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  • In the previous video we started building the control logic for a computer

  • And we started by building a counter that counts through each step of our

  • Instruction cycle at each instruction that we that we want to define for a computer whether it's load a [add]

  • Output each of those instructions is made up of you know up to five or really oh

  • It's always five old sometimes the last steps don't do anything

  • But they all five different micro instructions and this counter counts through from zero to four to keep track of which step

  • We're on and what we saw is that?

  • [for] T0 and T1 those first two steps of the micro instruction those are always the same regardless of which instruction

  • We're actually trying to execute because those two steps are the steps that fetched the instruction from memory

  • And put it into the instruction register and so in fact

  • We're able to sort of temporarily wire those up just by you know manually connecting you know these these signals for T0 and t1

  • through through an inverter to the appropriate

  • logic signals here on the control

  • [electrical] word, but what I want to do in this video is replace this kind of temporary

  • You know demonstration here for those first two steps with logic that's going to be able to carry out all of the steps for any

  • instruction that we might want the computer to be able to do and so in order to sort of

  • Understand how that's going to work. There's really kind of [two] pieces of information that feed into what?

  • Control signals need to be active at any point in time

  • and one of those pieces of information is which step we're on here so which of which of these time steps were on so

  • And that's what we're doing now. We're on t 0 or t 1 we have signals that indicate that

  • But that's one piece of information, and so you know we're where we are in this count is one piece of information

  • but then the other piece of information once we get into t 2 t 3 and t 4

  • It's going to be different based on which instruction

  • we're actually executing and so that piece of information is here in the instruction register because by the time we get to [t] 2

  • These first two steps will have loaded the appropriate instruction

  • So if the instruction is load a you know that instruction is [zero] [zero] [zero] [one] will have a zero zero zero one

  • sitting in the instruction register, so we have that information here, so

  • All of the information we need in order to be able to set all of the control signals appropriately is

  • Available in a combination of what's in the instruction register?

  • plus

  • Where we are in our in our count, so where we are in the actual instruction cycle

  • So one way to look at what we've [got] so far

  • For time t 0 and t 1 we're saying for t 0 we're doing counter out in memory address register

  • In and that actually doesn't matter which instruction, we're executing because really at this point in the process we don't even know what instruction

  • We're executing we have to fetch it for memory first, so [teezer]

  • We're doing these things so [another] way to look at that is kind of with a truth table here where we say

  • We [have] the instruction which instruction is loaded which is 4 bits

  • And then we have the step which [is] 3 bits and that counts from 0 to 4 in binary?

  • because each instruction cycle is is 5 clock cycles long and

  • So another way to kind of look at this is to say well

  • Regardless of what instruction so we don't care what's in the instruction [register] for Step 0?

  • We want to do counter out and memory address register in

  • So in other words our control word over here is going to look like this. We're [going] [to] have [a] counter out

  • We're gonna have that is a 1 and?

  • then memory address register in is also going to be a 1 and then the rest of these are all going to be zeros and

  • [so] that's what our control word looks like

  • Whenever we're at time T0. Where its depth 0 regardless of what instructions. It's not the same thing

  • We're saying here so t0 doesn't matter what instruction. Those [2] bits are set

  • Now time T1. We have the 3 bits set so [ram] out

  • So we're taking the contents of ram instruction register in we're putting that content into the instruction register

  • and then we're also incrementing the program counter so counter enable and

  • so again at

  • Time T1 where it work step one here doesn't matter what instruction because this is the same for every instruction or execution

  • In this case we have ram out is

  • Set to 1 and then instruction register in is set to a1 so we're moving

  • contents from Ram into the instruction register

  • and then were also incrementing the counter so counter enabled is over here at the program Counter and

  • Then the rest of these are zeros a little carried away and added an extra 0 there last time [would]

  • I forgot. [I'd] left a little blank there

  • So this is essentially what we've got now

  • Right so step [0] we're doing this this thing and step [1] we're doing this other thing

  • So now where it gets interesting is at this point after we've gone through these first two steps the instruction register

  • Now actually has the the instruction in it and so for example. [if] our program here was load a 14

  • The instruction register the instruction for that is 0 0 0 1 that's that's the instruction for Load a which

  • You know we just made that up, [but] that's that's what we're saying load a is

  • and then the the number the last four bits here is the is the

  • You know operand for this or it's a memory address location on we're loading data from [in] [to] the a register

  • But what shows up in the first four bits, so the destruction register is there a 0 0 1?

