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  • previously on watch Mojo number one, the closure of many beloved development studios.

  • Well, now it's time to dig that grave.

  • Even Deepa Name's Dave with Watch Mojo and today will be carrying down our picks for the top 10 video game companies ruined by Elektronik Arts for this list will be looking at the 10 video game developers that would close down to two Elektronik cots and no, you know what?

  • No, they don't deserve to be called Elektronik Arts with that track record.

  • So I asked people on Twitter what B I should actually stand for and you guys did not disappoint.

  • You'll be seeing their answers in this video instead of the words Electronic Arts.

  • You might think that it's mean, but the fact of this top 10 video can even exist is proof of its justification.

  • This is her.

  • This mess Number 10 phenomena, game development.

  • It was a room monument right near some in your army.

  • There it's the only way you can break through to Greifeld.

  • This company was created in 19 i seven by Vulcan Word Ick, the designer responsible for the settlers and the settlers.

  • Three.

  • This company develops spell Force one and two and numerous expansion packs before they were required by Evil Army.

  • In 2006 the name was proudly changed to E a phenomena, and they developed three games under their overlords.

  • Umbrella battle, Forge loads of Ultima and Command and Conquer Time.

  • Very, um, alliances, select locations.

  • Unfortunately, that would prove to be the final game.

  • As the studio was started by executive assistant in the summer of 2013.

  • The reasons were bag with easy application, simply stating that it was part of their realignment and that they were better focusing their teams against priority growth areas, whatever that means.

  • Number nine Mythic entertainment Mythic made a name for itself.

  • Developing Online tells like aliens online and Dark Age of Camelot, the light of released into.

  • That's in a 15 years before the acquisition by you ass wipes under everything's asked.

  • They released another mmorpg Warhammer online Age of Reckoning before being fused with BioWare to form the offer gun by aware mythic.

  • It was around the time of this merger that mythic found a Marc Jacobs left the company.

  • Though the studio eventually reclaimed the mythic entertainment name, they quickly tarnished it with the release of the quickly revived Freemium Mobile game Dungeon Keeper or don't you keep a mobile?

  • This would tragically be their final creative output as mythic was dissolved just four months after that game's release in 2014.

  • The hand of the Bills, right?

  • Okay, number right Bullfrog Productions.

  • You know, Speaking of Dungeon Keeper, here we have the makers of the original erection.

  • Bullfrog is an old company having being founded back in 1987 by less.

  • Edgar and Peter Mullen knew they became renowned for games like the original Dungeon Keeper, populace and Syndicate.

  • This success eventually lead Malan you to be named vice president over at Enter Us, prompting them to purchase Bullfrog the next year in 1995.

  • As you can guess this group to be the death knell for the company.

  • Hey Malan, you hated his new culprit position and resigned, leading every a whole toe ban him from their offices.

  • Other bullfrog employees dislike the head offices, alleged quote dictatorial management.

  • Auriol approach and bailed with Moloch.

  • Knew the company never recovered, and Bullfrog was merged into E a u K in 2001.

  • No, my other directors of all failed me Number seven DreamWorks Interactive, also known as Danger Close Games.

  • In 1995 Steven Spielberg, DreamWorks and Microsoft embarked on a joint bench up deformed DreamWorks Interactive.

  • They developed various Jurassic Park and goose bumps games before striking it big with Male.

  • Ivana and its sequel, Melvin, are underground.

  • You both games for Monumental Success is serving us a major influence to the World War two F.

  • B s young rock and then eat apples got involved.

  • That pick will give you nightmares.

  • They acquired the company in 2000 rebranding them E a Los Angeles and set them to work on the embarrassing GoldenEye, Rogue agent and more male of honor games.

  • They were rebranded again to change clothes and develop the maligned Mela Wan, a war fighter in 2012.

  • This game fared very poorly, and eight almonds pulled the plug on the company.

  • Turns out, danger was very close.

  • Indeed.

  • Number six Pandemic studios.

  • Keep your panties on, Mary.

  • I just got a word over the radio.

  • There's an army convoy right outside this town with tanks.

  • Thank God, formed in 1998 by ex Activision employees, just Resnick and Andrew Goldman pandemic quickly distinguished itself with titles like the original Star Wars, Battlefront Games, Mercenaries, Playground of Destruction and destroy all Humans.

  • Things were going well for pandemic until expensive RK purchased their parent company B G holding.

  • They only released to gains under.

  • Then you overlords, both of which received poor reception mercenaries to well the flames and the Lord of the Rings conquest.

  • The company's Australia branch was close shortly after the Ladas launched in January 2008 and the whole company followed in November.

  • 228 people were laid off and 35 were absorbed.

  • Ta Los Angeles pandemic had its own pandemic.

  • You may I can't believe you actually beat me.

  • They never do you No, you don't.

  • Look so, uh, number five BioWare Montreal.

  • I'm fine.

  • My arms got the brunt of it.

  • Stuff exploding like this happen often.

  • Well, the eternal A take has ruined by a wears reputation and finances.

  • It's a win win.

  • Well, rather a lose lose byways.

