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  • Okay, so we talked in a previous review of our T X about the fact that it's a terrible value.

  • Whether you compare the 22 a.

  • T.

  • I or the tea.

  • I obviously to attend a t t.

  • I.

  • We're going to go ahead and nonetheless do our review coverage, as we normally do by moving on to over clocking.

  • I mean, regardless of the value people have bought these cards, all the art e X cards sold out.

  • All the custom cards and cards have sold out on pre orders.

  • So clearly there's people out there.

  • We're gonna see how much extra power we can squeeze out of these when it comes time to start moving them.

  • Sliders build romenzi.

  • X t lets buyers customize their gaming experience based on their desired F.

  • P s goals in today's most popular game titles.

  • To choose a game, you wanna play set a budget and build will recommend the best parts for your built.

  • Wanna get gaming faster than choose blitz mode and order before 11 a.m. Pacific time in your order will be built, tested and shipped same day to learn more about NZX tease, build, follow the link.

  • In the description below, we're gonna cover two cards here.

  • Obviously the Founders edition cards for the very purpose that if you guys paid attention to the keynote, they actually showed a slightly higher clock speed with the Founders edition card.

  • Then what reference PCB is, which is kind of interesting because founders is a reference PCB.

  • It's just apparently they're allowing it to kind of boost farther than the reference design, which is what the babies have to kind of follow.

  • So we're gonna be doing the Founders card and then also the e V g a 28 e t I.

  • This is the X c ultra.

  • It is a reference PCB, but of course they're cooling their custom cooling options.

  • We have different back plate on here, and we've got this almost three slot to 2.75 slot with a massive heat sink on there.

  • So this should hopefully handle any sort of thermal overhead issues.

  • And I we talked about how the thermal design on the reference car I'm gonna call it reference.

  • It's not reference.

  • Technically, the Founders card I was a little disappointing because of the fact that they kind of chose aesthetics over functionality in terms of airflow.

  • And so I think that comparing that same board to a custom cooler is gonna be something that's important.

  • Now, when we do over clocking here, we're gonna use precision X one.

  • This is actually what in video sent with the review kit for media because precision next one was developed in conjunction with in video and TV G et So this is this is designed to work specifically with the reference card of the founders card, whatever you wanna call it, as well as the E v g a card.

  • So as you can see right here, we've got a G force.

  • Artie X 28 e t I.

  • That's going get familiar with the sliders here real quick.

  • This is your memory clock.

  • Now, this is the clock that it's currently running at.

  • So these numbers that you see up top or riel time figures so you can actually see what these are in real time without having to go to the hardware monitor, which is the little heartbeat.

  • If you're going to change L E.

  • D's and led colors and stuff, you do it here.

  • We're not changing the ladies don't care.

  • Led state over Clocking.

  • So this is where we can Munter RG pew Temperature are Max Temps power limit.

  • This is gonna be an important one today.

  • We'll spoil Aristo.

  • What is going to coming?

  • You can add more to it if you want By just left clicking that you could turn on and off various things Voltage limit.

  • And maybe that's worth taking A look at We'll see.

  • So we added voltage limit there.

  • So the first thing we want to do now with all of our stuff factory.

  • So if you're not sure if your factory just click default, it will reset everything.

  • Fan curves, temperature target power, target clock speed and memory speed.

  • And we're going to go ahead and start with the heaven benchmark.

  • Now, this benchmark is a good place to start because one free.

  • So you need something to test, And two, it allows us to just sort of start our baseline testing.

  • Now, to get true over clock stability numbers, you need to find a frequency that works in all of your titles.

  • You might find yourself being 100% stable in one benchmark and then crash immediately in another benchmark or another game.

  • So what you're going to see us do today you want to do for every single one of your games in your titles?

  • This is why benchmarking can take hours, days or even weeks to find a stable number.

  • So we're sitting at 74 c, which is there's the 75 we saw.

  • 75 is our Max in our review.

  • Through all of our testing, it's going to sit right around 17 25 17 40 which is still a small over clock.

  • That's because we're getting we're hitting power limits.

  • You were sitting between 98 to 100 suitors that since it hits 100 it drops because it's not allowed to go over 100 so we can make the clock go higher without touching even the clock slider by simply allowing more power to be drawn.

  • If we move that all the way to the right, we haven't hit apply yet.

  • We're allowing it to pull 123% or 23 additional percent or 23% additional powers allowed to be pulled so you can see by raising the power Lim Toh, 1 23 Which is kind of funny, because that's actually farther than the reference Beka calls for.