  • so in that case we have

  • 0 0 0 1 in our instruction register

  • for the next three steps so that's going to be step 0 1 0

  • 0 1 [1] and then 1 0 0 and then once the this

  • Step counter here gets to gets to 4 it resets back to 0 which we saw in the last video

  • And so in this case since we [have] 0 0 0 1 in our instruction

  • Register we know that we're going to be doing a load a because that's that's load a and so

  • The the steps for Load a which we talked about in a previous video is

  • we want to take the contents of the instruction register out and

  • Memory address register in so we're essentially

  • You know if we're [doing] a load a 14, we're moving that 14 into the memory address register

  • So that we can fetch whatever is in that [particular] location of memory

  • And then in the next step we do ram out

  • We so we take the contents of memory and put it into the a register a register in so in other words

  • if our instruction register says 0 0 0 1 and, we're on step 3 excuse me step 2 0 1 0

  • Then we say instruction register out and memory address register in and then everything else is zeros

  • And then for Load a at time T3. We say ram out a register in

  • so ram out a

  • register in and the rest are zeros

  • And so that's everything for a load a command

  • We don't actually need to do anything at time t four so in this case

  • We'll [just] leave all of those signals low and that way for that clock cycle the computer won't do anything now

  • [the] next instruction is is add and add the

  • Opcode for that is zero zero one zero

  • and when that when that

  • instruction is zero zero one zero we do something different [4] times [t] [2] [t] [3] and [t] [4]

  • So these these in this case here

  • This was load a but for add the instruction is going to be [zero] [zero] [one] [zero] [and] it'll be zero zero one zero

  • for those last three steps of the instruction cycle, so this is the add command and

  • The way the add Command works is of course

  • We've already gone through for step zero and one we fetched the add command from from memory, and that's the same for every command

  • but then four

  • steps so 0 1 2 3 and 4

  • [for] steps 2 3 and 4 for the add command [so] the first thing we want to do is we want to take instruction register

  • out and

  • Memory address register in so we want to take the the the location, so if we're saying add 15

  • We want to we [want] to go to memory address location 15 and get whatever is in there and add it to the hey register

  • So add 15 so we take the instruction register out we put that address into the memory address register

  • and then we take the contents [of] ram so [ram] out and

  • put that into the b register, right so be in is over here and

  • Then that'll start to add. Whatever is in a and B

  • And so we take the sum out from that addition and put that back into to a register so a in

  • And so these are the steps for the add command, and I'll just fill in the rest of these zeros

  • So that's the sequence of control signals that we want for the add command and then the last command that we had in this [program]

  • Is output command?

  • And so that the opcode for that, you know we decided was just going to be 1 1 1 0

  • So we'll just do that here that's 1 1 1 0 will be the instruction that gets loaded if we want to use the output

  • Command and again that has the same 3 steps in this case the output command is is quite quite

  • Straightforward it just takes the contents of the a register so a out and it puts it into the output register, so output register in

  • Is right here?

  • And that's it it only needs one [more] clock cycle. So these last [2] clock cycles are just unused

  • And you might be able to imagine some ways that you could optimize the computer to skip those in certain cases, but for now

  • We won't worry about that

  • So I'll just fill in the rest of these has all zeros

  • [now] you might notice this is starting to look a lot like [a] truth table where we have inputs over here on the left

  • which are the instruction register and the step that we're on and then we have outputs which are the you know the control signals and

  • In fact that's [exactly] what this is this is a truth table

  • that defines the logic that we need to build [for] the rest of the control logic and so you can imagine there's several ways we

  • Can we can built this one is we could build this logic from discrete logic gates

  • so you could say ok well these are my inputs I've got you know seven inputs and

  • 15 Outputs

  • And let me design [a] circuit using you know and gates and or gates and inverters and [nand] gates and all the rest

  • That actually defines this logic, and you could do that and if you go back and look at the video. I did on building a

  • 7 segment display decoder

  • You know I did something similar there. It was a bit less complex than this

  • and that [got] pretty complex, but you may also [remember] that we were able to simplify that by using maybe eeprom and

  • In fact if you look at this you might think well this this would be very easy to do with an eeprom because you've got

  • These 7 bits over here that are inputs and you can imagine those being the address

  • Into a location in the [erm]

  • And then these 15 bits over here you can imagine being the contents that are stored [be] prom

  • And that's exactly what we're going to do with this computer the problem of course is that the e probes that we've been using are

  • Are these?

