.

  • That's right.

  • I'll move over here.

  • WIL WHEATON: OK.

  • Go ahead.

  • Go ahead.

  • Do it.

  • SEAN PLOTT: What?

  • WIL WHEATON: Go next.

  • Go next.

  • SEAN PLOTT: You can't put the capitals next to each other.

  • This is like East and West Germany here, man.

  • WIL WHEATON: Oh, no.

  • I'm a dead ghoul now.

  • Life was good a minute ago.

  • GRANT IMAHARA: Can my two races attack together?

  • WIL WHEATON: No.

  • You can attack one after another, but they

  • can't all join up.

  • It can't be like ghouls and these other guys are friends.

  • Oh, no.

  • It sucks to be a ghoul.

  • GRANT IMAHARA: I need to march that way

  • towards the other swamp.

  • So I will take you.

  • WIL WHEATON: I've been actually keeping track in my

  • head of score.

  • And yeah, you're actually really far ahead of everybody.

  • You're the barefoot Kenyan guy.

  • SEAN PLOTT: With no arms.

  • WIL WHEATON: At the [INAUDIBLE]

  • Marathon.

  • GRANT IMAHARA: I'm feeling very strong at this moment.

  • But we'll see.

  • I've got an early lead.

  • I'm keeping it.

  • WIL WHEATON: Welcome, my friends, to the last

  • round of the game.

  • Jenna.

  • JENNA BUSCH: Yes.

  • WIL WHEATON: You have the honor of choosing a new race

  • and doing what you will with it.

  • JENNA BUSCH: Oh.

  • Oh.

  • GRANT IMAHARA: She's going for Amazon.

  • WIL WHEATON: Amazons.

  • JENNA BUSCH: I call them crazy bitches.

  • All right.

  • SEAN PLOTT: This is like my consolation

  • prize for dead last.

  • WIL WHEATON: OK, two.

  • All right.

  • Now roll again.

  • JENNA BUSCH: Oh, right.

  • Oh, god.

  • I love this.

  • GRANT IMAHARA: Wow.

  • That's a really powerful--

  • JENNA BUSCH: Three.

  • GRANT IMAHARA: Oh my gosh.

  • WIL WHEATON: Yeah.

  • So if you wanted to, oh I don't know,

  • squash all those ratmen.

  • GRANT IMAHARA: Oh, no.

  • WIL WHEATON: It's like you're getting three.

  • So you would normally have to attack with four

  • to get there, right?

  • But you get to squash it for one.

  • JENNA BUSCH: Oh.

  • GRANT IMAHARA: No!

  • My ratmen are sitting ducks out there.

  • This is bad.

  • This is really bad.

  • JENNA BUSCH: I'm going to make a necklace of ratmen.

  • Wear it everywhere.

  • GRANT IMAHARA: Oh my gosh.

  • WIL WHEATON: OK.

  • So that ratman goes away.

  • GRANT IMAHARA: My ratman kingdom is quickly

  • evaporating.

  • SEAN PLOTT: I've spent all game--

  • JENNA BUSCH: I'm sorry.

  • WIL WHEATON: Roll again.

  • JENNA BUSCH: Three.

  • WIL WHEATON: Three.

  • GRANT IMAHARA: Ahh.

  • JENNA BUSCH: Huh.

  • WIL WHEATON: Oh, dude.

  • GRANT IMAHARA: Oh!

  • WIL WHEATON: Normally you'd need four, but you actually

  • only need one.

  • Aw, man.

  • Oh, no.

  • JENNA BUSCH: Oh, this is fun.

  • I like the crazy bitches.

  • WIL WHEATON: Wow.

  • JENNA BUSCH: All right.

  • GRANT IMAHARA: They are--

  • WIL WHEATON: Shut up!

  • SEAN PLOTT: How do you run so good?

  • WIL WHEATON: Did you see that, Grant?

  • JENNA BUSCH: Because I suck the rest of the game.

  • GRANT IMAHARA: It's right on the edge.

  • WIL WHEATON: She rolled a three again.

  • GRANT IMAHARA: Oh!

  • WIL WHEATON: Go ahead.

  • Go ahead.

  • GRANT IMAHARA: You're killing me.

  • WIL WHEATON: That goes there.

  • Here you go.

  • Keep collecting ratmen.

  • JENNA BUSCH: Thank you.

  • SEAN PLOTT: This is, like, probabilistically impossible.

  • JENNA BUSCH: I'm going to go there.

  • WIL WHEATON: OK.

  • GRANT IMAHARA: Jenna, please.

  • Please.

  • SEAN PLOTT: Berzerking Amazons.

  • JENNA BUSCH: Oh.

  • GRANT IMAHARA: You love ratmen.

  • Come on.

  • WIL WHEATON: That's going to cost you three.

  • JENNA BUSCH: All right.

  • That's totally worth it.

  • Sorry, Grant.

  • WIL WHEATON: All right.

  • Let's count up the points you have now.

  • GRANT IMAHARA: Oh my god.

