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Alright, this is Learning How to Learn. This
is when you find the Brony fandom makes really

cool things. And you're really interested
in how you might go about learning those things.

Because you'll see amazing things on Youtube,
or you'll see amazing fanfics, and you only

see the end product, but you don't really
know how they got there.

And there's kind of a process to it. Bronies
make a lot of content. We have 1.6 billion

words of My Little Pony Fanfiction, there's
just a lot. Staggering amounts of fanart,

and lots and lots of analysis videos. And
there's even a subsection of YouTube for audio

fanfic readings. You have a lot of different
people that read fan fiction out loud and

do a lot of audio recording stuff.
That's not even saying PMVs where you have—Well,

you have simple PMVs you see on Equestria
Daily which are just clips from the show.

And then you have the more detailed motion
graphics art. Where people are moving things

around. And ponies are doing interesting things.
That's also there.

And that's not to mention animation. Which
is mostly the hardest one of all which really

does require a big group of people to work
together for it.

So our big question: "How did they learn how
to do that?" Because there's just so much

content and how did they figure that out?
So this panel is for people that are non-creatives

or mildly creative that are interested in
seeing kind of a glimpse of what other people

have done. And how they learned that process
of how to do that.

And it's also to help you figure out what
you don't know you don't know. Because until

you figure out what you don't know you don't
know, you can't stop and Google it.

Also, for people that are just curious how
some of this stuff is created.

So the biggest question is: "How do I Iearn
how to do that?"

Because other people learned how to make it,
and they're humans, and I'm also human so

I can also figure out how to do something.
Because everything is learnable.

Let's kind of go through the agenda of the
panel.

We're going to be going over Emotional Barriers
to learning new skills. Because there's always

angst when learning how to draw for the first
time and it looks terrible. And other skills

too.
There's also writing, particularly writing

fan fiction. Though you'd be surprised by
the amount of writing that happens in the

Brony fandom, even just comments on YouTube.
And being able to praise other people for

the content they create. That's also something
we'll be going over.

As well as drawing. And a subsection of drawing
you may not have heard of called vectoring.

Which is another part of this fandom. As well
as audio recording fanfic readings, as well

as video production, and kind of what goes
in with that. And a little bit of animation.

I don't personally have experience with doing
a full animation project. But I've watched

lots of tutorials enough to be like: "Wow!
That's a lot of work."

I can at least point you in the right direction,
and that's mostly what this panel is. It's

pointing you in the right direction for how
to learn things if you would like to.

And tell me if I talk too fast. I always listen
to things at doublespeed on YouTube and so

it affects my speech.
So yeah... I can slow down if you want.

A thing to keep in mind. So a lot of you are
probably used to going to school, and you'll

learn: "This is the War of 1812, this is what
happened in the War of 1812." And I don't

know why I picked that example because I have
no idea what happened in the War of 1812 besides

that it was a fight against the British...
So school mostly focuses on Book knowledge,

but what we'll be delving into are skills.
And skills are a little bit different. I think

the biggest difference you can see would probably
be taking something like "wood shop" where

you'd have to learn something like carpentry.
And focus, and hammer things together. That

is a skill. It is carpentry.
But you need to separate those two different

categories. Because learning knowledge, you
could learn it from a book. It's relatively

simple.
But learning a skill, is something you do

have to get hands on and create things.
Okay, I do have a caveat here: People are

different. Like, there's a big giant: "IT
DEPENDS" over all of humanity. Because some

people may be better suited for certain things,
and others may be better suited for other

things.
Also, this panel focuses a lot on watching

and following along with YouTube tutorials.
Perhaps that's not the best way for you to

learn, which I... well that's what I'll be
showing because that's what helped me learn.

And being able to follow somebody else do
something is a pretty good way to learn things.

So... overcoming emotional barriers. I had,
like, the weirdest worldview in High School.

I had this thing where I thought people were
born knowing how to draw.

Like, I'd see people that knew how to draw
and I'd be like: "Wow, they are so good at

drawing! They're so good at what they do!"
And I had no idea that: "Oh! That is because

they worked hard, they practiced, and they
did it."

So among the emotional barriers to go over
is to realize that: "Everything can be learned."

Everything you see around you was either designed
or created by people. Like, take this room.

An architect designed it, and then you had
groups of people working together to actually

build the materials and you have this whole
global supply chain.

And you can learn all that if you really want
to. And it's really cool that ALL of this

is learnable. I'm a big fan of learning random
stuff.

And... realize that it's never "too late"
to learn a skill. You can learn how to play

the piano at 70 if you want to. That's perfectly
fine. Or you could learn how to draw something.

Sure there's some talent that might be innate,
but that talent increases far more through

hard work.
So, I think some of you may have heard of

this book: "Outliers." This is a really good
book. It's all about the 10,000 hour rule—that

it takes 10,000 hours of deliberate practice
to reach world class performance.

This is said a lot. People talk about JanAnimations
and I'm pretty sure he's put in his 10,000

hours of professional, amazing, fantastic
work. And it shows.