  • 28 C 16 [any] problems [I'm] going to continue to use those for the control logic as well

  • But you remember you know got. What is it? Yeah a lot of address lines going in here, and of course we only need seven

  • And there's only eight

  • Data pins, [so] there's only sort of eight outputs

  • And [then] farms the address lines go to that [TD] enough

  • We can just set the rest of them to zeros as far as the outputs go well there's only eight outputs

  • but we can use two chips to get eight outputs from one and then eight outputs from the other and that's kind of why I've

  • Divided these like this so that [we'll] have half of the control word in one of the chips

  • And the other half of the control word in the other chip

  • And then as far as the instruction and step those will be the address inputs to both chips

  • We'll just feed that into both of them. So now to actually build that to add those ee problems into our circuit here first

  • I'm going to get rid of this sort of temporary

  • [setup] that. I had here with this inverter. We're not going to need that since we're going to replace all that functionality with the [eeproms]

  • and also going to

  • Disconnect all of these jumpers that I was using to manually set the control words because we're now going to be able to use

  • The the control logic that we're about to build so we get all that out of the way

  • So I had to eeproms here and the first thing I'll do with each of these is just hook up power and ground

  • Now if we look at the pin [out] for these chips there's a couple other things

  • We want to make sure we hook up

  • We've got the right enable output enable and chip enable and we want to make sure each of those is set properly

  • so right enable it all of these are active low and

  • So we want right enable we don't want to be writing to the chip we only ever want to read from this once

  • It's you know in the circuit here

  • So we want that to be high because we don't want to write and then output enable and chip enable we want to be low

  • Because we do want the output enabled and we do want to chip enabled. So set write enable

  • High on both of these and then output enable low, so it's active and then chip enable is also low

  • so that's also active now the address lines for each of these chips is going to come from the instruction as

  • Well as the step because those are kind of inputs if you will to this to this truth table

  • So those are going to be address lines, and so there's only seven bits therefore for that address

  • And each of these chips has a has a tone an 11-bit address

  • so we want to make [sure] that you know our address is going to come in here on you know a 0 through a 6

  • those first seven bits of the address, but then a 7 8 9 and a 10

  • we're not going to use those we just want to tie all of those to ground, so I'm just going to do that now a

  • 7 is down here, and then a 8 a 9 and a 10 are all up here

  • so we'll just tie all those to ground and same thing for the second chip over here, so a 7

  • 8 a 9 and a 10 and so now the only pins that aren't connected are a 0 through a 6

  • the 7 address lines as well as the [Ion] Lines Io0

  • through [I/o] 7 and

  • Those are the signals that we want to use right?

  • So we have 7 address lines [4] inputs and then for each chip we've got 8 outputs

  • And actually here

  • we're not using one of those but that's

  • Ok we might find a use for later on so what I'm going to do is I'm going to set up

  • these as our addresses will be a 0 a 1 a 2 a 3 a 4 a 5 and a 6

  • So we first set up a [hookup] this step those 3 bits which are?

  • Basically these 3 bits here that count which step on only hook those up to the first 3 address lines

  • So let me just figure out which of these I forget which of these three is the least significant bit

  • So which one should be address 0 so let me just double check we add power

  • see the clocks not running probably because we're halted so if I connect

  • Our hulk signal I've disconnected that if I click [go] [back] to ground there. We go. It's a clocks running

  • So you can see this led here on the left is the least significant bit and that sneaks around here

  • So that's this signal here, so if [I] hook that

  • signal there to address 0

  • Which let's see these 3 pins here are going to be

  • The I/o pins so that should be a 0 there, and then this next one is

  • a 1 and a 2 so there we go, let's just connect that

  • So we've got the first three address that's hooked up to our

  • [hour] switch step or on so those 3 bits and then the next four address lines are going to go to

  • The instruction, which is this you know these four bits here, whatever instruction. We end up loading

  • And so now we've got the four bits from the instruction register that indicate which instruction

  • We're executing now connected to

  • Four of the address lines for this first [ee] prom and as far as the second ee prom we want all the same address lines

