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  • When I finally die, although I don’t believe it will ever happen, I want my gravestone

  • to say: Here lies Ryan. He loved his wife, he loved his children, and he loved The Legend

  • of Zelda. The Legend of Zelda The Minish Cap holds a very special place in my heart. It

  • came out right at the end of the Gameboy Advanced’s lifetime and everyone knew it was going to

  • be the last Zelda made from the classic top down perspective. And I did not know how to

  • handle that. I mean, I loved Ocarina of Time and Majora’s Mask but there was something

  • just, magical, something special about top down Zelda. If it was good enough for A Link

  • to the Past, than it was good enough for me. But atlas, The Minish Cap was the last ride,

  • and thankfully it is a memorial one.

  • The game starts out like most Zelda games start. You are a young, cap-less, Link and

  • you are asked to the Picori Festival by Princess Zelda. Nothing could go wrong, right? Well,

  • things do go wrong and Zelda is turned to stone and it is up to Link to save her. Link

  • soon meets Ezlo, a minish who got transformed into a mix between a bird and a cap. He becomes

  • friends with Link and joins him on his quest and because he doesn’t have legs he rides

  • ontop of Link’s head. This is where Link first gets that green hat that will stay with

  • him throughout the series. Link’s quest requires him to restore power to the mythical

  • Picori Sword. You will grow to love Ezlo, with his funny comments and actions. This

  • is how he quickly became my favorite of Link’s companions.

  • Minish Cap introduces some new things to the Zelda formula. While A Link to the Past had

  • you go back and forth between worlds, the Minish Cap has you going back and forth between

  • sizes. There is a new race here, the Minish. They are a race of small people that are invisible

  • to humans. With help of Ezlo, Link can shrink down to Minish size and see Hyrule from a

  • whole new perspective. This will help you with puzzle solving with some areas only being

  • accessible when you are Minish size. These moments also look really great, with objects

  • like raindrops becoming boulders and leaves that are bigger than Link. It really makes

  • you feel like you are the size of a thumb nail. And this wouldn’t be a Zelda game

  • without items to help you explore. Of course some stables like the boomerang and shield

  • are back but new is the Gust Jar, which can be used to suck up enemies or shoot out gusts

  • of wind. It comes in handy and you will feel comfortable with it right away. Also new are

  • Kinstones, which are broken medallions you will find throughout your adventure. Most

  • of the characters in the game has Kinstones pieces and if you find the other half and

  • combine them, you can unlock things in Hyrule, such as new areas opening up or treasure chests.

  • It really encourages you to explore everywhere.

  • The game truly looks amazing. Link is animated very nicely and the world of Hyrule really

  • comes to life. The game is squeezing every little ounce of power out of the GBA. But

  • it goes beyond just the graphics. It’s the little tricks like when Link is Minish size

  • that really bring you into the world. With the graphics, the characters and classic gameplay,

  • it makes the game one of the best in the series, which is saying a lot.

  • If this as it seems to be and the last Zelda game from this perspective, it is great to

  • see its last entry be this good.

When I finally die, although I don’t believe it will ever happen, I want my gravestone

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CGRundertow ゼルダの伝説。ゲームボーイアドバンス用ミニッシュキャップ ゲームレビュー (CGRundertow THE LEGEND OF ZELDA: THE MINISH CAP for Game Boy Advance Video Game Review)

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    阿多賓 に公開 2021 年 01 月 14 日
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