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  • morning, ladies.

  • My name is except the guy and welcome to 1/2 life, Alex.

  • It's finally here.

  • It wasn't even that long ago that we were just getting announced a new half life game on.

  • Then everyone was freaking out about it.

  • And then we figured out it was in V R.

  • And everyone's freaking out.

  • Even Maur.

  • I am so excited to play this game.

  • By all intents and purposes, this is technically half life.

  • Three.

  • In a lot of ways, we haven't had 1/2 life game in so so long on This is a fully fledged valve made half life game set between half life one and half life two.

  • Now full disclosure.

  • I've never played half life one.

  • I prayed all of half Life two and the two episodes, but I haven't played half life one.

  • So some of this stuff might go over my head a little bit.

  • Maybe I should play the Black Mesa game that just came out.

  • But I'm playing this on the valve index.

  • As you can see my lovely little hands on my lovely little fingers moving all over the place, I think enough talking Shut up Sean and play the fucking game at difficulty.

  • Normal movements.

  • I want to move continuously based on your head orientation.

  • Tell aboard the destination of the fast linear movement.

  • Ah, head movement, I guess.

  • I think we'll figure it out as we go along.

  • Difficulty normal.

  • Why not?

  • Um, hopefully this is enjoyable.

  • Tow watch.

  • It's it's rare that we get a full fledged, really high budget Triple A V R game.

  • Most of the V R games we get are just kind of experiences and demos and kind of wave shooters and things like that.

  • There's a fully fledged single player half life experience based in V r Row.

  • Where am I?

  • It is five years before the collapse of the Citadel on the death of Eli Vance.

  • Okay, subject Alex Vance, age 19 Female affiliation.

  • Human Resistance Current assignment, Reconnaissance Home on This is fun Even just the menu Backgrounds alone already were like Holy shit.

  • I've never seen environments looks so good in V r before.

  • Oh my God!

  • Holy fuck!

  • This is insane!

  • Oh, my God!

  • Even immediately.

  • Best looking vey our game I've ever seen.

  • This is not caught.

  • It's so big, so big.

  • There's always waas all right.

  • What are you doing?

  • Just straight into the game.

  • I like it tonight.

  • Oh, my God.

  • Everything's interactive.

  • All I mean, anything tonight.

  • Can I take this with me?

  • No.

  • Look at my hands.

  • They're tell me to pick up the can.

  • Now combine assholes there.

  • I gotta I gotta freshen up before I go anywhere.

  • Who's this desiccated system inspire tonight?

  • Can I eat it?

  • No.

  • Um all right.

  • Oh, my God.

  • That's so cool.

  • That actually feels like I'm there.

  • Where am I going?

  • All right.

  • I've got an incoming call.

  • Alan.

  • Looking up.

  • I don't.

  • It's good, Dad.

  • Metro cop movement is normal.

  • Same for the combine patrols.

  • How's it going in the stockyard?

  • One combine.

  • Any reaction from a shipment of more?

  • They're never gonna miss it yourself that someone construction greedy guys were not made a time here.

  • Oh, also, I spotted the combine moving supplies into the quarantine zone.

  • That place has been deserted for years.

  • That is Ah, Well, well, we'll look into it when we get back.

  • Back out to sea.

  • We'll be there soon.

  • It looks like What is it, Russell?

  • Would you found God damn it, you guys Whoa!

  • Okay.

  • What I love about the valve index is well, I'm gonna go sh a little bit here for a second.

  • Is that the floating headphones?

  • So they're not, like, stuck to my ears?

  • I've talked about this before, but they have such strong sound and the sense of space around you.

  • It really I'd select the three D environment.

  • It really feels like surround sound.

  • It's unbelievable.

  • Can I write on my l is for lovers who love one another a is for ass off, which I'd like to eat you is for your the only want me Jeez, we're the only game Raysy pages for happy I always feel it All right.

  • Oh, baby, this is so cool.

  • God, this engine is impeccable.

  • The sort of cascade oy present holes to talk on gay men you need Okay what I like about the conversation I just had a CZ Well, is that the the subtitle for floating?

  • And when I moved, they kind of stuck because that's what that's a problem in spectating v r as well is that it's kind of hard to read the subtitles if you're not in here, but the way the light Cascades and gradually filters out.

  • This is the speculum, maps and everything.

  • The shine on the floor There's, Ah, high quality game engine.

  • Oh, baby.

  • Yes!

  • Jesus.

  • Holy fuck.

  • Oh, my God.

  • That's notes.

  • Oh, my God.

  • They were my favorite thing in half life two when?

  • Okay, if you've never paid half Life two, there's gonna be a lot of spoilers and stuff for that.

  • But remember that mission where you're in, like, the boogie and have to fly around and you've to kill a bunch of those things?

  • If they were those things, it's been a long time since I played it, but they're like walking around the environment.

  • It kind of reminded me of War of the worlds.

  • So to see them in person to scale is fucking wild.

  • To be able to see how massive this shit actually is is scary.

  • I can't wait to see some head crabs.

  • Can we get fucked on?

  • Look at these environments.

  • Hello?

  • Oh, you're cute.

  • Who are you?

  • He wasn't coffee.

  • Oh, not coffee here.

  • Oh, my God, actually is food.

  • Ah, yes.

  • I'm so glad that valve made a proper V R game.

  • The level of interactivity.

  • What What are these?

  • Mom's sex tape?

