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  • (ding)

  • - Hello, and welcome to a Coding Challenge,

  • Quick, Draw edition.

  • Now, I have been talking about doing this

  • for a very long time, and I'm excited

  • to finally try this on my channel.

  • One of my favorite data sets that is out there

  • in the world is the quick draw dataset.

  • Now, here's the reason, one of the reasons

  • why I'm interested in this is not just this dataset

  • of 50 million drawings, which is interesting

  • and fun to play with on its own,

  • but there is something called Sketch RNN,

  • which was developed by a set of researchers

  • at Google, Google Brain,

  • and you can see some of them here who wrote this paper,

  • and explained how Sketch RNN is a neural network,

  • a recurrent neural network that learned about how

  • to draw various things from the quick draw dataset

  • and then can try and imagine and create new drawings

  • based on how it learned and can even interact

  • and draw with you.

  • So many possibilities.

  • So, this is where I'm going with this.

  • I am going to make...

  • Sketch RNN has recently been added to the ML5 library,

  • (ding)

  • and I'm going to show you an example,

  • and I'm going to build that with Sketch RNN ML5,

  • but I feel like before we start making

  • the artificially intelligent system that generates

  • the drawings, let's look at the actual data itself

  • that it was trained on.

  • So first, where did that data come from?

  • So, and apologies if I get anything wrong,

  • please let me know in the comments,

  • 'cause this is not my project, I am just inspired

  • and enthused by it, so the quick draw project

  • is a project, the AI experiment,

  • made by friends from Google,

  • and it is a game that you can play

  • where you say draw a pencil in under 20 seconds,

  • okay here we go, (vocalizing),

  • - [Robot] I see marker or lipstick.

  • - No. - Or crayon.

  • - No, no that's really like a pencil.

  • If I put an eraser here. - I see rocket.

  • - No, rocket, I'm the worst.

  • Aah.

  • - [Robot] I'm not sure what that is.

  • - Yeah, I don't know what that is either.

  • (ticking)

  • Time is runnin' out.

  • - [Robot] Sorry, I couldn't guess it.

  • - All right, let's try a basketball.

  • - [Robot] I see nose or moon or blueberry

  • or baseball or bracelet.

  • (laughs)

  • - [Robot] Oh, I know, it's basketball

  • (ding)

  • - All right, I win, okay, so you get the idea.

  • I could be stuck here for quite a while.

  • Now, what you might not, when you are playing this game,

  • your doodles are being collected,

  • and over 15 millions of players have contributed

  • millions of drawings playing Quick, Draw,

  • oh and I've used this before, right,

  • I made a example with a neural network

  • that tried to recognize your drawings.

  • This has been done on my channel before,

  • but what I haven't actually looked at,

  • what I looked at before was I looked

  • at all the drawings as pixels.

  • What's actually, what's interesting about the data,

  • is that the data which you find here,

  • information about it on GitHub, is not pixels,

  • it's actually the pixel paths of the people making

  • the drawings with timing information.

  • So you could load that data and replay any drawing back,

  • and each data, each drawing, has the word

  • that was associated with it,

  • the country where the person is from who drew,

  • at least the IP address presumably,

  • and then whether it was recognized

  • and then the actual drawing itself.

  • So, what I want to do, and you can see here that the format

  • of the data is a whole of XY positions,

  • XY, XY, XY, with timing, what time was I at the first point,

  • the second point, the third point.

  • Then, I might have lifted up my pen, moved and started doing

  • another one, so it's a bunch of strokes.

  • So this is, it's a little tricky 'cause I can't use

  • the word stroke as a variable name in P5,

  • 'cause stroke is a function that actually sets

  • the pen color, but the idea is that if I do this,

  • it's sampling a bunch of my points,

  • as I drew along that path,

  • each one of these is an XY point associated

  • with a given time, and then there is an array

  • with all of the Xs, all of the corresponding Ys

  • and the corresponding times.

  • Now, what I'm actually going to use in this video

  • is if there are a bunch of different versions of the data,

  • I'm going to use a simplified version of it

  • because these are huge data files,

  • but I encourage you as an exercise to try to do

  • what I'm going to do but with the non simplified version,

  • maybe with the timing aspect of it,

  • but the simplified drawing files are

  • the same exact thing, the same exact thing,

  • but no timing information,

  • and also they have been sub sampled,

  • meaning in theory, as the person is drawing,

  • as the user is drawing, a lot of points are being captured,

  • but maybe you don't need that level of detail,

  • and that's often referred to as pixel factor

  • or scale factor, I believe, or epsilon value, I guess.

