Let's seewhatitcandointermsofrunningmoderntriple A gamesandseewhetherornotoneofthese, whichcanbepickedupforverylittlemoneythesedays, isactuallyworthbuyingornot.
So I startedwithplayerunknowns, battlegroundsanddecidedtotesttheperformanceinthelobby.
InitiallywiththeframerAcceptUnlimitedinthegamesettoverylowwith 7 20 p resolution, itlookedasthoughwewereoffto a promisingstartbecauseofthedifferentmapsandlocations, assetsandpeopleonscreen, etcetera.
AswemadeourLaghiwayoutofftheplanewithyourways, causesperformanceissuesonoldercardsandtoucheddownontheground, I startedtosee a slightlylowerframerateherethanpreviously, andthegameaveragedaroundthemidthirties.
Asexpected, the 5 70 wasrunningat 99 or 100% usage, andthiswillbethecasemostofthetime.
I believe a 2.5 gigversionofthiscardalsoexists, thoughit's unlikelyyou'd seemuchof a differencepurelybecauseofthedriverssupportorrather, thelackoffsinceMarchoflastyear.
Youmayhavealsonoticed I'm runningthesetestswheretheycall I 5 84 100 asopposedtotheriseand 5 1600 I normallyuse.
It's justlike a morecolorfulversionoffalloutforwhetherthatmeanstheywillbothperformsimilartoeachother.
I don't know, but I can't imagineyou'd Seymourthan 30 F.
P s inthatgame, either.
Itseemsthatusing a G Tex 5 70 withtheshadowoftheTombRaider, unlocksomesortofsecret D.
L.
C inthewayof a newoutfitforLaraCroft, a blackPixleyshimmeryGetupthatwillhurtyoureyesifyoulookatitfortoolong, alwaysexpecttoseelongundiscoveredartifactinthisgame, Siri's.
Buttheseartifactsarejustridiculous, really.
Thelackofmoderndriverssupporthasaffectedthisgamerathernegatively, butitcouldbeworse, as I'llshowyou a littlelateron.
Theactualframeratewasn't toobadat 100 by 628 framespersecondwastheaverage A caseThat's notgood, butitdidexceed 30 insomesparselypopulatedareasandmightmeanthatyoucouldgetawaywithplayingifyoureallyhadtoactuallyNo, it's it's reallynotallthatpleasantandCSgo, um, orCPUintensivegame.
Wesaw 90 F.
P s onaverage, theGPU.
We'restillrunningat 95 to 100% mostofthetime, which, ofcourse, impactedtheseperformancefigures.
Butyou'reeasilybeabletohit 60 framespersecondplusonline, which I thinkisessentialtosomewhenitcomestofastpaced, onlinefirstpersongameplay.
A dropinresolutionshouldimprovethisoverallaverage a littlemore, but I seenoreasontodosowhenwe'reseeingprettydecentresultsalready.
Thistestwascarriedoutonthepopulardusttomap, soperformancemayveryelsewhere, but I don't thinkitshouldbetwodifferentif I'm beinghonestnow, don't adjustyoursharpnessorcallyouropticianbecauseMetroExodusreallyisthisblurry.
Togetthegameto, Ranahadtodroptheresolutionto 11 76 by 664 thelowestsupportedhere, aswellasdropthescaleto 50%.
Sothat's whythegamelookslikethisMetroexit.
It's actually a beautifulgame, evenonthelowsettings, butit's a littlehardertoappreciatewhenitlookslikethis.
Insomeinstances, I'llhavetochokethisonedowntounplayable, I think, inDoomorthedoomeddemo.
I hadtousethesameresolution, thoughthiswasfullyscaled, soitwasn't blurry, and I couldactuallyseewhat I wasdoingwiththelowsettingsandantiLessingAwfultogether, theintroductorylevelreturnedanaverageframerateof 34.
That, ifyouarepronetoseizures, istheresultofflashingimagesthatyoulookawaynowbecausethisisnot a verygoodgametoplayontheJudy X 5 70 Infact, it's likestaringat a strobelight.
14 FBswastheaverage 7 20 p.
Buteventurningthingsdownto 6 40 by 4 80 thegame's lowestsupportedReyesdoesn't helpouthere.
Tobehonest, theovercookeddoesn't reallymakemuchof a difference, either.
Insomecases, I'm sureitmakes a littledifferencetosomeresults.
I decidedtofinishupwithanoldertitlethat, despitesage, stillcausesissueswithpowerfulmodernhardware.
ThankstoPauloptimization, I am, ofcourse, talkingaboutGT A fouraroundthebenchmarktest, a 10 80 p, usingthehighandveryhighsettingswherewesawanaverageof 32 f.
P s.
Butafterturningthatresolutiondownto 900 p onturningsomeofthesettingsdowntolowandmedium, thecardhandledthegame a lotbetter, thoughitwasn't a legfreeexperienceonceagain, I thinkit's fairtosaythatwecanpinsomeoftheseissuesonthegameitself, asit's neverreallyrunallthatwellon a widerangeofhardware, includingsometopendGPuse.