  • Connected to it

  • So we [just] need to connect those exact same address lines in the exact same order over [to] the second ee problem

  • So that both of them will be pointed to the same address at the same time

  • And then we'll have you know eight bits from this plus eight bits from this will give [us] 16 bits

  • That'll let us set whatever our control work needs to be so we can just connect those eight

  • Iago's line Straight across there we go a little bit tight in there, but hopefully that'll work

  • If not, we'll have something to troubleshoot. So next we [just] need to hook up. The I/o lines which are in this case

  • We're [not] writing to this. They're just output lines

  • so we need to click hook up to eight output lines over to our control law signals over here and

  • The way I want [to] do that is you know got io zero?

  • Through seven and I want to basically just kind of to make things easy

  • line it up kind of in the same order that it is here so that

  • You know for the chip on the left?

  • will be these eight bits on the left to the chip on the right will be these eight bits on the right and then the

  • You know the bit on the right here, this will be you know Ioz Row

  • And Io one two three four five six seven and then over here this will actually be i/o one we won't use zero

  • One two [three] four five six seven will be the sum out

  • Just to kind of keep things in order and again

  • You know you can do it any order you want, but you just have to kind of keep track of things

  • So I'm just going to do it kind of in a way that it's laid out here just to

  • Preserve my sanity and so that means salt which is over here on the left is going to be D7

  • Or Io7 I guess I owe seven on the chip on the left

  • So so ios 7 is is this pin here, [so] I want to connect that over to halt?

  • That's this pin here, and then I want to connect that to my whole signal here, and then just go down the line here

  • So Io6 is [going] to connect to the next signal which is memory in

  • Io5 it is going to go to ram in io [four] is going to ram out and I of 3 is going to

  • instruction register out and then i/o two is down here next to ground and

  • that's going over to instruction register in Io one is going to a

  • Register in and finally [I] of 0 is going to a register out and so that's the first eight of those

  • Control signals is hooked up [to] the eight bits from the first a eeprom

  • And so now I'll [just] do the same [thing] for the second [ee] prom so again

  • We're going to start [with] [io] 7 which will go to the [some] out

  • signal

  • Io 7 is here, and it'll go to some out io 6 goes to

  • Subtract Io 5

  • goes to be in Io 4

  • goes to output register in and

  • Io 3 over here goes to

  • counter enable and all those in there nice jumbled mess

  • And then io 2 down here comes around to counter out

  • And then finally io one goes to jump and then I of 0 is not connected for now

  • But we could add another signal over here

  • And that would be I [of] 0 and actually I left room over here and over here

  • to add another key prom and some more leds [if] we want to add even more control signals to

  • Expand what the computer can do is maybe in the future and so now we basically hook this up so that our

  • Instruction and what step are on control or can control I suppose the the control signals over here?

  • [but] of course we need to actually program the ee prompts before [it'll] actually you know do what we want and [I] built this arduino

  • eeprom programmer in a previous video

  • And I would normally use that I think if you know once the computer gets a bit more complicated

  • You want to program a bunch of instructions into it?

  • But for now, I think it's going to be a little bit clearer to see what's going on

  • If I use this manual eeprom programmer, but also built in a previous video, so yeah

  • pull out this first eeprom and

  • Stick it in here

  • Shoot it to me right place, and if we power this up

  • So you've got all [ones] in there, but we want you want to start writing to [this] he problem

  • so go into write mode here and

  • Basically what we want to do

  • is write in

  • This data. You know essentially in each of these addresses we want to write the appropriate data

  • You know this here, so this is the eeprom on the left that we're programming now so the first thing

  • I want to do is is program in for step 0 and so step 0 is where these first three?

  • bits of the address on the left are all 0 0 0 0

  • and then we don't care what the instruction is so

  • [doesn't] [matter] what the next four bits are they can be anything we want to program in this particular?