  • You can say simplify all strokes using

  • the Ramer-Douglas-Peucker algorithm,

  • I don't know if I pronounced that correctly.

  • With epsilon value of two.

  • So, these are available as something called ndjson.

  • Now, if you've watched my videos before,

  • you're probably familiar with json,

  • JavaScript object notation, that is a format

  • where you can store data

  • that's in JavaScript object notation.

  • I have some videos about what is json.

  • Ndjson is a funny thing, ha ha, so hilarious,

  • it's the most, the funniest version of json, no,

  • and it is actually a set of multiple json elements,

  • each on a different line in a file,

  • so it makes sense to do it that each drawing's

  • its own sort of json object on a different line in a file.

  • So, let's go grab one of these files,

  • so getting the data, we can actually go

  • to the public data sets.

  • Oops, no, I'm sorry, I just want to go to the list

  • the files in the cloud console, which is right here.

  • I'm going to say I agree, and I don't want an email updates,

  • but I accept, okay.

  • Accept!

  • So I'm going to go to full.

  • I realize you can't see anything here,

  • so let's try to make this bigger.

  • Let me dismiss this right now, and come on.

  • I guess I'll make this smaller, and I'll just zoom in.

  • So these are the different formats,

  • they're actually all the data in binary,

  • there's this numpy.bitmap, which is useful for other kinds

  • of machine learning, different things you might want to try.

  • The raw data, but let's look at the simplified data,

  • and let's pick, oh, I don't know,

  • which model should I pick?

  • There's so many, banana, bandage, baseball, basketball,

  • bat, beach, bear, beard, I guess I should do beard.

  • Right?

  • That's kind of lame though.

  • Birthday cake, is there a unicorn?

  • Maybe there's a unicorn.

  • No, was there a rainbow?

  • Yes, there's a rainbow, (ding), all right,

  • so we'll use the rainbow.

  • So I am going to, oops, download this file.

  • So here's the thing.

  • This is a very large file.

  • I had a reason why I was doing this challenge also.

  • This is a 43 megabyte file.

  • Now I could just use some bode in my client side JavaScript

  • to load that file and put it on the web,

  • and at some point, I might show you some techniques

  • for doing that, stay tuned in the future,

  • but I think this is a good case where my video series,

  • sort of module for my programming from A to Z class,

  • or the program with text class, building an API

  • with Node and Express, this is a case where I've got this,

  • what if I wanted to have every drawing,

  • some of the just millions of them.

  • I don't want to load hundreds of megabytes

  • and gigabytes of files in my client side JavaScript.

  • I could write a little Node program whose sole purpose

  • is to hold on to all that data,

  • and my client side JavaScript could just request it.

  • So this could be because what I want to do is create an API

  • out in the world for people to get drawing information,

  • but this isn't data that I own in a way

  • that I would necessarily do that.

  • We'd have to look at the licensing

  • to see if that's even something reasonable to do.

  • Where is that eraser?

  • But, what I can do,

  • is on my computer here, right, the idea here is oh,

  • I'm going to make a server, and the server is going to hold all

  • of the drawings, and then my P5 sketch can just say,

  • hey, can make a request, like a get request,

  • please, could I have a rainbow?

  • And then the server's going to send back just a single drawing.

  • It's not going to send back hundreds of megabytes of data,

  • it's storing all the data, but it's going to send back

  • just one piece.

  • The interesting thing is this server

  • can easily just also run on the laptop.

  • And I could connect to it, so there's a variety of ways

  • you could deploy this and use this,

  • but I'm going to do it all from this laptop.

  • All right, so, to run a server with Node and Express,

  • you could go back and watch some of these videos

  • where I step through this in more detail,

  • I'm just going to start it in the directory in my console,

  • then I'm going to say npm init,

  • and I'm going to call this codingtrain_quickdraw_example,

  • and it's version 0.0.1, it is an example that I am making

  • on the Coding Train, and you know, whatever,

  • I'm going to skip through a lot of this stuff.

  • Yes.

  • Okay, so now, if I go to my code,

  • you can actually see I have this package.json file.

  • The package.json file has all that information

  • that I just entered.

  • This is the configuration file for my project.

  • Notice this, we're central manager of this project now.

  • So, I need a couple Node packages

  • to be able to make this work.

  • I need to use express, express is what I'm going to use

  • to handle that get request, this http get request.