  • Apparently think 1 12 is what the reference spec sheet calls for, but a video shipping them at 1 23 So it's almost like in video is not playing fair with their own.

  • Aye, aye, bees and competing with them.

  • Which kind of sucks Weiss in the spec sheet on ship.

  • These cards?

  • Oh, that's right.

  • Factory over Clocked.

  • Right.

  • Anyway, I digress.

  • Whatever stupid launches time, Um, our car clock speed is still at zero, so you could see our attempts climbed because we're allowing it to pull more power.

  • And the fan curve still is kind of capping out.

  • At 59 this is the factory fan curves.

  • We need to change the fan curve.

  • We need to change the voltage.

  • No, that stuff.

  • Let's talk about the voltage real quick.

  • This is the part a lot of people don't understand.

  • So keep an eye on the number right here.

  • See how it says one 1000 Mila bolts or one bolt 981 or 9.1 million volts or 0.981 mil.

  • It's whatever.

  • If we move that all the way to the right.

  • It says 100.

  • But watch when I hit apply.

  • It's not applying 100 mil.

  • It'll seal that stayed the same.

  • That stayed the same because what that slider represents is a percentage of available headroom.

  • So the voltage curve actually allows for extra voltage to be called for when needed at factory that just saying 00% over bolt allowance.

  • So it's not allowing it to pull more voltage until you move that slider.

  • So if we said at the 20 that may allow it overboard by 20% when needed by sending to 100% you're allowing it to take all of the available extra voltage that it sees so that curve doesn't usually change too much.

  • And sometimes moving that all the way to the right can mean a non stable over clock or an unstable hope o'clock, because it's now seeing more voltage in a once, and that's where ace it quality comes in.

  • That's a whole nother video.

  • I've talked about it in the past, but in the in testing right now with our T X, it hasn't made much of a difference in my testing.

  • Now, if you look over here, you'll see we have even touch the core clock yet.

  • But because we allowed more power limit, we see a higher temperature, which is expected cause a fan curb hasn't changed in video.

  • Doesn't allow it to go past 61% fan speed, and our core bolt or a core clock has not changed.

  • So the first thing we're gonna do here is we're just gonna crank the fans, because when you're asking it to over clock, you better be concerned with, uh, you know, temperatures over noise.

  • And obviously, with this being a not the most optimized air cooler, we're seeing harder temps.

  • And I would like I'd love to see this much lower.

  • But, you know, it's how our course speed started, come up just ever so slightly because as this comes down, that's gonna go up.

  • Right?

  • GP boosts the the algorithm of temperature versus power versus overhead.

  • Now let's go ahead and over clock our deep You just plus one hundreds and that's an actual number were applying.

  • So we're adding 100 megahertz to that.

  • But again, you're going to see this fluctuate around, even though it was 18 45 and I said plus 100 only gave us, like 80 of it, or maybe 75 of it because we're still hitting power limit so you can see how the power draw on this card is significantly affecting our over clocking experience.

  • So I'm gonna go ahead and make this plus 1 50 And so for adding an extra 50 we should see that go to at least 1950 and we're getting the full 50 which is kind of nice, but again, it depends on the scene.

  • So as the scene starts to ask for more calculations of the GPU, each scene on heaven is testing a different thing as this hits 1 23 that will drop back down when this goes below that that will come back up.

  • So these are directly related to each other.

  • And in fact, you can even see it here in the hardware monitor because we have power limits set right here.

  • Look at all the time we spent at 11 means we're currently power LTD.

  • So there we are, sitting at one right now, and these dips right here usually seen changes where it goes in between.

  • You can also see we have hit voltage limit a couple of times, and that's because we move that slider.

  • So our temperament we never hit temperament cause again.

  • We never hit the number that represented right here, which is 88 88 c is where we're allowing it to go.

  • Max Temperature.

  • We're sitting at 68 now with a 1 50 over Clark.

  • So no, my testing, I think, plus 200 about as far as we'll be able to get here.

  • This gets That's just over 2000 megahertz 2025 which is a pretty decent over clock.

  • Temperatures are definitely within check or within, you know, they're within check.

  • Yeah, that's the right term thing.

  • Yeah, so now we know what the Founders card is capable of.

  • Let's go ahead and throw a reference PCB with a custom cooler design on there and see what kind of results we get.