  • 8-bit value here, and really what that 8-bit value is is its setting we can [actually] use the same label here

  • It's setting the memory in

  • And then the counter out so counter out is over here that's on the on the other ear um so for this e eeprom

  • It's def they're really all we need to program is memory, [and] [we] want to set that high

  • so let me set that high

  • There's memory in and then the rest of the bits will set low

  • So I'll just tie them all to ground

  • it's all program [this] [at] address [zero] by pushing that button and

  • So that sets it for step zero you know for instruction zero, but we want it for any instruction

  • So really what I want to do is cycle through all of the possible instructions

  • So I'll go to instruction [1] step [0] and program that in and then I'll go to

  • instruction 2 step 0 and program that in and instruction 3

  • Program it in and then instruction 4 and program it in

  • five

  • six seven [eight]

  • nine 10 11

  • [12] 13 14

  • and 15 so now for every

  • possible combination of instruction bits here so all all 16 possible instructions for step 0 I

  • Programmed in this memory in bit high and then the rest of these bits low

  • So that handles that handles this case here. So the next case is step one and so step one

  • for any instruction, we want [ram] out [an]

  • instruction register in

  • so let me set those bits so [ram] out is going to be that bit [an]

  • instruction register in

  • Is that bit so 0 0 0 1 0 1 0 0 0 0 0 1 0 1 0 0 so that's what we want?

  • Set for step 1 again any instruction

  • So I'll set that for instruction 0 and then I'll just cycle through the remaining

  • 15 instructions and set it for each of them. Just like we did with the last

  • step

  • Okay, so now for step 1 all 16 instructions any any combination of instruction bits

  • We've now set this [ran] out instruction register in like that

  • now we can come on to the actual you know micro code for each instruction, so for Load a

  • That one is going to be

  • in this case Step 2

  • Right and then load a is 0 0 0 1 so now we have this instruction step 2 is going to be

  • The memory address register [an] instruction register out so let's set that and so will program that and then the next step is

  • again instruction 1

  • Step 3 so we'll set step 3 here instruction 1 step 3 and we'll set here

  • We want [ram] out and a register in and we'll program that and then finally step 4

  • Is actually just all zeros [who] [will] program that so now we program the micro codes [for] the load a command?

  • So next we've [got] the add command and to add command is zero zero zero zero one zero

  • Is the [opcode] for the add command and then we'll go back to

  • step two

  • So for step two instruction register [out] memory address [read] [the] [screen]. That sounds right?

  • program that

  • Next step [let's] ran out, and then we're also going to do it looks like

  • Be in it that makes sense

  • But that's over here on the on the [other] chip so we're not programming that yet put a little program that

  • And then we go to step four for the add command

  • Now you're going to add command step four in

  • That case on this side

  • We [just] have the a in it's a in as high an [we'll] program that so that's the add command

  • And then the output command the opcode for that is one one one zero and then we'll go back to

  • step two and

  • We just have a out I've got a out. I'll program that and

  • Then step three all zeros program that and in step four

  • There's also [call] zeros so program that and so now this eeprom is

  • Completely programmed for the fetch cycle for any instruction as well as the additional micro code

  • instructions for Load a add and the output commands

  • So now we can pop this out and put it back in the computer

  • And then [we'll] pull out the next one and program that one the same way, so if we put this in here now

  • I'll go back to address zero and this time around we're over here programming

  • Those bits of the control word and so again. We have to we have to program the fetch so in this case

  • we're programming this side over here, so

  • For step two zero we want the counter out to be enabled, and that's now this bit here is counter out

  • [and] just like before we want a program

  • Step zero for now into all of the different instructions, so we'll just cycle through

  • Instruction 0 through 15

  • Okay, and so now we have that counter outfit set for all of step 0 and we'll do the same thing for Step 1

  • Where we want the counter enable to be set so counter enable set for step 1 and again will cycle through all [of] the different

  • Instructions because we don't know what's going to be in the instruction register for the first two steps of the instruction cycle

  • So there we go. I think I've got all those programmed correctly

  • [and] so then moving on to Step 2

  • We get into each of the different instructions

  • And so I'll go ahead and program the same thing for our program the correct thing

  • I should say for for each of the each of the instructions here

  • So load a can be all zeros and then add, and then finally

  • For output we want output enable [ok] so now the second [a] [promise] program

  • So we'll go ahead and put [that] back in the computer as well alright. So now with these [programmed]. We we should have