  • So I'm going to say npm install express,

  • and then I also need something to load that ndjson file.

  • So ndjson Node, let's just,

  • I've actually used this before, but let's look.

  • So this is a Node package for loading an ndjson file,

  • so I'm going to say npm install ndjson.

  • Great, there we go, and now,

  • I meant to show you what does that ndj,

  • oh I got to grab that file now,

  • so I also need, I'm just going to change,

  • rename this to rainbow.ndjson, I'm going to drag it here

  • into my project, so now this is a huge file,

  • and so you can see that Visual Studio Code

  • is freaking out, it's like I don't want to deal

  • with this file because it's too big,

  • but you can see that what this is

  • is every single drawing on one line,

  • so it's like this is my database, essentially,

  • database of rainbow drawings.

  • I have a database of rainbow drawings, what could be better?

  • Okay, so what was I doing?

  • Back to the code in the server.

  • Where, oh, I don't have a server yet, I'm going to add one,

  • I'm going to call it server.js, I could call it app.js

  • or index.js, and here, I'm going to go back to this,

  • and basically I just want to do exactly this.

  • So the first thing, I want to use this,

  • I need the file system module,

  • so I'm going to say const fs = require file system.

  • File system is a module that comes with Node,

  • I don't have to install it, but I also want the ndjson

  • module, which, it doesn't come with Node,

  • but I've added it.

  • And,

  • here we go, and we can see, by the way,

  • that when install those, they are now dependencies

  • in the package.json file.

  • And now,

  • (vocalizing)

  • ah, there we go, now this is, so what is this doing?

  • This is streaming it, so this is really useful.

  • It's a huge file.

  • Rainbow.ndjson, I certainly could load it just using,

  • loading the file into a big string,

  • chopping it up and parsing it,

  • but when you have a big file, like an ndjson file,

  • you want to read it as a stream,

  • essentially one line at a time 'cause it could be

  • a gigabyte file.

  • I'm not going to, in this case, I'm just going to say,

  • I'm going to make a empty array, and every single object,

  • I'm just going to

  • push into that array, but let's console log them

  • just to see that this is working.

  • So this is the stream.

  • As it reads line by line by line,

  • the ndjson file, it's going to console log that object,

  • okay, so let's go here, and I'm going to say node server.js,

  • and there you can, you can see this is it,

  • this is every single drawing, it's going to take quite a while

  • 'cause there's thousands and thousands and thousands

  • of them, but you can see, this is the word,

  • this was the country code, this is whether

  • it was recognized, it has an ID, and then drawing

  • is in these arrays, which aren't console logging,

  • but I can get access to them, wonderful.

  • So I now have

  • an array that has every single

  • drawing in it, now how do I get access to that?

  • I need to be able to make a get request to the server.

  • So let's see how we would do that.

  • So I need to make an express servery thing,

  • let's just look up express Node, and go to

  • the kind of like quick getting started, hello world,

  • the hello world express example is all we need, basically.

  • I'm going to grab all of this,

  • and I'm going to put it into my code.

  • So what's going on?

  • Number one is I need to require the express library,

  • I need to create an app,

  • which is calling the express function.

  • I'm adding the semicolons, gosh darn it,

  • I need semicolons to live, I can't, I can't do without them.

  • I need to pick a port, so port, this is somewhat arbitrary,

  • but I'm going to use the port 3000,

  • and then I'm going to setup a route, so the idea,

  • and I prefer to be a little more long winded about this,

  • this is using the arrows syntax,

  • which is a kind of ES6 JavaScript syntax.

  • And I'm just going to,

  • I just have to do things the way that I do them.

  • So there's two functions that I care about with my app,

  • one is that I needed to listen on the port,

  • so this, I'm setting up the, creating a server,

  • and that server is listening,

  • 'cause ultimately, I got to get to that P5 sketch,

  • it's going to make the drawing,

  • I haven't even gotten there yet.

  • Now, I then want to setup a route,

  • and then when the user makes a request to that route,

  • send something back.

  • So in this hello world example, if I run the server,

  • and go to local host 3000,

  • it says hello world, but that's not what I want.

  • I don't care about sending hello world.

  • What I want to do is let me make a route called rainbow.

  • Then what I'm going to do is I'm going to say

  • let a random number = math.floor, math.random,

  • times drawings.length, so however many drawings

  • have been loaded when someone goes to this route,

  • pick a random one, and then I'm going to say,

  • and this could be a const, I guess,

  • and I'm going to say response, send drawings index r,

  • and I suppose I should call this index,

  • so now,

  • whoops, index, let's rerun the server,

  • and there is a tool called nodemon, which well reset

  • the server for you, I'm going to do this manually,

  • and then I'm going to go here.