However, for the purposes of this panel, we're
not going into 10,000 hours of stuff because

we just want to have fun! "I just want to
learn enough about writing to write my first

fanfic. And maybe see if it'd be fun."
Or: "I just want to draw a little bit, to

just draw my OC."
So that! How long does that take?

So based off of this book, I'd say about 20
hours. This is one of my favorite books. This

is: "The First 20 hours: How to Learn Anything
Fast" by Josh Kaufman. Basically, it takes

20 hours of deliberate practice. Like, plan
it out: "I'm going to learn this at this time,

and do this at this time." And it takes about
that long to learn a new skill.

And that's enough just to have fun with it.
You're not going to be a world class master

at it. But you'll know enough to have fun
with it. And get your feet wet and understand

the process and maybe see: "Do I like this?"
"Maybe not?"

It's all about overcoming that barrier in
the beginning of: "This is too hard."

Another emotional barrier is: "Knowing what
you want to do."

Have a goal in mind. Like, if you wanna write
a fanfic, a drawing. If you wanna make an

animated gif—those are really simple to
make. If you Google "Gyazo Gif," it allows

you to make Gifs really easily. It's great.
I'll have a link in these presentation show

notes.
Basically, the more you understand what you

want to make, the better chance you have to
succeed.

And my big problem with this was: "I saw all
these Bronies making content, making these

animations and videos and all this other stuff.
And I was like: 'What do I wanna do?' 'EVERYTHING!'"

Let's rephrase that question. Instead of:
"What do you want to do," "What do you want

to do first." Because if you can answer that
question you can do a lot more things with

your time. Rather than being trapped in a
dazed state like: "What do I wanna do~?" But

if you can set what you want to do first,
it can be really helpful.

And this is one of my favorite sayings for
this kind of stuff: "A problem well stated,

is a problem half solved." So if you can figure
out: "Here is my problem, I don't know how

to do THIS. I don't know the process for THIS."
You can expand that out. Let's say you're

having a problem with...
Well... when you understand the vocabulary

for motion graphics you can be like: "Okay,
how do I make a clipping mask in After Effects

to achieve this effect?" Like, the more you
can narrow down your problem, it can be really

helpful.
Let's see, another emotional barrier is not

giving up immediately. The CMC are a really
funny example of this. Because they try something

once and they're like: "Well! Not for me!"
The cutie mark algorithm analysis thing didn't

work. So they didn't get their cutie marks,
so: "Obviously this isn't for me."

But that isn't really how it works in the
real world. It does take effort, because no

one is good at it immediately. So I would
say to really understand if this is your thing

or not your thing, to give it at least 20
hours of consistent, deliberate, practice

before just shoving it away. And I know that
drawing at first feels painful because it's

just like: "AAAH! This does NOT look good
at all." But it's okay.

Just give yourself some time. Learn to forgive
yourself enough to at least overcome that

frustration barrier. And remember: "If it
was easy, it wouldn't be fun."

Another aspect of this is: "Breaking down
the skill."

So you have these big giant skills like animation.
That is actually made up of a ton of different

component skills. So earlier in the day we
had M. A. Larson talking about the writing

aspect of animation. And that's it's own,
like, writing skill.

And then you have the actual drawing skills
that people have. Of sitting down and learning

how to draw and doing that a bunch of different
ways.

And so, being able to break down these skills
into their component parts, you can put them

into bite sized portions you can use to actually
learn things.

So... other things I have a problem with.
I have a problem figuring out time management.

Like, that is the bane of my existence. So
if you want to read a big business book about

it. "Getting Things Done." I recommend it
if you can handle business books. It could

be boring. I dunno, it depends.
Basically, just write things down. And the

more you write it down, it gives your brain
permission to let it go, flip to it later

and realize: "Oh! I wanted to learn this thing."
As you write things down you'll notice: "Oh!

This is coming up more often. Perhaps I should
do this thing because my brain is constantly

reminding me to do this task."
And other things I've found useful. Putting

my phone in airplane mode, and turning off
the Wi-Fi.

If I'm trying to write, let's turn off all
the distractions and get into "Deep Work"

and work on something.
That's not going to work at first for some

of this, because you'll be watching a YouTube
tutorial while doing something else.

And remember to set apart time per day.
And another really good book that I like...

this is one of my favorites! It's: "The War
of Art"

It is a punch in the face. It is really, really
painful because it outlines this enemy towards

creativity called: "The Resistance." And how
hard it is to get things done. Because any

time you are trying to do a creative endeavor,
everything is going to go against you. Whether

it be to learn it, or to do it in the first
place.

Some drama will happen. Or you'll have six
finals. Which... do your finals first. But...

it can be a problem.
I highly recommend this book if you want a

punch in the face, but in book form. To tell
you to do art.

Another aspect that I've had a problem with
was: "focusing too much on the tool."

So... let's take the carpentry example. No
one stops and says: "I'm going to learn how

to use a hammer." No, they're goal is: "I
want to make a birdhouse." And the tool happens

to be a hammer. And I'm going to use a hammer
and a nail to create this birdhouse.

