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  • - Hey guys, this is Austin, and welcome

  • to the ultimate PlayStation comparison.

  • And of course, how else could we begin,

  • but with the original PlayStation One?

  • In 1994, the world got this, the original PlayStation.

  • Now what's interesting is,

  • is that this actually almost didn't even happen.

  • Originally, Sony was developing the PlayStation

  • as an add-on for the Super Nintendo.

  • But after Nintendo bailed on the deal,

  • they figured, "Hey, we've already put the work in,

  • we might as well make our own game console."

  • And thus, the original PlayStation was born.

  • It's hard to overstate just how good of an idea that was.

  • The PlayStation was the very first game console

  • to ever hit 100 million sales,

  • and after being sold for ten years,

  • the games continue to come out for the PlayStation

  • all the way up until 2006.

  • You know, when the PlayStation 3 came out.

  • Now, I have a special attachment to the PlayStation,

  • as this was my very first game console.

  • However, it actually wasn't the only version.

  • They also released this, the PS1,

  • which was a much, much smaller version of the console.

  • Oh, wow.

  • So of course, that is the

  • legendary PlayStation boot up screen.

  • Oh, this brings me right back.

  • So this is Gran Turismo 2,

  • and as far as PlayStation One games,

  • I definitely spent the most time with this one.

  • One of the cool things about Gran Turismo,

  • and indeed the PlayStation One in general,

  • was the idea that this was one

  • of the very first fully 3D capable consoles.

  • Look at these car models.

  • I mean, sure, they might not look incredibly detailed

  • by today's standards, but for back in the 90s,

  • this was pretty solid.

  • So one of the cool things about this

  • was that it was actually pretty realistic.

  • I mean, sure, the resolution is really low.

  • You can see mountains and everything popping in

  • just in the background.

  • But, when you consider that the audio

  • was actually pretty accurate to what the car sounded like,

  • and this was a properly performing game.

  • I mean, there are real physics, yeah, see?

  • You can see, I pull into the shadows, my car gets darker.

  • I mean, this was seriously cutting edge back in the 90s.

  • It's funny, the resolutions is so laughably low right now,

  • and yet, it doesn't really matter that much.

  • I mean, yeah of course, the cars look a little blocky,

  • it's kinda hard to see, but you get the idea.

  • And look at this, I mean...

  • Awww.

  • Next, we have another retro classic.

  • And I say retro because it's what I played when I was a kid.

  • Harry Potter and the Sorcerer's Stone.

  • And this was back when you actually

  • could get a decent video game based on a movie.

  • Unlike today where they pretty much

  • don't even do it anymore.

  • So something to keep in mind here,

  • is that this game came out on the tail end

  • of the PlayStation's life cycle,

  • and because of that it is one

  • of the more technically advanced titles.

  • So, while the resolution might not be massively upgraded

  • over something like Gran Turismo,

  • it actually does look pretty nice.

  • Something else cool about this,

  • is that I actually am getting full voice acting.

  • I forgot that this game actually had that.

  • - But again, this is one of the major advantages

  • of using a CD, you actually do have plenty

  • of space for things like actual audio.

  • Fast forward to 2000, and we have the Sony PlayStation 2.

  • Now this still holds the record

  • for the best selling game console of all time.

  • The next closest is the Nintendo DS,

  • but at 155 million units, nothing touches the PS2.

  • One of the main reasons why the PS2 is so successful

  • is actually a little bit of a weird one.

  • This, at the time, was the cheapest DVD player

  • that you could get your hands on.

  • And well, DVD was kind of a big deal back in 2000.

  • The PS2 really pushed a lot of tech forward.

  • So not only did it support online play

  • as the very first PlayStation to do so,

  • where it also allow you to install a hard drive.

  • And you can even output 1080i signals

  • from this guy on certain games.

  • Now mind you, that was stuff like Gran Turismo 4,

  • but considering that the PlayStation 2 was available

  • at a time where high def TVs really weren't even a thing,

  • it definitely pushed the envelope.

  • There was one big difference

  • with the PS2 compared to the PSOne.

  • It was much, much larger.

  • However, it didn't take long for Sony to fix that

  • by releasing the PS2 Slim.

  • Now this actually pretty much took all the same features,

  • and took it into a much, much smaller form factor,

  • while including things like the ethernet jack,

  • which used to need an actual adaptor on this guy.

  • What's important to remember, is that both the PS2,

  • as well as the PS2 Slim were fully backwards compatible.

  • Now these days, it's a little bit hit or miss,

  • but back in 2000, this was pretty much unheard of.

  • No real game console would ever be able to play

  • the previous generation of games.

  • However, not only could you put a PSOne game

  • into these guys, but it also fully supported

  • not only the controllers, but also even the memory cards.

  • For the PS2, we have Gran Turismo 3.

  • Immediately you can tell that,

  • while the menus are even weirder than they were

  • on the PlayStation One,

  • the graphics are seriously improved.

  • Now only are we getting a higher resolution,

  • especially when you look at the car model and the lighting.

  • There is a big, big jump.

  • You also see obviously the track

  • got a huge graphical update.

  • But the jump between PSOne and PS2 is massive.

  • I mean, it's really hard to sort of overstate that.