  • So the media card is now installed.

  • Pitstop style.

  • There it is, right there on our test bench with its pretty green lights.

  • Of course, the RGB and stuff is controllable, but that's besides the point here.

  • As you can see our core clock is actually bouncing around quite a bit, but once again we're still hitting that same power limit.

  • Voltage.

  • Look at the temperatures, though.

  • 65 c.

  • And that's about as hot as it's gonna get when everything is set to defaults.

  • But let's see what happens here when I moved the slider So they've got a 130% available to this were put.

  • We're calling 30% extra power to be delivered to the core and, uh, all the other components.

  • Look how far that went by just moving that slider.

  • So that's already farther than the founders card went.

  • But of course the temperature is going to go up to.

  • So now we want to go ahead and come in here and crank these fans.

  • So you two go ahead, move this voltage slider up just like before.

  • That way we can allowed to pull all the voltage it needs.

  • Fluids were sitting in the 19 hundreds.

  • 1920 megahertz.

  • Over 4000 could accords.

  • I keep saying over 4000 cover the exact number.

  • I'm a terrible review, I know blowing this temperatures, though over clock sitting at 63 64 C.

  • So let's go ahead and do a plus 100 on there and see what we get Just shy of 2000.

  • We can actually move our memory to, um, let's go 7 50 on that.

  • We're currently getting in 14 40 p 260 f ps in heaven.

  • So this is definitely doing well with the over clocks, and attempts continue to come down.

  • One thing to keep in mind and why water cooled cards will typically give you a little bit extra headroom with the same bios and stuff is because the fans are using voltage to this is a T V P or total is the total package.

  • This is the entire card as a whole, not just the Jeep you.

  • So when fans go to 100% it uses a little bit of that as well, because they're using more amps to turn the fan.

  • It's a very minuscule amount, but it's still enough to affect our max headroom.

  • If we're hitting power, limit everything.

  • Pulling power on this card is now affecting the total core clock that were able to get.

  • So let's try pulling down the voltage limit and see what happens?

  • I'm going back to zero.

  • We crash.

  • We didn't crash.

  • Power limit and course speed is still bouncing around just the same.

  • So there's your definite proof that we're hitting power limit.

  • Watch what happens when I changed the core clock.

  • This will spike and come right back again because of that.

  • And if we look at our see, there's our words just still sitting up our limit.

  • So power is what's limiting our max clock, Not the course speed.

  • So you hit 2100 for just a second, and then the voltage drops, the core clock starts to drop.

  • And that's again specifically because of the fact that we hitting power limit.

  • Try 200 see this crashes.

  • No, but we're sitting at 2085 now, you know we got to do now.

  • Oh, he just crashed.

  • We're gonna pull the clock back just a little bit, and we need to now run some fire, strike and see if we can't get on the leader board.

  • So when I did the original benchmarking I saw in the review where I put the exit up there as well, our score was a 95 13,006.

  • That was a graphic score, and that was running on the driver for 11.51 which was the media driver.

  • We're currently running for 11.63 And, uh, like I said, our scores of 13 956 we just got a graphic score.

  • 3 15,050 14 8 to 8 was our combined score.

  • So if we see where that gets us in the Hall of Fame, there we are at their number 15.

  • Hey, I was hoping to get up there with the Titan V eyes, but anyway, look, someone else is out there benchmarking their 28 e t I as we speak.

  • Haha, you do so his kingpin score right there with this 28 e t I.

  • That's okay, though, because if we go ahead and move over two times by extreme and then we do the two card option spoiler alert in our next video, who's number one baby?

  • So that's for our next video.

  • But as you guys can see the 20 t I does over clock, it doesn't have a huge amount of headroom because power is definitely what's limiting.

  • And hopefully once those tents or course, we're sitting there doing nothing besides scratching their ass.

  • We can actually see what's gonna happen in the future.

  • Three d.

  • Mark is gonna be updating for a ray tracing benchmark.

  • Apparently.

  • So there, is that.

  • All right, guys, Thanks for watching.

  • Tell me what you thought of the over clocking ability of these cards.

  • And as always, we will see you in the next one.

  • Okay?

  • Okay.

  • All right.

Okay, so we talked in a previous review of our T X about the fact that it's a terrible value.

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RTX 2080とRTX 2080Tiをオーバークロックする方法 (How to overclock the RTX 2080 and RTX 2080Ti)

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    林宜悉 に公開 2021 年 01 月 14 日
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