That is also how to treat the things we're
learning. If you're learning drawing, you're

learning drawing, not Photoshop. Though that
may be an aspect of it that may improve your

drawing because it's a tool you use.
So... you want to learn novel writing, not

specifically the program: Scrivener. While
that is a good program that helps you write

novels, it is just a tool in your toolbox.
So separating the skill itself from the tool

can be helpful.
And something that I needed to keep in mind

as I was trying out lots and lots of different
software. I dunno, I started learning Adobe

Illustrator before I realized: "I have to
learn how to draw to use this?" And it was

very funny experience to realize that and
so I kind of learned all these tools in different

orders.
Okay, so let's go to our first thing we're

learning about, which is: "Writing."
I have a soft spot for this. One of the first

things I made for the Brony fandom was a fanfic.
It was really exhilarating from start to finish.

And also really angsty. And all sorts of stuff.
But it's fun. I recommend it.

"What are the barriers to entry for Fanfiction?"
Luckily, the cost is free. If you have a pencil

and paper, you can write fanfic, you can write
things.

And this is one of my favorite comics, I don't
know if you've seen this before.

It's Derpy lying on the ground and Pinkie
goes up and says: "PONY! PONY! PONY!"

And Derpy's like: "Yes but... WHY do we pony?"
I think that's beautiful because I think that's

so much of writing fan fiction. The frustration
barrier for that is just like: "What am I

doing!?" I'm writing stories about horses
having fun... and yeah... it's a strange.

The frustration barrier is pretty high. And
also that feeling of "What am I doing?"

But it's a lot of fun when you give it a chance.
And yeah... I would recommend this for you

if you get story ideas you can't stop thinking
about. Like, my first story I wrote. I didn't

intend to write it. But then... it was the
middle of the night and I could not go to

sleep and so I decided to "just write down
the idea" so I could go to sleep.

And I just kept writing and writing and yeah...
and by the end of it I had a fanfic!

It's kind of fun how that works out.
This is arguably the easiest to start because

putting words on pages is something you've
kind of been taught at school. "Please! We

want you to write! We want you to write this
essay." This is already using that same skill

you're getting at school, but in a different
way. And a much funner way.

Because usually at school you have to worry
about citing your sources. Do all this other

stuff. Writing is very free-form. It's one
of the most free-form things you can do. It's

basically painting... words? I don't know
how to describe it, but it's really fun.

So let's break down writing into it's constituent
parts.

So we have two hugely different skills that
everyone kind of lumps together. Keep in mind

that these are two different skills. One is
writing, that is actually the process of getting

words onto paper. It's putting one word in
front of the other. "I am writing this right

now."
And then there's also editing, which is it's

own skill of taking those words, and refining
them. Like, you have this long paragraph description

of something, but you could shorten it down
to one sentence. Or "Oh, look, you didn't

really understand the grammar principle here."
Or: "You forget to spell check a word." Or

worry about your: "There, they're, and theirs."
Which is kind of like the law of it. So it's

the lawyer approach to writing, is editing.
And trying to get it to fit these things.

And that is important. No one is going to
read your stuff if it's not properly edited.

And it doesn't look right.
And those are two skills that are pretty important.

And I highly recommend: "Don't publish your
first fanfic without at least letting an editor

see it." Because they're going to know rules
that you're not going to notice. It just helps

to have a second pair of eyes.
Arguably writing can be difficult because

it's so useful to have a friend. And having
that friend/editor look at it.

And also writing is pretty cool because it
shows up everywhere. Like, you'll start writing

but it also has ties to animations, because
you need to have a script. Their's writing

for pony analysis videos.
Like, even Dr. Wolf, the hardest part of his

job is writing the script for the video. And
that's what most people care about. They don't

realize that's what they care about the most.
But the additional pictures and everything

else is really more of an afterthought to
make it more effective.

So I have plenty of weird advice for writing
fanfic. This is just stuff that I found useful.

Writing is so free-form that everyone has
their own sets of advice. And so you really

have to try one pattern and go with it.
So my strange advice, is when you're first

writing, just write.
Just put your fingers on the page and just

go forward. Don't look at "how it's done"
or style guides until after you've written

something, and gotten the words on the paper.
And say to yourself: "I am writing right now.

And I will be editing later." Tell yourself
that, to give yourself permission to just

write. So you find yourself and picture yourself
in the story. How the story is coming about.

What do the characters say in this situation?
And where they've gotten to.

At the beginning, write as if you and you
alone will read it. And the most important

thing to do: "Have fun!"
This is a hobby. You're not getting paid for

this, especially not for fanfiction. So write
for fun.

Also realize that you may... well... this
may help you. Because there's a lot of different

kinds of writers and different kinds of perspectives
on it.

There's people called: "Pantsers." They're
writing "by the seat of their pants." Because

they have no idea what's going to happen next.
It's like: "I don't know what's gonna happen

next, but I'm going to keep writing and writing
to find out as I go along."

