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  • >> User experiences in the science and art of designing a product like a website

  • or a software application so that it's easy to use.

  • So that it fits the expectation that the user has for it, and so that it meets business goals.

  • There's a whole methodology around designing a user experience,

  • and sometimes people ask me is it worth it to do all that work to design a user experience?

  • So let's talk about the return on investment, or ROI, of doing user experience work.

  • I triple E is a professional organization that puts out reports and does research

  • for programmers, developers, and engineers,

  • and they put out an article called "Why Software Fails".

  • Here's some interesting data from that article.

  • They estimate that the amount of money that is spent worldwide

  • in information technology is estimated at one trillion dollars a year.

  • The percent of projects that are abandoned because they are hopelessly inadequate is

  • up to 15 percent of all projects.

  • The percent of revenue that goes to the IT group is five percent of a company's total revenue

  • and up to ten percent if it's a financial or telecommunications company.

  • The amount of time that programmers spend on rework

  • that is actually avoidable is 50 percent of their time.

  • The costs of fixing an error after development is 100 times

  • that of fixing an error before development of the project is completed.

  • Of the top 12 reasons that projects fail, three of the top 12 are directly related

  • to what we would call user experience or user-centered design work,

  • and those three are badly defined requirements; poor communication among customers, developers,

  • and users; and stakeholder politics.

  • So the kind of work that, that user experience professional, give stakeholder interviews,

  • the use of research, the use of testing, these are center design.

  • These are all things that can fix at least three of those 12 reasons why software fails.

  • You actually can calculate the savings or additional revenue or benefit that you get

  • from approving your user experience in the product.

  • So let's look at some examples to make this more concrete.

  • First example I want to talk about is let's say that you are a micro lending company.

  • So these are often non-profit organizations that look for donations from people,

  • and then they take that money, and they lend it out in very small loans to people

  • around the world who need the money to run a small or home business

  • in order to better their situation.

  • So you have a website, and people donate money at your website, but the searching

  • and donating part of the interface that the website is confusing and hard to use,

  • and you have estimated that 50 customers a day are actually abandoning before donating

  • because of the poor user experience.

  • So let's do some calculations.

  • Each customer, let's say, donates an average of $50 over the course of a year.

  • So you are losing $2,500 a day or $912,500 a year.

  • If you spend $50,000 to fix the user experience issues and another $50,000, let's say,

  • to rewrite the, the code based on those user experience improvements,

  • we can estimate you're going to spend $100,000 improving the user experience.

  • It will take you 40 days or a little over a month then to realize the investment

  • because you've got $912,500 a year that you could improve.

  • So in a little over a month, you've recouped your investment.

  • There are many measurements that would be meaningful, for example, conversion rate.

  • That's the number or the percent increase of visitors to a website who either buy or donate

  • or it doesn't have to have to do with money.

  • It might be they take the action you want them to take like register at the website.

  • Or you might be interested in a decrease in the number of percent of drop off or abandoned.

  • The decrease in the number of calls to the help desk.

  • Or maybe by making the user experience improvement you can reduce the amount

  • of training that's required.

  • For instance, if it's an internal software application.

  • Maybe you want to increase the usage of the software application.

  • Maybe you're looking to save user time, or maybe you want to save development time.

  • Perhaps errors are what's, what you are trying to reduce.

  • Whatever measure you choose, calculating the return on investment is a way

  • to show the value of doing user experience work.

  • Here's one of my favorite quotes from Albert Einstein.

  • I think he said it best.

  • "Any intelligent fool can make things bigger and more complex.

  • It takes a touch of genius and a lot of courage to move in the opposite direction."

  • If you'd like your own copy of this drawing to download and print,

  • go to human factors dot com slash roi poster dot asp.

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スーザン・ヴァインシェンク博士によるユーザーエクスペリエンスのROI (The ROI of User Experience with Dr. Susan Weinschenk)

  • 83 17
    Hhart Budha に公開 2021 年 01 月 14 日
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