  • the

  • fetch cycles

  • working, just like we did before but now it's part of the eeprom and

  • As well as the load a and an output commands should all hopefully work

  • But we'll let's let's test it out if we go ahead and connect power

  • Hard to say what's going to happen here, but if we just stop the clock for now

  • and go ahead into programming mode and let's go and

  • Program this this program back into memory so that we know what's in memory

  • And we can step through and see if it works the way that we think it well

  • So this program again is just going to do a load a 14 add 15 and output

  • so load a 14 will go to address 0 and

  • Put in that load a 14 solo day

  • 14 and

  • then address 1 will be

  • add 15 so add is 0 0 1 0 and then 15 is all ones to add 15 and

  • then we go to

  • address 2

  • And we wanted to output output up code for that is 101 0 and then the rest of it. We don't care

  • So that's output

  • And then we just need to put our data right because we've got data in Editor 14 and 15 and we're loading and then adding

  • And so that's the 28 and 40 so or 14 so nadra is 14

  • We want to put that 28 at 0 0 0 1 1 1 0

  • 0 there's our 28, and then look at the address 15 and we want to put in a

  • 14 there's 1 1 1 0 so there we go

  • Yep, and if we go back into program mode

  • We can start to try to step through [our] program and so first thing

  • I'll do is just kind of reset everything

  • so if you see a program counter is at this weird value that I can just reset that and

  • [then] our a register B register result 0 everything else seems to be all 0 we're on t 0 here so

  • [I] think we're ready to

  • We'll run the program, but I'm going to single step through just to make [sure] that everything is working the [way] that

  • we did we hope it would so we're at the time t 0 here so

  • Step 0 and it doesn't matter what our instruction is in this case. It's all zeros

  • [but] that's fine, so step 0 we want to do lay

  • The counter out in memory address register in and so counter is 0 and we're going to put that into the memory address register

  • Counter out memory registers you're in so I do that nothing really happens

  • We're just putting a 0 there, but now we're at time t 1 and so step 1

  • here

  • Again doesn't matter what our instruction is we're going to do ram out instruction register in and counter enable

  • so we've got ram out instruction register in and

  • Counter enable so it's going to take the contents [of] ram put it into the instruction register and then also increment our counter

  • so we'll go [ahead] and

  • single step that with the clocks and there it is so that moves that there and our counter is now 1

  • So now at this point. We're on time t 2 so 0 1 0 is the step we're on

  • And now it actually matters what our instruction is [in] sorry [affection] is 1 1 0 0 0 0 1

  • which is the opcode for Load a

  • and so

  • With that opcode on step

  • 0 1 0 then

  • the re problem should be outputting

  • Looks like instruction register out and memory address register in and that's exactly what we've got here

  • So that looks like it's working well

  • and so it's going to take the contents of

  • Instruction register or at least the lower four bits and put that into the memory address register

  • So will single step that and there it is there's our 14 there and now we're on time T3. So

  • We're 0 1 1

  • Is our step and then our instruction is still the you know the load a instruction here?

  • And so now we should be doing a ram out and a register in so indeed

  • That's what we've got ram out a in

  • So it should take the contents of [ram] and put it over in the a register, so we'll advance the clock and that's what happens

  • puts that 28 over there into the a register, and then now we're on

  • Step 1 0 0 and

  • our instruction is still low days there's a 0 1

  • And we're done with the load a we've loaded that 28 into the a register [so] we don't need to do anything

  • So this step is basically doesn't do anything. So there's nothing set here. So it's really just kind of a

  • Waste of time if you will but you know maybe there's a way to optimize that in the future

  • But we we cling out. It's ok we'll just use an extra clock cycle to advance the clock and nothing will happen

  • But we go back to time T0 and so now we're back at time T0

  • Sort step 0 our instruction is different now about right it's

  • Before we had instruction 0 in here which we haven't really defined

  • Now we have instruction 1

  • But it doesn't matter right because we programmed this step 0 for every instruction. So we're still going to do the same thing

  • We're still going to do the counter out and the memory address register in

  • But now this time the counter is 1 so we're going to put a 1 [in] [to] the memory address register

  • Which will now get the next instruction, which is add 15. That's what we programmed in to address [1]

  • [&] [2] [Now] We're at Time 2

  • And again I've seen the time Time 1

  • t 1 so [they're] 0 1

  • and again

  • it doesn't matter what our instruction is we're still going to do this [ram] out instruction registry and

  • Counter enable and so that's what we we have here. So we've got our he promise program correctly

  • and so we'll see the ram out will see this contents here move into the instruction register and

  • Then also the counter incremented here, so now our instruction register

  • We've got 0 0 1 0 and that's the opcode for [add] so now we're on

  • you know step step 2 0 1 0

  • But instead of 0 1 0 and having the load a command here

  • We've got 0 0 and we [have] the add command here in our instruction register, and so we're going to do something different

  • So in here this time, we're going to do

  • Let's see we're going to do instruction register out and memory address register in and so that appears to be what's showing up here

  • So we go you get me pregnant programmed, right?