  • WIL WHEATON: OK.

  • 1, 2, 3, 4 Tritons.

  • 5, 6, 7, 8, 9, 10, 11, 12 total for Amazons.

  • SEAN PLOTT: Or as Grant would say, par.

  • GRANT IMAHARA: Oh, right.

  • WIL WHEATON: All right.

  • Sean, you're up.

  • SEAN PLOTT: I'm choosing the top race with the tokens

  • sitting on it.

  • WIL WHEATON: OK.

  • Commando trolls.

  • SEAN PLOTT: All right.

  • So let's go ahead and just do some invading.

  • All right.

  • So one.

  • Or is this for any territory?

  • WIL WHEATON: Yep.

  • SEAN PLOTT: Wow.

  • That's--

  • GRANT IMAHARA: Wow.

  • WIL WHEATON: Every territory's attacked at lesson one.

  • SEAN PLOTT: All right.

  • WIL WHEATON: Interesting that you went there instead of

  • after the ratmen.

  • GRANT IMAHARA: Yeah.

  • A little sympathy for the ratmen now.

  • Oh.

  • WIL WHEATON: You didn't come up with a backstory for me.

  • SEAN PLOTT: Here, let me just put this with my collection.

  • GRANT IMAHARA: Oh, you filthy swamp rats.

  • SEAN PLOTT: All right.

  • So I'm doing one of those.

  • WIL WHEATON: Yep.

  • OK.

  • GRANT IMAHARA: Kids, let this be a lesson to you.

  • If you're mean to all the other players at the beginning

  • of the game, they will gang up on you.

  • And at the end of the game, you got three lousy ratmen.

  • SEAN PLOTT: I'm going to make it intense.

  • WIL WHEATON: All right, Grant.

  • GRANT IMAHARA: Swamp ratmen.

  • WIL WHEATON: Yep.

  • Where are they going?

  • GRANT IMAHARA: They're going on the swamp.

  • Just to grab that last--

  • WIL WHEATON: Amazon comes off the board.

  • GRANT IMAHARA: --bonus.

  • WIL WHEATON: So here you go.

  • You get one, two, three, four, five.

  • SEAN PLOTT: 6, 12, 13, actually.

  • Somehow.

  • Amazingly.

  • WIL WHEATON: You know what?

  • You sold that so well, I was like oh, god, did I mess up?

  • Wow, Grant.

  • You only got five points that turn.

  • I'm really disappointed in you.

  • You've let us all down.

  • GRANT IMAHARA: That's OK.

  • WIL WHEATON: Bad fish.

  • You go squish now.

  • And let's see if we can squish one last fish.

  • May I have the die, please?

  • GRANT IMAHARA: The one last fish.

  • WIL WHEATON: One last fish.

  • Guys, this is the last thing that's going

  • to happen this game.

  • Oh.

  • SEAN PLOTT: Oh.

  • GRANT IMAHARA: Oh.

  • WIL WHEATON: No victory for me.

  • All right, everybody.

  • I'm going to score my points.

  • SEAN PLOTT: The game ends with a dud.

  • WIL WHEATON: 2, 3, 4, 5, 6, 7, 8, 9, 10 points for me at the

  • end of the game.

  • Let us now count our scores.

  • JENNA BUSCH: All right.

  • GRANT IMAHARA: All right.

  • WIL WHEATON: And then we will--

  • SEAN PLOTT: Leave some of them face down.

  • Everyone pick five chips and put them face down.

  • WIL WHEATON: All right.

  • Are we all counted up?

  • Does everyone know how many points they have?

  • SEAN PLOTT: I have 60 right now.

  • But I haven't flipped these last five.

  • WIL WHEATON: So OK.

  • You're at 60.

  • Flip your guys.

  • Let's see.

  • SEAN PLOTT: All right.

  • 60.

  • [BEEP]

  • 62.

  • Oh, 72.

  • WIL WHEATON: 72!

  • SEAN PLOTT: 82.

  • WIL WHEATON: 82.

  • SEAN PLOTT: Oh, please.

  • Huh, 87.

  • GRANT IMAHARA: 87.

  • WIL WHEATON: Grant.

  • GRANT IMAHARA: All right.

  • So this is 10, 20, 30, 40.

  • SEAN PLOTT: God, my heart is beating so fast.

  • GRANT IMAHARA: 41.

  • WIL WHEATON: 51, 61.

  • You did this on purpose.

  • GRANT IMAHARA: I sure did.

  • WIL WHEATON: 71.

  • SEAN PLOTT: Wait.

  • What?

  • JENNA BUSCH: Woah.

  • WIL WHEATON: 81.

  • SEAN PLOTT: Wait.

  • Oh my god.

  • Wait.

  • Hey, whoa.

  • What the [BEEP]?

  • Oh my god.

  • WIL WHEATON: 10, 20, 30, 40, 50, 60, 70, 85.

  • GRANT IMAHARA: No!

  • WIL WHEATON: Jenna.