The author is just as surprised when the characters
do something as the characters are, and the

audience as well.
And then you have: "Planners." They know every

aspect of the story. I know VikingZX on Fimfiction,
he wrote a blog about how: "Oh! I had my characters

visiting the griffon kingdom, but I hadn't
figured out a griffon monetary system that

they'll use when they're going to buy something."
So he stopped and researched monetary systems

of the world for, like, four hours. And then
he figured out this perfect system that the

griffons would use in the griffon lands for
their monetary system.

Then he finally wrote this scene for how things
should work.

So they're planners and world builders. Which,
sometimes that works for people, sometimes

it doesn't. You just gotta figure out what
you feel the most comfortable with.

And then there's what's called: "Flashlighters."
This is me. This is: "They're in a dark room,

they're shining a flashlight thinking 'I THINK
the story goes over here' but then they keep

looking around at the plot and trying to see
it." And basically they know what's going

to happen in the next three chapters and they
may have an ending they want to see happen.

But they're not really sure. And the characters
may go off and do something they didn't expect.

So those are three types of writers you may
turn into. This is pretty subjective, but

these are good to know about.
So writing resources. Number 1: FimFiction.net.

This is THE place. If you don't know about
it yet, this is where fan fiction gets published,

read about, and where you'll probably put
stuff if you're writing My Little Pony fan

fiction.
There's also a great, great website called

Writeoff.me.
These people are harsh. If you want people

to read your writing and give you harsh feedback,
or like, or sometimes good feedback. I dunno.

It's just full of critics.
You go to writeoff.me, and they have these

contests every month with these anonymous
writing competitions. Where people write a

story based off of a prompt. And it could
be from 2000-8000 words. Or in mini-fic competitions

they're 750 words.
And those are really fun, and you'll get lots

of anonymous people putting up fanfic. And
people rate them, and write critiques about

it. And at the end it's revealed that: "Oh!
This person wrote this." And it's a lot of

fun. And it can be really ego depleting. Especially
when you don't do as well and people give

harsh feedback on something that you thought
was amazing. I dunno, it's a process.

Also, this is not My Little Pony related.
WritingExcuses.com is a really great podcast

if you wanna get used to writing and having
writing on your mind. They're 15 minute writing

episodes from New York Times bestselling authors
like Brandon Sanderson and other people. And

they're talking about how to write. Highly
recommend that as well.

And I'll probably recommend this link several
more time during these slides. Equestria Daily

has a tutorial index where you can look at
all these tutorials about all sorts of stuff.

And they have a writing section in there as
well. So those are things that can help.

Let's see... more strange advice. There's
a website called "Written Kitten." I love

this site! You type words into a little box
and every hundred words, a kitten pops up.

It just gives you a new picture of a kitten.
It's great. And very silly. Maybe it won't

work for you.
And also, if you like countdown timers. They

get me to do things. I'm just, like, setting
a counter for thirty minutes and I have thirty

minutes to write so "Let's go!" It's pretty
helpful.

I have also used a creativity Twitter account.
Where I've gone and said: "I wrote 20 words

today." Hopefully not that low. "I wrote 1000
words today." And just kind of reporting my

status. I don't have very many followers,
I don't bother that many people. But it's

a way for me to publicly say: "Hey, I did
something today."

That can be helpful to you as well. My last
piece of weird advice about writing is: "keep

a journal." I found this really helpful because...
1. You're writing from you're own experience.

And then you're writing it like, well... it
depends on how you write your journal whether

typed or handwritten. I handwrite it. And
it allows you to better learn how to explain

and articulate yourself using words.
And then since it's a private journal, you
don't have to worry about editing or all that

other stuff. It's just words on a page. It
doesn't really matter. It's pretty simple

and it gets you to write everyday. And will
enable you to keep up a writing habit.

So that was the writing section.
And now we're going to go into a much different

animal: Editing.
Yes, you do have to edit. So once you are

done with your story. Or if it's beyond a
certain number of words, like, 5000 or so.

You want to learn how to start self-editing.
Which can be it's own process.

Because English is this ridiculous language
with lots of rules that don't make any sense.

And like: They're, their, and there. And...
oh gosh.

It is something you'll have to learn if you
want to write. And remember, I'm just going

over this section but we'll be going over
other skills later. But I'm just trying to

let you know what you're getting yourself
into if you do decide to write.

Editing resources. I think the main resource
you want is Ezn. She (or he) did a 20k word

long writing guide on FimFiction. It's literally
right under "FAQ->Writing Guide" that you

can go into. That tutorial will probably get
you 80% of the way there.