  • Cannot get slash because there is no route anymore at slash,

  • but if I go to slash rainbow, there we go.

  • There is the drawing.

  • All right, I just installed a Chrome extension to format

  • the json so I could see it, so here's a random drawing,

  • and this is all the information.

  • Now, all I need to do is have P5 request json

  • from this route and then render the drawing.

  • So now the questions is where do I run my P5 sketch,

  • and there are a variety of ways.

  • In theory, this is an API that anyone could make

  • a request to, whether or not I'm opening it up

  • for other people to request to it or not,

  • is a complicated question, but one way that I could use it

  • is just have this particular server host a P5 sketch

  • in the first place, so the way to do that,

  • if I go back to my files, and I go to desktop, quick, draw,

  • this is where all the files are, I'm actually going,

  • I have a P5, the HTML file and a sketch.js file in here,

  • but I'm going to make another directory called public,

  • so these would be the, where I want files that are hosted

  • by the server to live public,

  • and then I'm going to say something in my code,

  • app., I don't remember, static file hosting express.

  • Serving static files in express, it's just this,

  • so basically, what I want to do is serve up

  • the HTML and the JavaScript files as well.

  • So I'm going to do that here, I'm going to add this.

  • So now, look at this, now, and let's go to the P5 code,

  • and let's say background zero.

  • So I, all this P5 code does is create a 100 by 100 canvas

  • with a background of zero, so now, guess what?

  • If I go to local host 300/rainbow,

  • I get a drawing 'cause I'm handling that rainbow route

  • with a, by sending back a drawing, but I if I go

  • to just slash, oh I didn't restart the server, did I?

  • Restart the server, go to slash, there's the P5 sketch.

  • So now, my P5 sketch can finally ask for the server

  • for the drawing, okay.

  • I'm going to go over here, and I'm going to say,

  • first of all, one thing is, by the way,

  • that simplified dataset, all of the simplified version

  • of the quick, draw dataset, all of the drawings

  • were simplified or scaled to 255 by 255 pixels,

  • so that makes things easier to work with.

  • I'm going to call the function load json, and guess what?

  • I'm just going to say load json rainbow gotRainbow, all right,

  • and then I'm going to write a function gotRainbow

  • that gets some data, and I'm going to say console log data,

  • so this is the idea, now, if you've seen load json before,

  • maybe before I've used it for load this actual json file,

  • or maybe I said load json from an API like Wordnik.

  • Now, I'm going to the slash rainbow route,

  • which is local to this particular server, and guess what?

  • I don't actually even need to restart the server

  • 'cause this will be loaded dynamically.

  • So let's go here.

  • And we can see, there it is.

  • This is the rainbow drawing right here.

  • I'm going to give myself some more room,

  • and here's the drawing itself.

  • So all I need to do now is write an algorithm to go through

  • and draw this drawing.

  • All right, we're ready.

  • So let me make the background 200,

  • let me say the drawing

  • is

  • in

  • data.drawing,

  • is that right?

  • Console log drawing, let's look at that.

  • Yeah, so this is the actual drawing.

  • It's just two arrays 'cause it was just two strokes.

  • Now I am going to say for

  • let i = 0,

  • i is less than drawing dot,

  • oh, let me figure this out, this is an array,

  • oh right, oh weird.

  • Sorry I'm lost, oh right, okay, so, ah, the drawing,

  • this was only one stroke,

  • that's why this was confusing here.

  • Some of these rainbows, there we go,

  • this is what I want to look at.

  • I have three different strokes.

  • So first I need to look at all the strokes, sorry.

  • So I want to say let, and I'm going to call it a path.

  • So for let path of drawing, this is each and every path,

  • path zero, path one, path two, then each path

  • has a bunch of points, path zero, it has 15,

  • path one has 10, path two has six.

  • I'm going to say for let i = 0,

  • i is less than path,

  • path index 0.length 'cause this,

  • and then, the x is

  • path index 0 ,index 1,

  • wait no, index i, sorry, this is confusing,

  • and the y is path index 1, index i, right,

  • so this is what I'm doing.

  • I am looping through

  • zero, one, two, that's the outer loop,

  • each path, each path is two arrays.

  • Path zero is all the Xs, path 1 is all the Ys.