  • Now, what's funny is the car models

  • actually don't look wildly different.

  • I think a lot of it is just the idea

  • that because you have so much power,

  • they pretty much overhauled everything in the game.

  • I'll say though, the audio actually isn't

  • as good as on Gran Turismo 2.

  • I don't remember it being like this,

  • but the cars don't really sound that loud.

  • I feel like the music is cranked up way too high.

  • I could probably change that though.

  • Dude, that frame rate is such a huge difference.

  • I don't know what the Gran Turismo 2

  • on the PlayStation One ran at,

  • but I wanna say it's like,

  • well below 30 frames per second a lot of times.

  • Whereas this is so much better.

  • Next we have Grand Theft Auto: Vice City.

  • Now this is a game that also does actually do

  • a pretty good job of showing off what the PS2 is capable of.

  • There's a, some pretty serious effects

  • on these headlights right now.

  • Oh, he's just jump on?

  • Okay. (laughs)

  • It's funny to think how far Grand Theft Auto has come.

  • I mean, when you look back at something like this,

  • versus like GTAV, it actually,

  • I mean it doesn't feel that different.

  • Now it might not look all that impressive today,

  • but the idea that you have a full open world game

  • on the PlayStation 2 is really something

  • the PSOne wasn't capable of.

  • I mean, think about it, Grand Theft Auto on PlayStation

  • was just a top down sort of shooter style game.

  • Whereas here, we have a fully modeled 3D world to work with.

  • Ugh, if I don't crash.

  • And I crashed, okay.

  • Move onto 2006, and we have the PlayStation 3.

  • Not only was this a much, much larger console,

  • but in some ways, at least in my opinion,

  • it was a little bit of a flop.

  • This was an incredibly expensive console,

  • that at the end of the day was not as successful

  • as the PSOne or even the PS2.

  • A lot of that comes down to price.

  • When the PS3 first launched, it had a base model

  • that was a 20GB hard drive for $500,

  • but if you wanted the full features and everything included,

  • you're gonna have to pay $600 for the 60GB version.

  • Where the PS2 had a lot of interesting new tech,

  • the PS3 was absolutely loaded with it.

  • Now a lot of this stuff is easy to take for granted today,

  • but the PlayStation 3 had some really interesting stuff.

  • Including 1080p over HDMI, WiFi that was built in,

  • Bluetooth, wireless controllers

  • that didn't require batteries,

  • not like anyone would still ship that today or anything.

  • And on top of that, just like the PlayStation 2

  • made DVD very, very popular, the PlayStation 3

  • almost single-handedly made Blu-ray a success.

  • Which is especially impressive, when you consider that this

  • was the cheapest Blu-ray player at the time, at like $600.

  • It's clear that Sony were trying

  • to make the most ridiculous,

  • over the top console they could with the PS3.

  • So take things like the slot loading Blu-ray drive,

  • which surely cost a fortune for them to make.

  • Or things like having four USB ports,

  • more than even a current PS4, and my personal favorite,

  • is underneath this little flap.

  • It has a series of different memory card slots,

  • including Compact Flash.

  • Because you know, that's what people want in a game console.

  • Unfortunately the PS3 really wasn't a huge success

  • until the PS3 Slim came out.

  • Now importantly, this was a much cheaper alternative

  • to the console, but it did that

  • by stripping out a ton of features.

  • Stuff like the extra USB ports, the card reader,

  • and one of the really important things,

  • was the lack of any kind of backwards compatibility

  • with PS2 games.

  • Something that really only the launch PS3 ever had.

  • All that being said, it's easy to see why the PS3 Slim

  • was such a huge sales success compared

  • to the original Fat model.

  • So if you take a look at it,

  • one of the very first things you're going to notice

  • is that it's going to be a lot smaller.

  • And because of that, it's also not only going

  • to be more efficient, which then makes it quieter,

  • makes it take less power, but also importantly,

  • it had a lot fewer reliability issues.

  • The original Fat PS3, while it was

  • for the most part better than something like the Xbox 360,

  • still had its fair share of yellow light of death issues.

  • But all of that was absolutely second to the fact

  • that the PS3 Slim was going to be a lot cheaper than the OG.

  • Now this was by far the most popular model.

  • However, they actually did make one more.

  • The PS3 Super Slim.

  • Now the issue here was just like how the Slim

  • was not as good as the Fat PS3,

  • this was not as good as the PS3 Slim.

  • So my biggest problem with it was this.

  • It was just a stupid sliding door mechanism,

  • which of course saved a lot of money,

  • but it just feels cheap compared

  • to the nice slot-loading drives on the originals.

  • Something that all three models share, though,

  • is the Cell processor which was enormously expensive

  • to develop, but did make the PlayStation 3

  • the most powerful console of its generation.

  • Unfortunately, it was also the most difficult

  • to work with console of its generation.

  • So especially in the early days with the Fat PS3,

  • a lot of PS3 games just didn't look

  • as good as the technically inferior Xbox 360.

  • However, toward the end of the life cycle,

  • as developers really got their hands on it,

  • titles like Last of Us really go to show

  • that there was a ton of potential in this hardware.

  • It takes exactly two seconds to realize that Last of Us

  • is not only one of the best looking games on the PS3,

  • but it is one of the best looking games