Just follow the tutorial and look and see
if you're making these writing mistakes. You're

going to have to look through your story and
edit it. You're not adding to the story like

adding plot elements (though you could...
Man, writing is so subjective). But this is

the part where you are going to make it more
concise and better and make sure it follows

all the rules.
And then, for the next 15% (because you got

80% of the way there with the writing guide
and knowing all the rules). The next 15% would

be getting help. And this is when you maybe
call a friend, and use collaborative tools

like Google Docs.
So what you can do in Google docs, what you

can do is go highlight a phrase or word and
click: "Comment." And then you can have these

entire dialogue trees with your friend or
editor. And be like: "Oh. Should I do it this

way?" or "Oh! I just realized the concept
of having a leather pouch in Equestria doesn't

really work very well." Just stuff like that.
So yeah... using collaborative tools. Google

docs is probably the standard for this for
fanfic authors. If you want to pay money,

there's Microsoft Word which has it's own
editing system. As well as Dropbox, which

is free and you can share Dropbox links.
Okay, so that is 95% of the way there. You're

story has gotten there once... look at the
writing guide, make sure [your writing] is

following these patterns as well as getting
help from a friend.

The next part is basically knowing when to
quit. I dunno, I had a weird experience where

I wrote my first novel. It was 50,000 words.
It was amazing! And then I sat on it for a

year and a half. And I finally just published
it, and it took me so long to get it out there.

But at some point know that you actually have
to publish the words you write. You don't

have to, but it's recommended. That's where
all the fun parts happen. You get comments

and people that like it and people that hate
it. But it's fun.

Just understand that writing is a cycle of
writing and editing and writing something

new and editing that, and writing this and
editing that. So it's a process.

So that is the writing and editing portion.
And next I'm going to go into a different

topic and to address that topic I'm going
to explain my strategy for watching YouTube

videos.
I know that sounds strange, but when you watch

a lot of video tutorials this helps. There's
this really, really useful Chrome extension

called "Video Speed Controller." You can use
this to increase the speed of YouTube. Because

right now on YouTube, you can only go to Double-speed,
but with this you can go beyond doublespeed.

You can go to x4 speed and after that you
don't really hear audio.

Using this you can skim over a video and see,
like, "Do I wanna watch this?" "If I watch

this tutorial on how to do this dust effect
in After Effects, will it actually teach me

what I want to know?"
And you can skim watch it, see if it covers

what you wanted to know. And then: "Oh, it
doesn't." OR: "Oh! It does!"

And then you can go back and watch at single
speed. And actually follow along. And by "follow

along" I mean: "When the person on the screen
does something, you mimic that person." This

is useful if you have multiple monitors and
on one screen you have the tutorial, and on

the other screen your actually working at
it and typing and moving the mouse.

So those are my ways to do things. Watch it
quickly to get a brief overview and then watch

it again, but slower as you follow along.
So next is: "Drawing."

Aw man, this is a lot of fun! It's so weird...
but... I dunno.

These are some of my first sketches just Google
image searching ponies because I wanted to

draw my OC which was a pegasus. And "let's
see if I can draw that." Just trying to carefully

match what I saw on the screen.
So this is pretty free if you're doing the

pencil and paper variety. I recommend that
you try to learn how to do this if you really

wanna draw you're own OC. And work on that.
You're initial tools will be paper and pencil.

Maybe later on, beyond the scope of this panel,
consider buying a tablet and drawing software

like Photoshop, or Paint Tool Sai, or Manga
Studio. For now, just focus on sketching and

that kind of stuff.
The initial hurdles for drawing is that it

is genuinely difficult to get yourself to
do things you aren't good at. Especially with

drawing, because with writing you may be able
to fool yourself and you don't know your writing

is bad until much later on.
But here, you can immediately see that "this

doesn't look quite right." Some of the proportions
on that are way off. I'm not sure what's going

on. So the frustration barrier is really high.
So if you can spend the first 20 hours just

deliberately practicing it, you can overcome
that frustration barrier.

Another thing that helped me were these online
tutorials. Where someone would describe how

to draw something. I think this is the most
famous one: "How to draw a My Little Pony"

has lots of views. And kind of the key things
to learn from there when you're first drawing

is using the guidelines and circles.
You're gonna see on these videos a lot, someone's

gonna go up there and they're gonna show a
picture of an actual pony and it looks great.

And then they're gonna start drawing circles
and saying: "This is how it all comes together."

And you do not see how it all comes together.
And it's really weird.

But they're all into these circles for some
reason. They know what they're doing. You

don't know what they're doing but you'll kind
of learn as you go along how to use these

circles to guide how you're going to draw.
And they're using guidelines to figure out

that: "Oh! This is about where the eye should
go." And it doesn't really make sense at first,

but practice along with them.
And it'll become more clearer as you draw

what they're drawing. And you'll see that
using guidelines helps them plan out the character's

pose.
Another thing to keep in mind is: "Drawing

from reference."
I know some painters, they have to go out,

get a photographer, take a picture of what
they want to draw in the right pose (or whatever

pose they're doing). And they literally just
draw that [photograph].

You also need to understand that it's perfectly
okay to look at a picture of what you're drawing

as you're drawing it. Because most of our
experience looking at other people drawing

is: "Oh, they're just doodling on the side
and they're not using reference." But when

you draw, go ahead and Google what you wanna
draw. And the pose you'd like. And try to

figure it out.
One of the books that's helped me with this

is: "Steal like an Artist." This is really
short. Maybe get it from the library because

you'll read it in, like, an hour.
There's also a TED talk.