  • I need to look at all the Xs and all the Ys,

  • and then set a vertex X, Y, so I can say begin shape,

  • end shape,

  • I can say no fill, stroke 0,

  • whoops,

  • stroke 0, and maybe I'll say stroke

  • weight 3, just to make the lines a little bit thicker,

  • and let's see what I see.

  • There we go.

  • Rainbows, rainbows galore, these are everybody's rainbows.

  • Each time I hit refresh.

  • You know one thing I could do now is when it finishes,

  • I could just say load json again.

  • Ooh, maybe I would want to

  • redraw the background every time, that might make sense.

  • And here we go, this is a random drawing over

  • and over and over again, so, I could start to do things

  • like request a specific drawing from a certain country,

  • I could download different, I mean, you know,

  • different models, let's just, let me pause for a second

  • and grab another model.

  • Okay, so I downloaded one more set of drawings,

  • the cat files.

  • So I'm going to, the cat drawings, so I'm going to copy that

  • into here, and we can see now I have cat ndjson.

  • If I go back to my server, I could do,

  • I'm going to say, I'm going to call this rainbows,

  • and I'm going to do a different one for cat.

  • And I'm also going to do cats,

  • cats push object, and then I'm going to make another

  • route for,

  • for cats.

  • So now,

  • if I rerun the server,

  • and I go back to my actual sketch,

  • and I switch to going to the cat route,

  • now where was that?

  • Here I am, I'm going to hit enter, ooh, I got some issue.

  • Cat, internal server error, so what's going on here?

  • Drawings is not defined, so I made a mistake in my server.

  • Oh, this is,

  • over here is rainbows.length, and this is cats.length,

  • and I would have seen that error here

  • if I was paying closer attention.

  • There, now I've got cats, and now, ah, let's look at

  • a lot of cats.

  • Ooh.

  • Ooh, it's still giving me rainbows.

  • Did I not hit save?

  • Load json cat,

  • oh, load json cat, whatever, I'm not being too thoughtful

  • about this, give me the cats, I want to see the meow meow.

  • What's going on?

  • Aah.

  • (buzz)

  • this is what I get for trying to code so quickly.

  • This is supposed to say cat.json,

  • cat.ndjson, now here we go.

  • Oh wait, I have to restart the server.

  • And, here we go.

  • Finally, cats, there's a lot of different cat drawings.

  • I really should slow this down,

  • let me just slow this down a little bit.

  • Here's what I want to do actually.

  • Oh, this video should really be over, but why not?

  • You've already watched this much, you could watch

  • a little bit more, right?

  • I really want to draw the drawing in sequence.

  • Now, I'm not, I don't have the timing information,

  • and that would be useful to have,

  • but let's make it actually animate.

  • So I'm going to add a draw function.

  • I'm not going to add a page transition event,

  • and so when I've got a cat, and I'll just change this.

  • What I'm actually going to do

  • is just set

  • current,

  • I'm going to just set cat equal to data,

  • so I'm going to take out all of this,

  • cat equal to data.drawing.

  • So I'm going to comment this out.

  • Let's think about this, and then I'm going to say

  • let x, y, and I'm going to have,

  • I'm going to say if cat, then I now need to keep track

  • of where I am.

  • Let stroke index

  • = 0,

  • let pen index = 0.

  • So I need to keep track of two indices, right?

  • Because I'm going to walk through one at a time,

  • each vector of the first stroke, and that stroke's going to go

  • from zero to one and go through each of the other ones,

  • so if there's a cat, the first thing I need to do is say,

  • so if, I'm going to say x =, and what was this stuff?

  • It is path,

  • oh, drawing, so cat index,

  • stroke index,

  • index,

  • pen index,

  • index 0.

  • Boy, this is really awkward about how it's using just arrays

  • for everything, but in the first stroke,

  • in the first, pen is not the right term,

  • I don't know what to call it, vertex, but whatever,

  • I could actually just call this index maybe.

  • The stroke index and index, then 0 is for x,

  • and then

  • one is for y, and let me just, just to see that this works,

  • let me say point,

  • let me say point x, y, and these don't need to be global.

  • So let's see what this does.

  • So first of all, let's just run this.

  • Oh boy, I freaked it out, it won't ever stop.

  • I think, by the way, I killed this,

  • I need to build in a little more of a delay

  • with these API calls.

  • So cat is not defined, sketch.js line 12.

  • If cat, that needs to be a global variable.

  • So, and let me just say here,

  • console log x,y, let's see, did I get x, y?