  • SEAN PLOTT: Oh my god.

  • JENNA BUSCH: 74.

  • I could be dramatic, but it's-- yeah.

  • WIL WHEATON: 74.

  • Sean, you win the game!

  • SEAN PLOTT: I didn't even know.

  • I thought I was in dead last.

  • GRANT IMAHARA: Ohh.

  • WIL WHEATON: Do you want to take a lap around

  • the table or something?

  • JENNA BUSCH: I think that you should.

  • WIL WHEATON: It feels good.

  • SEAN PLOTT: I started out enraged because Grant kept

  • invading my territory and getting, like, 11, 12 point

  • turns back to back to back.

  • However, Jenna kindly invaded his homelands, giving me the

  • chance to catch up in the last few rounds.

  • GRANT IMAHARA: I was completely paralyzed.

  • I think I scored the lowest I had the entire game.

  • JENNA BUSCH: I'd also like to point out that I took him down

  • with the only female character in the game.

  • WIL WHEATON: I had no idea that I was going to lose this

  • by just two points.

  • SEAN PLOTT: Total luck for me.

  • I was just a participator in the coincidence that wound up

  • giving me victories.

  • WIL WHEATON: What a great game!

  • GRANT IMAHARA: Oh my god.

  • WIL WHEATON: You know, the only thing worse than me

  • thinking you were going to win was actually thinking I was

  • going to win.

  • JENNA BUSCH: I never thought I was going to win.

  • WIL WHEATON: And then losing by two points.

  • GRANT IMAHARA: Right in the last round, that's where it

  • went wrong.

  • No!

  • WIL WHEATON: Will you play it again?

  • JENNA BUSCH: Yes.

  • WIL WHEATON: That's awesome.

  • TableTop mission accomplished.

  • Thanks lot, you guys, really.

  • I mean it.

  • Please enjoy.

  • You can sit on this couch as long as you need to.

  • I'm going to go downstairs, and I'm going to talk to Sean

  • about the victory that I think none of us thought we would be

  • talking about today.

  • JENNA BUSCH: Cool.

  • GRANT IMAHARA: All right.

  • JENNA BUSCH: I kicked your ratmen's asses.

  • GRANT IMAHARA: Ugh.

  • JENNA BUSCH: I did.

  • GRANT IMAHARA: Right in the last round.

  • JENNA BUSCH: With my crazy bitches.

  • WIL WHEATON: I don't know which one of us is more

  • surprised that we're both standing here right now.

  • SEAN PLOTT: Yeah.

  • Because I was expecting Grant to just be light years ahead.

  • WIL WHEATON: Yeah.

  • SEAN PLOTT: And then when the game ended, I was like, I've

  • been such an asshole all game long.

  • Oh, no.

  • WIL WHEATON: Not only did you win the game,

  • you also won a ratman.

  • SEAN PLOTT: I did?

  • Yeah.

  • I'm going to of course get the two earrings.

  • Maybe I'll have a third one so I can get the

  • nose piercing as well.

  • WIL WHEATON: I think that's a great idea.

  • And when you do that, if you would just send us

  • a picture of it--

  • SEAN PLOTT: Yeah.

  • WIL WHEATON: --so that we can put it on the website.

  • But listen, you get a real prize for having

  • won today on TableTop.

  • We have spared no expense to bring you this incredible

  • TableTop trophy of awesome.

  • SEAN PLOTT: Is that real tape?

  • WIL WHEATON: It is, in fact, actual real tape.

  • Listen, we do not cut corners for guys like you.

  • So let me just make sure that everyone knows that this

  • belongs to Sean.

  • SEAN PLOTT: That is I. And may I?

  • WIL WHEATON: Yes, please do.

  • Is there anything you'd like to say to the folks at home?

  • SEAN PLOTT: I would like to thank everyone who plays

  • German-style board games for understanding the complex

  • rules to that game so they can appreciate this trophy.

  • And of course to Jenna, because without her, she would

  • not have appropriately mauled Grant in the last round.

  • WIL WHEATON: Well, congratulations.

  • You absolutely earned that trophy.

  • And now I have to take it back--

  • SEAN PLOTT: Oh.

  • WIL WHEATON: --because we don't have enough budget for

  • more than one trophy.

  • SEAN PLOTT: May I at least get a departing handshake?

  • WIL WHEATON: Yes, absolutely.

  • You can also have a departing piece of tape--

  • SEAN PLOTT: Oh, yeah.

  • WIL WHEATON: --with your name on it.

  • So all day long everyone gets to know that you are Sean, and

  • you are a winner.

  • SEAN PLOTT: I can't wait to go to the nearest coffee shop.

  • WIL WHEATON: Congratulations.

  • SEAN PLOTT: Thank you.

  • WIL WHEATON: We will see you next time on TableTop.

WIL WHEATON: When most people think of a small world, they

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Small World - Wil Wheaton, Jenna Busch - TableTop

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    Furong Lai に公開 2012 年 12 月 15 日
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