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However, thepoorqualityinGoldenAxethreecausedthefranchisetogodarkfor a decadeand 1/2 anditwouldn't returnuntil 2008.
Unfortunately, beStriderjustmadethingsworse.
Thegametriedturningthefranchiseinto a grittyhackingslasher, butalsomadethecombatmindnumbingwhilesufferingfrom a hostoftechnicalissues.
Ofcourse, allgoodthingscometoanend, and E a didsointheworstwaypossiblebyturningdungeonkeeperintow, a mobilegamefinallyreturnedkeeperwithanaggressivemonetizationscheme.
Thenotorious 2014 atpracticallydemandedplayerstoforkovermoneybyplacinglengthycooldowntimerswanttoextendyourwallbyonesquare, wait a dayorpayup?
ThenTendoseemstohaveleftthestarFox i p Backinthenineties, whilethethree D s remakeofStarFox 64 was a pleasantblastfromthepast, Commandonthe D s leftsomuchtobedesired, Wewouldn't get a newinstallmentuntil 2016.
Tobereforgedwastobe a marvellousvisitbacktoanrt s classic, butquicklyendedupbeingoneoftheworstgamesof 2020 priortolaunch, Blizzardhadhypedupthegamebypromisingnewcutscenes, upgradedvisualsandremodeledcharacterdesigns.
Whatfansactuallygotwasanoverpricedtextureupgradein a sleazypolicyforcedontothemoderncommunity, readytowork.
TheHDRemasterwaslackluster, andtreadwas a biggerflopthanride, butthewholeskateparkwouldbedemolishedafterthecataclysmicProSkaterfiveinanattempttomilkthe I peebeforetheirlicenseexpired, ActivisionhadRoboMotorushedthrough a wholeyearofdevelopment, resultingin a gameriddledwithbugsandvoidofanypersonality.