Yes. YouTube it at doublespeed.
So yeah.

In your initial stages, you just wanna learn
how to emulate the styles of others. Even

in your later stages, still keep learning.
Here's an example of something I did. Because

I really liked this: "Spike the Butler." I
love that art. It's really well done. So I

tried to emulate on the right how he would
look like if he was flying and it doesn't

look... that... right. But I'm getting there.
I'm practicing. It's fun.

So kind of go back and forth between watching
tutorials in specific poses as well as Googling

"How would I draw this in this pose." The
king this is to just deliberately practice

what you want to do. And tweak other peoples
drawings. Steal their style, but then kind

of make it your own.
There's a little bit of derivation involved.

Because no creative work is done in isolation.
There's a really good YouTube series called:

"Everything's a Remix." It's true, because
everyone is influenced by other people. Feel

free to let yourself be influenced.
So that's my recommendation for breaking down

drawing. Find a good tutorial, watch it. Google
other things you want to figure out. And kind

of practice drawing for a while until you...
well... until you continue or keep going or

give up... or whatever makes you feel comfortable.
Another aspect of drawing — I never did

get the hang of this—but after you draw
with paper and pencil, you can (with a pen)

go over it with better lines. And then erase
the pencil drawings later and you have this

more pristine artwork.
Though, I don't know too much about this but

this is something recommended for a Google
session.

Or you can digitally ink using software. So
I'm going to go into that a little bit now.

Which is vectoring. This is how you get the
show's style. Because the show is using all

these mathematical methods of creating these
characters. It's really funky the first time

you do it.
So it's the process of using these mathematical

curved lines in order to create drawings.
And so that's what the show uses.

I'm going to give you a brief demonstration
of how that works now.

Let me give you a brief example of what a
vectoring program would do.

So this is Adobe Illustrator. So what you
see right here, this is a sketch I made. It's

a little derpy since I'm not the best artist,
but I do enough art to have fun with it.

So what I can do is scroll in real close and
see all these pixels. And so what a vector

program does is recreate it mathematically.
So you can have pixel perfection no matter

how much you move in or out.
Let me give you an example of that. So I'm

going to create a new layer here. And I can
click a point right here.

And drag it off over here. And make another
point. I'm going to curve it a little bit

right here. Add another point. Curve a little
bit over here. And create another point like

this. So I have this leg.
I can even adjust the thickness as needed

to make it look a little bit better.
I can change the colors to something better.

So that's kind of how it works. So what you
would do is end up creating all these vector

drawings for all parts of this guy. So I could
vector over here, and kind of create his body.

And adjust the layers as needed.
So this leg goes on top.

I could do this leg below. And that's kind
of how this works. You kind of repeat that

pattern, many times. Oh, wow that doesn't
look good. Oh, that's why.

Let me adjust my paths... It's helps if you
label these.

So "Left Foreleg."
And... chest.

Yeah, you get the idea.
Just to make sure you got it look right.

And so for the final product, let me turn
on these layers on.

As you can see, the neck was really long,
so I adjusted it around to make it less long.

And you can do that in Illustrator, just pick
the parts you would like. And move it around

as you see fit. Yeah, that looks really odd.
But there's a lot of work involved in getting

things to look just right. Especially, when
you're vectoring things.

And so you see all these little lines where
things happen. And you can adjust these curves.

You can see that on the show, they would extrapolate
this out to entire scenes, where each and

ever single frame is an adjusted version of
this. And moving around all these various

pieces. And making it look nice.
So that is Adobe Illustrator, a brief, brief

rundown. I recommend finding a good tutorial
and just watching it and following along with

the artist. And how he or she does it.
Just so you know, the cost is free if you're

using Inkscape. So I recommend that. Not free
is the Adobe Illustrator and Flash. I'll talk

about the Adobe Creative Cloud later because
that's it's own different animal.

Let's see, I recommend learning this, if you've
learned enough about how to draw and want

your drawings to look more like the show.
This is what the show is using. It's using

this vector program. Or if you hate drawing
but tracing is fun. So you can trace it digitally

and end up with these pristine drawings even
if you don't have high drawing skills.

For this, just follow good tutorials online.
There's lots of tutorials out there for this.

There's one on Inkscape I'm linking to from
a user named Dashohalite.

He did a very good series.
I also watched this other one on Adobe Illustrator

that was fantastic. It's super long. If you're
comfortable sitting down and spending two

hours watching a video on YouTube and just
following along and trying to recreate it

step by step.
Because that is what it takes to learn this.

Following along with someone's tutorial and
working it from there.

And once you have that skill you can apply
it to lot's of different things.

Other good resources: "The MLP vector club."
These guys are really strict. Like, it's hard

to submit things to them. Like you have to
submit show-quality vectors to even be in

their club. But they do have lots of resources
available. And you can look at that. As well

as the tutorial Codex is pretty good.
Another thing that I've dabbled in is Audio

recording.
This is a lot of fun!