  • so it's going to take again this address from instruction register and move it into

  • The memory address register, so now we can get at the contents of memory which is this 14?

  • So the next step here. We're 0 1 1 is the step wrong

  • We're still you know doing an ad because that'll attend our instruction register

  • so we've got ring amount and

  • B in and indeed that's what's showing up down here so [ram] out b ends is going to put this 14 into the B register

  • And that's what it does and now we've got the 28 in a and the 14 and b. So we get the sum over here

  • and so the ad is then going to take

  • The sum out take the sum out and put it into the a register

  • And so that's in fact what we have here

  • And of course it latches that into a register

  • Just immediately on the rising edge of the clock so as soon as that goes in here

  • It'll it'll latch and then of course now the new sum is there but we've we've only latched it into the a register

  • So we have the sum of those values

  • And that actually used up all of all of our clock cycles for instruction cycle, so we're back at instruction 0 again

  • But now you know our instruction is still saying add

  • But we care

  • We're in [step] zero so we don't care what the instruction is where we're going to set the next instruction

  • So we've got counter out memory address register in again

  • [so] we're going to put our two over here because we want to attach the next instruction from address to which we programmed is out

  • command

  • So we've got that and then we're going to do step one

  • Which is ram out?

  • so the contents of Ram

  • Which [is] the you know got our instruction end we're going to put that in the instruction register

  • and we're also getting increment our counter and

  • What happened something didn't work right? And I didn't see what happened

  • This should be an address - I'm not sure why [that] went to zero

  • We've got a load a here. So [it's] saying

  • Instruction out in it and then we address vegetarian which is right, but I don't know why we have a load a there

  • We should have

  • We should have done something different

  • [I'm] not sure what happened. So what I'm going to do

  • Since I I didn't see what happened is

  • Try to set that up again. So we have the program still in memory

  • So I'm actually going to reset everything

  • I'll reset the program counter to zero I'm going to reset to a register to zero I'm going to reset the B register to zero

  • and to reset the instruction register to zero

  • And I'm going to reset

  • Let's see how do [I] reset you?

  • I'm just going to advance the clock until we get to T0. Okay there. We are. [so] that's a T0 program counter

  • Make sure that's back at zero

  • okay, so [we're] reset, and I'm actually going to kind of step through because the place we

  • We failed was in loading the output so let me do the load a in the [add]

  • So I'm going to just quickly step through the the load [hey] again, so it's the first five

  • So that did a load a and we've got our 28 there the next five clock cycles will do the add

  • And we've got our sum. Now is in the hey register

  • [and] so we're kind of back where where things went awry, [so] let me just look at this and make [sure] things make sense

  • So we're at t zero

  • we just did our ad

  • And we're saying counter out memory address register him, so the two is going to go to the memory address register

  • so there it is and

  • Here's our output command. It's in memory and the next thing we want to do is we want to say

  • ram out instruction register in counter enables

  • we've got ram out instruction register in counter and able so this should put and

  • this is [visit] to step where it didn't work last time, so I'm

  • Suspicious, but this should put this one one one zero

  • into the into the instruction register and

  • then increment the program counter to three, so let me just

  • run the clock one one step and

  • That time it worked

  • We have the right instruction here, so maybe I [bumped] something

  • You know there that is the problem with breadboards sometimes things are loose and unreliable, so it might be I bumped something

  • But it looks like this time [it] worked, so [we're] back. We're back here

  • We've just loaded where it stepped you know T2 now, and we have the output command in our in our

  • instruction register

  • and

  • so now what we're going to do is we're going to say a out and

  • Output register in and that's what we've got here

  • and so if we step this it should take the contents of the a register and display it on the output and

  • there it is 42 is the answer as it should be and

  • The next two parts of output are just all zeros, so we've got all zeros

  • So that's a clock cycle, and then all zeros that's a clock cycle, and we're back to t0

  • Again, and of course we didn't program anything in after after these three commands, so there's just garbage in memory

  • So if I keep running it who knows you know, what will [happen]?