  • Repertoire is now in the doldrums, thanks to the massively descending release like mass effect, Andromeda and Anthem.

  • You wouldn't be building this up if it stayed that way.

  • Yeah, Okay, but It also suffered financial losses, including the closure of their Montreal branch.

  • BioWare.

  • Montreal was opened in 2009 to help the primary.

  • Edmonton French with downloadable content and multi player and then, UM, Phoenix Atari.

  • What?

  • I don't think that's how it was a game.

  • Anyways.

  • These guys gave Montreal the range to its only studio, Let title mass effect Andromeda.

  • It didn't go well, to say the least.

  • The game was essentially laughed out of existence.

  • Tanking byways Montreal Branch.

  • It was demoted to a supports year before being merged with E.

  • A motive.

  • Sorry, my face is tired from dealing with everything.

  • Number four Maxus Maxus was founded in 1997 by Will write and Jeff Bram and quickly found success with the simulation games.

  • Same City, released in 1987.

  • Really put them on the map.

  • Then there are acquired by a story.

  • A qy in 1997 Again, I want a shot three years before they start gold again with the Sims.

  • What, Unfortunately things took a nosedive in 2008 after a lengthy development, Small was launched with many unfulfilled promises and controversial D R M software and 2013 Sim City was an unmitigated technical NPR disaster.

  • Just two years after its release, Max's main studios in Emeryville was shuttered and the consolidated team was sent to work with E a.

  • My Bile.

  • The Max's name survives to this day, but the company behind it died in 2015.

  • Number three Visceral games, right?

  • Visceral is a bit of a different based, as it was actually started as an everyday Anil subsidiary.

  • It was originally known as E.

  • A Redwood Shores, and they made a diverse range of games, including various successful movie tie ins.

  • But Redwood Shores found huge success with Dead Space, so much success that the company became its own division and was rebranded as visceral games.

  • Unfortunately, dead space, too, was considered a financial disappointment.

  • So extreme audacity ordered visceral to make dead space three more accessible, which apparently meant adding micro transactions and a co op mechanic in a horror game.

  • This backfired, however.

  • What ultimately killed Visceral was their single player Star Wars game, code named Project Ragtag, which they rival.

  • Oh, it's killed because they thought single play games went profitable anymore or something like that.

  • Yeah, right, And I just hope that every fan walks way going.

  • Wow, I never thought they were gonna bring my Star Wars fantasy life Number two Origin Systems.

  • The story behind Origin Systems is tragic.

  • The company is super old school, having being founded back in 1983 by brothers Richard and Robert Gary.

  • It's the company became world renowned for their ultimate and wing commander franchises, and by 1988 it had grown to 50 employees and spread between Texas and New Hampshire.

  • Then extra ads purchased the company in 99 2 and they continued to work on the ultimate Siri's.

  • But what ultimately killed the company was Ultimate nine ascension.

  • The game was a monumental disaster due to technical issues and a story that ignored or misrepresented previous installments.

  • Plot points, resulting in only 75,000 copies left without confidence in the team.

  • Extra asshole ish canceled all of their pending projects, leading to the resignation of founder Richard Darius.

  • After existing solely to support Ultima Online for a few years, the company was dissolved in 2004.

  • What future path this I cannot see.

  • I only know it to be true.

  • Want more video game content check out our gaming channel.

  • Mojo plays and discovered games and ideas who never knew existed with more lists.

  • Breakdowns in our latest Siri's Arcade Roulette, Justin and John are in.

  • There's a lot of things being ripped off in this game.

  • Number one.

  • Westwood Studios reporting Permanent.

  • Yes, sir.

  • Moving out?

  • Yes, Bourbon.

  • Our instruction.

  • Founded back in 1985 by Brett Sperry and Louis Castle Westwood with the granddaddies of the A.

  • T.

  • A genre with June 2 before finding incredible success with their commanding conquer franchise.

  • This Siri's eventually earned them a place in the Guinness World Records as the best selling RGs.

  • Siri's better double check This with NORAD just doesn't make any sense.

  • Naturally exact amount.

  • Sword dollar signs.

  • And they scooped up the company for $122.5 million.

  • They Syrian seated two extra amounts.

  • Profit driven demands and westwards.

  • Joy Bostick claimed that the shift from passion to profit took its toll.

  • Early access eventually closed the company after a few middling releases failed to meet their sizable expectations.

  • In 2015 Sperry and Castle were awarded the Game Rewards Industry Icon award full westwards contribution to the gaming industry.

  • Way to spoil an incredible legacy.

  • Entertainment assholes.

  • It's a great fun to keep making games.

  • Um, I'm still making him.

  • I'm not going to stop the life All in the mood for more awesome gaming content.

  • Be sure to check out this video here on my jet place.

  • And don't forget to subscribe and ring the bell to be notified about our latest videos.

previously on watch Mojo number one, the closure of many beloved development studios.

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EAに滅ぼされたビデオゲーム会社トップ10 (Top 10 Video Game Companies Destroyed by EA)

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    林宜悉 に公開 2021 年 01 月 14 日
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