I've done fanfic readings before and some
of my best stuff on YouTube is just fanfic

readings. It's a subset of two different skills:
"Voice Acting."

Which is actually getting a mic and talking
in front of it and emoting and being, well,

an actor.
And that's interesting. There's all sorts

of tutorials for that.
As well as stopping and emulating other voices

to try to talk like them.
And also trying to work on your own voice.

And then there's a completely other different
skill that's almost unrelated. But it's a

package deal if you want to do this all yourself.
And record the audio, and edit the audio later.

Editing the audio involves using a Digital
Audio Workstation (some kind of software)

to go in and move aspects of the audio and
change them around. And change where you did

the flubbed lines.
When I do audio readings, I pretty much do

each line about three times. Because I say
it the first time and I'm like: "That didn't

sound right." And then I say it again. "Oh
that sounds better." And then I say it again.

"Oh, that worked better that time."
And I end up flubbing lines all the time.

And so what's needed for that is going back
and doing Audio Editing on that.

Let's see, so stuff needed to get started...
Software cost: Free (if using Audacity)

And then hardware cost... if you're doing
fanfic readings. At first, for your first

20 hours of just dabbling. Go ahead and just
use your laptop microphone. But if you want

it to actually sound good, you will someday
want to consider buying a microphone.

Sorry, some of these hobbies do cost money.
That's kind of what happens with certain things.

I highly recommend the Blue Yeti microphone.
This is the kind of microphone you see right

here. You can look at later if you'd like
to experiment with it. It's a very good microphone.

I recommend doing fanfic readings if you have
listened to a lot of audio. Like, if you like

listening to Podcasts and you like listening
to audiobooks from Audible or anywhere else.

And you think it's super cool.
Or, if you listen to all these YouTube fanfic

reading communities, like Scribbler or Neighrator
pony. And you think they're interesting and

you want to listen to them.
Those are options.

And if you like fanfic. Because if you're
going to be recording fanfic readings, then

you'll be reading fanfic out loud. So it kind
of comes with the job.

There's this seventeen part tutorial on YouTube.
It's really good. This guy does a fantastic

job. But it is kind of long. Because going
start to finish he explains voice acting principles,

as well as editing audio in Audacity and moving
the waveforms around.

It's a little tough.
A thing to keep in mind—actually for pretty

much this whole pane—a good lifetime good
skill to have is using keyboard shortcuts

like:
Ctrl-C (Copy)

Ctrl-V (Paste)
Ctrl-X (Cut)

Like being able to manipulate the audio, highlight
it, then Ctrl-X, and then move this over here...

Like, that is very useful. It's good for text
editing as well.

So... just learn your keyboard shortcuts.
They're handy.

I did this entire tutorial on how to find
and use sound effects for fanfic readings.

It is a mess to try to figure out how to add
sound effects to fanfic readings sometimes.

Because it's a very time consuming process.
And then you look at the show and they have,

like, ten people working on the sound effects
department for 22 minutes. And you're trying

to record a three hour audiobook and you're
like: "Uh... this may beyond the scope of

what I can do."
Sound effects are really cool. I have several

resources in there. Mostly Freesound.org is
the place to go to look for royalty free sound

effects.
That's stuff I've used for sound effects.

So, now I'm going to go into Video Production,
which is a giant: "It depends." Because there's

a lot of aspects to this.
So let my break it down into different aspects.

Because it depends on the software you're
going to be using. Because this requires a

good computer that can handle this kind of
stuff. Because the higher quality of computer

you have, the more you can move these big
files.

And there's always this arms race where as
soon as computers get good enough to handle

the current video... well BAM, let's have
4k.

And as soon as we have computers that can
handle 4k real well, we'll have 8k. It's always

this busy thing that requires a nice, good
computer.

That is a very high barrier to entry.
It is free if you're using Windows Movie Maker,

which is really good. Or Apple iMovie. Those
are both really good programs to look up tutorials

on. They're simple, but they get the job done.
And you can do a lot of cool things.

Dr. Wolf does his entire everything all in
iMovie. He's done that for years. And he makes

tons of videos every week using that software
and it works great for him. And can work well

for you.
I recommend video production if you absolutely

have to get something on YouTube. You're going
to need to know a little about video and how

to create things even to put Fanfic readings
on YouTube. You can't just upload an .mp3

file to YouTube. It has to be a (.mp4) video
file to have it on YouTube.

You'll wanna watch some tutorials to figure
that out.

So if you wanna do a simple PMV, where it's
just clips of the show set to music. That

would be something you use Windows Movie Maker/iMovie
for.

And it's pretty simple.
And Dr. Wolf, like I mentioned, uses iMovie.

But keep in mind—just talking about analysis
videos here—if you really wanna get into

analysis, recognize that you have a lot—
a lot— of different subskills to work on.