  • But it looks like you know that one little anomaly, and I'm going to guess that [I] bumped something

  • Maybe you know when I watch back over the video. You know notice that I bumped something or something like that hopefully

  • but

  • but it looks like

  • You know we've got these canals looking to load a to add the output we were able to program them in memory and then run

  • And run the program and just just for fun. You know instead of single stepping it [lets] try to run the program

  • Automatically so what I'll do is

  • reset everything so I'll reset [a] program counter or reset a

  • register reset the B register

  • reset the output

  • register to zero

  • [reset] the program or the instruction register and

  • We'll reset the memory address register as well

  • Everything is set to zero or on t zero here if I start the clock it should

  • Run those commands and then output the result and it's going to keep running

  • So who knows what'll do after it outputs the result, but it should at least

  • Output that result so let's let's give [it] a go

  • And there it is and that's you know you saw the 42, but then who knows what it's [doing] now

  • So maybe what we really want is we want to halt command. So maybe that'll be the next command. We add next is a [halt]

  • And you know let's let's say you know that's going to go in address zero zero one one

  • And you know we get to make up the opcode we want for it

  • So let's just say it's going to be [one] [one] [one] one and then you know it doesn't have any parameter there

  • So if we want to make a halt command, we actually can do that. We just need to program in the right [micro] [code]

  • Into our eproms to add this this halt command, so let me stop this for now

  • and so if we want to add a halt command here

  • we've got 1 1

  • 1 1 is going to be the opcode for it and of course. It's still going to have the same three steps

  • Although as you'll see it'll never actually get [to] them the other two because it's going to halt the computer

  • [but] basically this [is] a simple enough command because we have a halt signal and remember with this whole signal goes high the clock stops

  • so if we just set that high

  • Just really matter. What else we do

  • The clock will stop and and that'll be that the computer will stop until we reset it somehow, so this will be the hult command

  • and

  • This should be a pretty easy thing to program into our to [eeprom] so now let's do that real quick

  • You want to program that in?

  • here's a lefty prom and

  • Here we want to go to

  • Halts which is

  • 1 1 1 1 and then Step 2

  • we want to set

  • my program here

  • We'll set those first 10 low

  • or high excuse me and then everything else low and

  • program that and then for step

  • 3

  • We'll just do all zeros and Step 4

  • all zeros and

  • [then] the left one we just want to make sure we've got all zeros in it

  • so here program all zeros I got halt and then So [4] 2

  • [3]

  • [&]

  • 4

  • We want to put the errors in there

  • So I just pulled those [eeprom] down and reprogrammed the the halt command without

  • Shutting the rest of the computer without you know pulling power off the computer

  • [I] just pulled the chips out and put them back in so the program should still be in memory

  • But let's just walk [through] and make sure and then also add that [halt] command to it so at address 0

  • we've got our load a 14 go to address 1 we still have our add 15 and

  • address [two]

  • We've got [our] output and then address three we've got garbage

  • But what I want to do is put a halt command there which we now

  • Which we now have and so that's a halt

  • [so] [that] should be there, and then let's just double check address 14 and 15 still have our data

  • And that's good go back into run mode

  • Make sure everything's reset so at time t. 0 so that's good

  • program counter a register B register instruction register all zeros I

  • Guess memory address register, we could reset that as well to 0 though

  • It doesn't matter the first thing to do is to take our memory address register

  • Or counter out and then register in

  • But I think that should be it and so in theory if we just run this program it'll do that

  • Load a add 15 output the result and then honk the clock and so we should see this halt light come on

  • We should see the clock stop let's let [Er] Rip

  • And the hair goes we got our 42 out output and then we got our halt here and the computer is halted

  • So it it ran [through] the load a 14 it added 15

  • We output the result and then it halted and so you know we also were able to just add that new hold command

  • Just like that

  • So I'm gonna leave it there for now in the next video

  • We'll probably go through adding some more commands and just [making] [the] computer more more capable [byte] by adding new instructions to it

In the previous video we started building the control logic for a computer

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A2 初級

8ビットCPU制御ロジック。第3部 (8-bit CPU control logic: Part 3)

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    林宜悉 に公開 2021 年 01 月 14 日
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