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  • In a weak priority system the currently-running task will always run to completion before

  • considering what to run next.

  • This means the worst-case latency for a device always includes the worst-case service time

  • across all the other devices, i.e., the maximum time we have to wait for

  • the currently-running task to complete.

  • If there's a long-running task that usually means it will be impossible to meet tight

  • deadlines for other tasks.

  • For example, suppose disk requests have a 800 us deadline in order to guarantee the

  • best throughput from the disk subsystem.

  • Since the disk handler service time is 500 us, the maximum allowable latency between

  • a disk request and starting to execute the disk service routine is 300 us.

  • Oops!

  • The weak priority scheme can only guarantee a maximum latency of 800 us, not nearly fast

  • enough to meet the disk deadline.

  • We can't meet the disk deadline using weak priorities.

  • We need to introduce a preemptive priority system that allows lower-priority handlers

  • to be interrupted by higher-priority requests.

  • We'll refer to this as a "strong" priority system.

  • Suppose we gave the disk the highest priority, the printer second priority, and keyboard

  • the lowest priority, just like we did before.

  • Now when a disk request arrives, it will start executing immediately without having to wait

  • for the completion of the lower-priority printer or keyboard handlers.

  • The worst-case latency for the disk has dropped to 0.

  • The printer can only be preempted by the disk, so it's worst-case latency is 500 us.

  • Since it has the lowest priority, the worst-case latency for the keyboard is unchanged at 900

  • us since it might still have to wait on the disk and printer.

  • The good news: with the proper assignment of priorities, the strong priority system

  • can guarantee that disk requests will be serviced by the 800 us deadline.

  • We'll need to make a small tweak to our Beta hardware to implement a strong priority system.

  • We'll replace the single supervisor mode bit in PC[31] with, say, a three-bit field (PRI)

  • in PC[31:29] that indicates which of the eight priority levels the processor is currently

  • running at.

  • Next, we'll modify the interrupt mechanism as follows.

  • In addition to requesting an interrupt, the requesting device also specifies the 3-bit

  • priority it was assigned by the system architect.

  • We'll add a priority encoder circuit to the interrupt hardware to select the highest-priority

  • request and compare the priority of that request (PDEV) to the 3-bit PRI value in the PC.

  • The system will take the interrupt request only if PDEV > PRI, i.e., if the priority

  • of the request is *higher* than the priority the system is running at.

  • When the interrupt is taken, the old PC and PRI information is saved in XP, and the new

  • PC is determined by the type of interrupt and the new PRI field is set to PDEV.

  • So the processor will now be running at the higher priority specified by the device.

  • A strong priority system allows low-priority handlers to be interrupted by higher-priority

  • requests, so the worst-case latency seen at high priorities

  • is unaffected by the service times of lower-priority handlers.

  • Using strong priorities allows us to assign a high priority to devices with tight deadlines

  • and thus guarantee their deadlines are met.

  • Now let's consider the impact of recurring interrupts, i.e., multiple interrupt requests

  • from each device.

  • We've added a "maximum frequency" column to our table, which gives the maximum rate at

  • which requests will be generated by each device.

  • The execution diagram for a strong priority system is shown below the table.

  • Here we see there are multiple requests from each device, in this case shown at their maximum

  • possible rate of request.

  • Each tick on the timeline represent 100 us of real time.

  • Printer requests occur every 1 ms (10 ticks), disk requests every 2 ms (20 ticks), and keyboard

  • requests every 10 ms (100 ticks).

  • In the diagram you can see that the high-priority disk requests are serviced as soon as they're

  • received.

  • And that medium-priority printer requests preempt lower-priority execution of the keyboard

  • handler.

  • Printer requests would be preempted by disk requests, but given their request patterns,

  • there's never a printer request in progress when a disk request arrives, so we don't see

  • that happening here.

  • The maximum latency before a keyboard requests starts is indeed 900 us.

  • But that doesn't tell the whole story!

  • As you can see, the poor keyboard handler is continually preempted by higher-priority

  • disk and printer requests and so the keyboard handler doesn't complete until 3 ms after

  • its request was received!

  • This illustrates why real-time constraints are best expressed in terms of deadlines and

  • not latencies.

  • If the keyboard deadline had been less that 3 ms, even the strong priority system would

  • have failed to meet the hard real-time constraints.

  • The reason would be that there simply aren't enough CPU cycles to meet the recurring demands

  • of the devices in the face of tight deadlines.

  • Speaking of having enough CPU cycles, there are several calculations we need to do when

  • thinking about recurring interrupts.

  • The first is to consider how much load each periodic request places on the system.

  • There's one keyboard request every 10 ms and servicing each request takes 800 us, which

  • consumes 800us/10ms = 8% of the CPU.

  • A similar calculation shows that servicing the disk takes 25% of the CPU and servicing

  • the printer takes 40% of the CPU.

  • Collectively servicing all the devices takes 73% of the CPU cycles, leaving 27% for running

  • user-mode programs.

  • Obviously we'd be in trouble if takes more than 100% of the available cycles to service

  • the devices.

  • Another way to get in trouble is to not have enough CPU cycles to meet each of the deadlines.

  • We need 500/800 = 67.5% of the cycles to service the disk in the time between the disk request

  • and disk deadline.

  • If we assume we want to finish serving one printer request before receiving the next,

  • the effective printer deadline is 1000 us.

  • In 1000 us we need to be able to service one higher-priority disk request (500 us) and,

  • obviously, the printer request (400 us).

  • So we'll need to use 900 us of the CPU in that 1000 us interval.

  • Whew, just barely made it!

  • Suppose we tried setting the keyboard deadline to 2000 us.

  • In that time interval we'd also need to service 1 disk request and 2 printer requests.

  • So the total service time needed is 500 + 2*400 + 800 = 2100 us.

  • Oops, that exceeds the 2000 us window we were given, so we can't meet the 2000 us deadline

  • with the available CPU resources.

  • But if the keyboard deadline is 3000 us, let's see what happens.

  • In a 3000 us interval we need to service 2 disk requests, 3 printer requests, and, of

  • course, 1 keyboard request, for a total service time of 2*500 + 3*400 + 800 = 3000 us.

  • Whew!

  • Just made it!

In a weak priority system the currently-running task will always run to completion before

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18.2.6 強い優先順位 (18.2.6 Strong Priorities)

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    林宜悉 に公開 2021 年 01 月 14 日
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