One is writing.
Because the script of what you are saying

is probably the most important part of your
video. Because that is what you are talking

about and what people are interested in.
Another aspect of it is drawing which you

can get away with if you commission someone
or something else.

You end up with these YouTube channels where
lots of people are collaborating on them because

it's just such a big massive thing to do,
to even create a video.

But if you're going to do this all by yourself.
You'd have to be good at writing, drawing

(or having something on the screen), audio
editing which I mentioned earlier—Have a

good microphone for that.
And also video editing, which is just moving

pieces of video around.
And then, okay before I go into this next

topic of more advance video, recognize that
things get expensive. Like when you're dealing

with expensive software like the Adobe Creative
Suite.

This can cost, like, 20$ a month if you're
a student. To up to 50$ a month. Which is

super expensive. And I don't really recommend
it unless you just have to AND you have a

lot of disposable income.
But this is REALLY good software though. This

is professional software. It looks really
good on a resumé.

Like I can say: "I know the whole Adobe Creative
Suite because I've watched all these tutorials

and I've done all this stuff. Here's a portfolio
of some of the stuff I've made (that's not

ponies since I don't really share pony stuff)"
But it looks really good and you get a lot

of different software in there. You got Audition
for Audio Editing. Premiere—which is whole

movies you see at a movie theatre can be edited
with this software called Adobe Premiere Pro.

Adobe Illustrator.
Even the show itself: Adobe Flash. That is

a product.
It's good, but it's very expensive. Research

stuff.
What I found really helpful was... for some

reason my local library had computers with
Adobe Creative cloud on there. And so I got

to learn all this software, just at the Library.
Libraries are awesome.

(You can also get a free trial for 30 days
if you're trying to learn a new software or

decide if you want to buy it)
The free trial is also really good.

Other things to keep in mind: "Lynda.com."
This is Netflix for online tutorials. They

do classes. I've sat down and watched 12 hour
Adobe Audition tutorials. And been like: "Woah."

It's good, but it's really expensive. It's
20$ a month for these video tutorials. But

it is really useful.
(And it's cheaper than college)

And they have a lot of skills. If you wanna
learn business analysis and a bunch of other—

They just have a ton of stuff there—learning
everything from Python programming to the

in depth processes of 3D animating in Maya.
Check your local library. Because I know a

friend of mine, his library in his home town
in New Mexico for some reason gave him access

to Lynda.com. So just try to figure out what
resources you have available to you.

And that can really help.
They also have a free trial. But I dunno,

I think YouTube tutorials can suffice at the
beginning.

And so now that you know some of those more
advanced stuff, you can get into these other

aspects like "Advanced PMVs." Like stuff from
The Acleps. Where he's doing all these motion

graphics and moving things around. The word
to Google there is: "Motion Graphics." Like

"Motion Graphics Artist." The subskills here
are vectoring, Video Editing, Motion Graphics,

Graphic Design and Typography (if you're going
to do cool text animations).

So that's how that's done. It's pretty expensive,
and exhausting to learn it all. But it's really

fun! I took an After Effects course a while
ago and it was really entertaining.

It also shows up in some Analysis videos.
Like, I know "ILoveKimPossibleALot" she does

stuff in After Effects. At least from what
I can tell. And yeah... this is a video I

made about describing how many words of My
Little Pony fan fiction are on FimFiction.

It was pretty fun.
And I'm running out of time really quickly.

So Animation... so this is... you have to
get really good at drawing.

Spend hundreds of hours on drawing and, like,
work on it for a while. And then kind of work

on Animation after that because those skills
are very next to each other.

But for producing full on animations, keep
in mind the various subskills of writing,

audio production, video production, it kind
of is a team effort when dealing with animation.

As well as sound effects! Don't forget those!
And keep in mind that Flash, for some reason

the name has changed to Adobe Animate CC...
because "Adobe."

But yeah. And then there's also animation
traditionalish. Where you have ToonBoom, which

is expensive. But—this is so cool guys—
Open Toons, the software that Futurama has

used and several of the Ghibli movies, they
used this software to make these animations

and make these movies.
And it is now open source and free for anyone

to use. So if you wanted to, go on YouTube
and watch a whole bunch of Open Toons tutorials.

Because it's free! There's actual good software
open and available which hasn't happened ever

before. So be excited.
And so that's an option. At that point you're

going to want to buy a pen tablet. So you
can figure that out. Those are just subsections.

In closing, go to Equestria Daily's resource
for all these tutorials and a bunch of access

to different places. Like, they have a very
good codex.

Remember, today I pointed you to a lot of
different resources. It's up to you to kind

of: "Ok! That was an overview of things I
could learn, now what do I want to learn?"

And actually go through and say: "I'm going
to do 20 hours on this thing, and focus on

this." And select that skill. And then set
aside that time and do it. And you can really

learn new things and it can be really enjoyable
and you can have a lot of fun with it.

And that's the panel. Thank you. Thank you
for coming.

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読み込み中…

Learning How to Learn: Brony Skills

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Benson Yang 2018 年 2 月 20 日 に公開
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