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  • Imagine this: Hideo Kojima and Shigeru Miyamoto sit down and to have a lunch together in 2003.

  • Besides solving world hunger and creating an infinite clean energy system, they also

  • talked about bringing the Metal Gear Solid series to the Gamecube. Instead of developing

  • a brand new game for the little purple lunch box, Kojima saw this as an opportunity to

  • refine the original Metal Gear Solid, by adding in elements that were first introduced to

  • the series in Metal Gear Solid 2: Sons of Liberty. The game was developed by Silicon

  • Knights and overseen by Kojima and Miyamoto and thus was created, Metal Gear Solid: The

  • Twin Snakes.

  • This is a complete remake of the original Metal Gear Solid. All the cutsceens, all the

  • voice work, all the graphics, everything got a complete extreme makeover. The gameplay

  • has also seen some new improvements and additions. All the things that you could do in Sons of

  • Liberty. It doesn’t sound like it would change all that much but like adding bananas

  • to your cereal, the end product just has something that can’t be described. The additions make

  • this a completely new game. You can see the world of Shadow Moses Island through the eyes

  • of Solid Snake even more now, because, well, you can aim and shoot in first person. This

  • adds a level of gameplay that the original just didn’t have. Now you will be shooting

  • out security cameras and taking out enemies from balconies. Being able to do this also

  • makes the boss battles just that much better. I cannot describe how much better the boss

  • battle against Revolver Ocelot is now that I can actually aim at him in first person

  • and not just guess as to where he is. And not just with Ocelot, all the bosses battles

  • are better, which is saying a lot because MGS has some of the best. Psycho Mantis will

  • now read your Gamecube memory card and list Mario and Zelda games. Which is still as creepy

  • as it was on the Playstation.

  • The only real weapon change is the addition of non-lethal weapons. You can also you the

  • tranq gun and play through the entire game without actually killing anyone if you really

  • want to. These are the major additions but there are some other things as well, such

  • as the ability to hide in lockers and climb over balconies, which are used very limited.

  • Plus all this looks great with Gamecube graphics. Look, Snake now has eyes where those dark

  • patches used to be.

  • But with all these new abilities comes a new level of challenge. The guards apparently

  • all went to the best Optometrist before coming over into the remake. They will spot you from

  • across the room and reinforcements will arrive faster than if they were having a Genome Army

  • Kegger. Also now bodies won’t just disappear after the life leaves them, so you will have

  • to go out and hide the bodies. This is where those nice new lockers come in handy. Because

  • if the soldiers spot a dead comrade; they will enter a heightened caution mode. All

  • this adds a new level of challenge than the original had. So you will have to play much

  • more carefully than you did before which makes you look at the game in a whole new way now.

  • Old strategies don’t work anymore and new paths will be needed to go unnoticed.

  • All these new additions, as well as the rerecording of the original story, makes this game a can’t

  • miss for anyone. Old fans of the series will be excited to see the story they love told

  • in a whole new way while new fans can start their loves affair with it. With new ways

  • of seeing the world of Shadow Moses, new Nintendo items hidden throughout and re-tuned cutsceens:

  • Twin Snakes is what I didn’t think was possible and that is an improvement on a game that

  • was already one of the best.

Imagine this: Hideo Kojima and Shigeru Miyamoto sit down and to have a lunch together in 2003.

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CGRundertow METAL GEAR SOLID: THE TWIN SNAKES for Nintendo GameCube ビデオゲームレビュー (CGRundertow METAL GEAR SOLID: THE TWIN SNAKES for Nintendo GameCube Video Game Review)

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    阿多賓 に公開 2021 年 01 月 14 日
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