  • Yes, so I've got that first point over and over again,

  • and presumably, 52, 48, I don't know why I don't see,

  • I guess I need to say stroke 0,

  • stroke

  • weight

  • 3.

  • There we go, so there it is, that's the first point,

  • so now what I need to do is say

  • index ++, if index is greater than or equal

  • to cat stroke index

  • dot length,

  • then stroke index

  • ++

  • and index = 0.

  • So this is me marching through them one at a time.

  • So, ooh, and I don't have the Y.

  • Right, you can see that something's wrong here.

  • (ding) Okay, something is terribly wrong here,

  • and actually, I have not been carefully looking

  • at how those arrays are organized, it's very confusing

  • to store all these data as arrays, but there are 11 strokes,

  • and this stroke has 23 points, this stroke has nine points,

  • but notice that the, I have the order wrong, right?

  • This is an array of an array of arrays,

  • and so basically, the stroke, the zero element

  • of the stroke is all the different x values,

  • and this one element of the stroke

  • is all the different y values.

  • I had those out of order, and then here,

  • the number of points is not the number of strokes,

  • but rather, the number of Xs.

  • So now, if I redo this,

  • you can see the outline of a cat there.

  • You can start to see the outline of a cat here.

  • Of course it gets stuck at the end, it's giving me an error,

  • so first let me fix that error.

  • So the error that I need to check is if stroke index

  • equals

  • cat.length,

  • then I'm done, then I'm going to say cat = null.

  • I'm going to say no more to the cat, and there we go.

  • So this is the drawing of the cat.

  • Now, of course, I'm just drawing all the points,

  • I need to connect the previous points to the other points,

  • so I'm going to add a previous x, previous y,

  • and then I'm going to say here down here, previous x = x,

  • previous y = y, and then here, I'm going to say a line

  • between previous x, previous y and x and y.

  • Now, it should do nothing when those values are null,

  • so now we see there, ooh, oh wait a sec,

  • no, no, no, no, no, no, ah, when I get to the next stroke,

  • then I need to say previous x = undefined again,

  • and previous y = un, 'cause I don't want to draw,

  • I don't want to connect the strokes.

  • So that's a little bit of an awkward way of doing it.

  • It's still doing that, isn't it?

  • So, and then I want to say if previous x,

  • maybe if I do this,

  • does not equal undefined, then draw the line,

  • let's see if this works, whoops, sketch line 19,

  • I always have this extra equals there.

  • Oh, weird.

  • It's still connecting everything, a lovely little cat there.

  • What am I missing?

  • Right, I don't want to draw the line.

  • Uh, these are undefined at the beginning,

  • oh it gets set to here, so I need an else here.

  • Else,

  • don't set it if it's at the end, okay.

  • There we go, finally, we are drawing cats.

  • Now, all I have to do is then when I reset there,

  • I can just ask for a new one.

  • So let's ask for a new cat,

  • and whenever I've got a cat, let's draw a white background,

  • let's make,

  • a little bit gray, we'll set it gray at the beginning,

  • there we go, now, here we go, we're now going to

  • draw lots of cats, it should finish one.

  • Ooh, didn't get another one, sketch on line 13.

  • Uh...

  • Cat is

  • undefined,

  • and then, there should be no more cat until I've got a cat.

  • Try that again.

  • There we go, I don't know what I did wrong.

  • Ooh.

  • (ding)

  • Thank you to BIMSoMe and Louise, both in the chat,

  • who just pointed out that my technique here is correct,

  • but the issue is that I need to reset everything

  • back to zero, so here, I need to set stroke index

  • back to zero, and I think index will already be zero,

  • yeah index is already zero, so yes, the stroke index needs

  • to go back to the beginning, and now I think we're ready

  • to enjoy a whole bunch of cats.

  • (upbeat music)

  • Cat drawings.

  • All right, thanks for watching this Coding Challenge

  • with the Google Quick, Draw dataset.

  • Stay tuned for a future video where I show how to,

  • what do I do?

  • This is where I show how to create new drawings

  • with the Sketch RNN model, the machine learning model

  • that was trained on these drawings,

  • and if this was one of your drawings, (blows kiss)

  • thank you for making this beautiful cat,

  • and I'll see you in a future Coding Challenge.

  • Good bye (ding).

  • (upbeat music)

(ding)

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コーディングチャレンジ#122。早く描け! (Coding Challenge #122: Quick, Draw!)

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    林宜悉 に公開 2021 年 01 月 14 日
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