  • No, no, no, Don't touch that.

  • Give me this.

  • Okay.

  • These link stuff for dog, huh?

  • Like the start of what dog would have looked like.

  • Oh, she is bee boo boo boo.

  • I make my own whole movie.

  • You like it?

  • Wait, We got a You gotta watch over here.

  • What the hell is even going on over here?

  • What are you pointing at?

  • Something's gonna happen there.

  • Okay.

  • Keep an eye on that.

  • You keep an eye on this.

  • Okay, Little Stevie.

  • All right.

  • Good job here.

  • I thought it would write on it.

  • You can have this.

  • Ah, dammit.

  • Stevie is your name Steed?

  • I wrote it.

  • I promised Stevie got magnetic hands.

  • If you like Spiderman.

  • No, that's not that.

  • Okay, moving on.

  • Hello?

  • Pizza delivery for I C Wiener.

  • Wow.

  • Dude, this looks like a fucking real life.

  • Don't, please.

  • What's happening?

  • I don't like that.

  • Whoa!

  • Hi.

  • Sorry.

  • I'm gushing over environments for a second.

  • Can you Can you wait?

  • It's been a long time since we had 1/2 life game, but it's it's never been a time when we hide V r game that looks this good.

  • You're stupid.

  • Hi.

  • Yep.

  • They got the reactor.

  • Easy peasy.

  • What's happening?

  • Whoa!

  • Oh, my God!

  • I am absolutely in love with this.

  • This is the coolest I'm getting.

  • I'm late.

  • I want a fucking crying, man.

  • I've been such a huge advocate for v r for so long.

  • I've been so many V R videos on this channel, and I've always said that we need this.

  • We just need one really, really good v r game to really push the medium on, get more people involved in it, Involve of all people to take up that and really push forward.

  • That makes this gamers hard, happy.

  • I hope that this is the start of some really fucking insane v r games.

  • Have you heard Gabe?

  • Who have you heard?

  • Gabe Newell Talk about stuff recently.

  • He did an interview where he talked about the Matrix and he said that we're closer to the Matrix than ever before on that hooking basically computers into our brains and merging with the game is like something is like nine years off.

  • I got even the reflections.

  • You don't get this envy our games, you get it in regular games on so much detail everywhere because we are the hard thing to do when you play a regular game, it's easier to get away with, like, lesser details in far off distances or close up because you're not that close to it.

  • As a player, you're like the cameras based fire away from the ground a lot of times, but to actually be in V R and B this close to textures like, obviously, this is a flat like pictures took the texture, whatever, but you would really start to see if stuff look shit, but this does not look shit.

  • This looks incredible.

  • Hello.

  • This doesn't seem like a routine sweep.

  • You're sure everything was okay 100% behind you down this part God, those animations.

  • What's striking me the most is delighting.

  • I don't know if it's globally illuminated, like these reflections in the window on the way.

  • The light kind of cascades over that, and the sort of haze that you see it all looks very realistic because real life lighting is shit.

  • Real life lighting for, uh, like environments and stuff is just too.

  • It's too whitewashed.

  • It's too like bland looking.

  • It's 21 note, but that's what really sells.

  • Realism is this sort of grayish white light that kind of flies over Everything is anything I'm saying of interest to people.

  • I don't care.

  • I'm gonna keep saying it anyway.

  • Pigeon!

  • Damn it!

  • Oh, is this a peroni?

  • Dude, this is absolutely a Peroni.

  • It looks like a Peroni.

  • Good old good on Italian beer.

  • Ah, this is great.

  • Another lads I love to drink in the morning.

  • Rush it about, you know, roses while you're down in the value, right?

  • You come by the gun.

  • Great.

  • Combine, fucker.

  • Yeah, Pretending like you didn't hear me.

  • I know you heard me.

  • A box.

  • It looks like friends Fuckin fines.

  • Oh, man, these buildings are very French.

  • Looking down, I hope they start making Maur games in this new valve engine.

  • I I didn't actually look it up.

  • Is this a new version of the source engine?

  • Is this like source engine three or is it just a heavily modified version of the one we already had?

  • It looks much better than all the old versions of the engine we had.

  • Damn, it is so impressive.

  • Not even in the game yet properly just gushing over environments tonight.

  • Can you pick up?

  • See, this is what's cool cones, traffic cones be able to pick up everything.

  • Good Lord, I Hey, I can't sell it to you guys watching it at home because obviously you're watching on a two D screen.

  • But just to be able to be here in this environment and because it looks I've been to France, it looks like friends because I Because I know what an environment like this would look like as a human person.

  • It sells it.

  • Even Maur I Oh, that was you.

  • Hey, you forgot your quest song.

  • Your baguette.

  • Okay, I need to take it easy, or I get motion sick playing this game because I'm using continuous movement because I like how it looks better than tell affording.

  • Oh, yes, I said it in a lot of Siri's.

  • That's what video games are good for Is that sense of, like scale and wonder and all that most other mediums can't do.

  • And to do it in V R is even better.

  • Like imagine the shadow of the Colossus game in V.

  • R.

  • I want it.

  • I need it.

  • We gotta last.

  • Garrity, in sort of experience in V r.

  • My going through here.

  • I don't know what's happening yet.

  • By the way, I've just been, like, looking at all of this and being gobsmacked by it.

  • I haven't really been listening to the characters.

  • Good old good old Jack's at the guy.