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  • way.

  • Just like rolled along the top of the rock.

  • And I'm like, I need the rock in order to jump over to it.

  • Every go, and there's nothing over there.

  • Did you only need to keystones in order to access that door?

  • Uh, yeah.

  • Actually, I only want 10 okay.

  • I thought you had found to For some reason.

  • Ah, we found I mean, we found one earlier earlier, but we used it up, so that wouldn't requires too.

  • So we got to find another one somewhere.

  • I think that's a wall.

  • So I don't think we could go further there.

  • Let's just check out that area.

  • We didn't have double jump until recently, so I'm not too worried.

  • Here we go.

  • Well, eventually, we'll find a merchants and then go hog wild.

  • Probably don't actually have that much extra cash.

  • I do hope we find a merchant before he stopped so I can think about like what?

  • What would I like to purchase?

  • Yeah.

  • Okay, so this was back by the pile of bones.

  • Here we go.

  • Did that go down?

  • Oh, I can't go down, so I need to break that spine somehow.

  • Oh, there's the door.

  • But is that Yeah, but it requires two.

  • So we have to do tricks Ease to get out.

  • There we go.

  • Easy, easy.

  • Let me in.

  • Let me in.

  • That's me Ad.

  • But interestingly, that they opened 1/2 going up, the other half going down.

  • It's a nice aesthetic.

  • Uh, give me a bit.

  • We'll go kill it.

  • Probably.

  • I think I had four eyes.

  • Ocular stocks.

  • Look at it.

  • It's honestly kind of cute.

  • Wait, it's moving around.

  • Dies something hot spinning.

  • Oh, watch out.

  • It's gonna blow up to date shoot.

  • I don't know if I could make that jumping all the way to the left, then dropping back up to the right.

  • I think you can do that.

  • Oh, up all we have left and then up the right.

  • Oh, that that, like tilts.

  • That's okay.

  • There you go.

  • A life cell fragments.

  • Well added benefit still restores my health.

  • Wu.

  • Hi.

  • Okay.

  • Looks like this is just a bonus.

  • Okay, Nice.

  • There we go.

  • That's a pretty song, too.

  • I mean, almost all of the music and oriented Blind forces.

  • Gorgeous.

  • I remember after, like, the first time I played this, I more or less Just spent the whole night, I think.

  • I don't think I even took my headphones off.

  • I think I was just listening to the soundtrack of all time.

  • Well, I was sleeping.

  • There is some soundtracks that you could sleep through.

  • I know that one of the few that I could was ribbon.

  • You pretty much have to have a soundtrack with a lot of ambience without the boss music creeping in because the boss music gets really intense.

  • And then whoa, what's going on?

  • Another life cell fragment also only need two in order to get anyone.

  • And we're doing okay, So I should probably mention for those of you that have that are watching this that haven't heard of the series before.

  • Ah, I'd be a bit surprised on that one.

  • But still S o r in the blind Forest is the first game, Dr Mochi.

  • Ah, it's the first game.

  • I think it's like 10 15 bucks, but it goes on sale fairly regularly, and the definitive edition is absolutely worth picking up.

  • This is already shaping up to be fantastic.

  • But like don't forget about the first game because it's real good US spirit, then tremble Spirit.

  • Oh, wait.

  • Is this another one?

  • This is mock the brave.

  • Sure, And I can still do the voice okay and tremble spirits, you stand before mock the brave.

  • It is not very convincing.

  • I know, but I am brave.

  • Or I would be the trophy The trophy Like like a house go or just a thing, if that's too heavy.

  • I heard the howler fighting to the east.

  • Maybe it dropped one a little braver own.

  • Oh, so maybe there is a tooth.

  • Possibly.

  • I mean, we fought Howl over here when we said his face on fire clocked him a couple times in the face.

  • I mean, I mostly set him on fire repeatedly.

  • I think we actually have thio No, for round two on the guy.

  • Maybe I wouldn't have minded backtracking a little bit Thio wherever that other Hawass Sure.

  • Oh, actually figure out where Waas 00 that's That's a ways back.

  • I think yet we'll come back later.

  • Backtracking is best once we've picked up.

  • Once you finished the area because as far as I recall up, there's hell thing.

  • No, I guess let's go back to mock first then Because as I recall it was more like the levels were brandishing off of a single hug.

  • There was there were a couple of, like, sort of central zones.

  • I would say we should really start backtracking once we have fast travel.

  • Oh, really?

  • Hell thing.

  • None will doubt mock the brave.

  • Now, this is for you.

  • I am brave, but I'm also generous.

  • Gorlick or he found some more A clever craftsman could use is to repair structures.

  • So there's your answer.

  • That's what that stuff is.

  • Resource is we were both wrong.

  • Well, I said it looked like an artifact.

  • So I suppose that artifact so much is something that could be used to help construct things that are our artefacts.

  • Well, well, they said old structures repair old structures so it makes sense, especially because it seems like there are remnants of a civilization around here.

  • In fact, actually, ah, we do have to backtrack, huh?

  • Because this area is kind of suck ville.

  • I could tell from the sea of brambles beneath you.

  • I just figured there's some route through it, but we have to come back to that leader along.

  • This game is compared to a blind forest.

  • It seems bigger based on first impressions, but that could That could be quite false.

  • Ideally, 10 20 hours tops.

  • More than that, I think thin the game might start outweighing.

  • It's welcome.

  • 100 pens.

  • I mean, out staying.

  • Yeah.

  • Sorry.

  • Brain out living.

  • But it almost sounds like you're going to the you about to leave your usefulness.

  • Reckless, increased damage, del and taken.

  • You can live with a mop.

  • Yeah.

  • You can't really level up the six wall so much, but the Yeah, okay.

  • So sticky does not level up.

  • There is only one love's supposed to be five times bigger with all the new side quests and stuff.

  • Cool.

  • I'm down like I played a silly amount of high.

  • I played a silly amount of hollow night twice, and I would potentially be up for 1/3 time, Honestly, regenerate, get a new building.

  • Oh, this is suitable.

  • One too.

  • So this is a healing.

  • Yeah, Great.

  • I love self heals.

  • Yeah, I think we can spend energy on it.

  • So you spend energy to generate the magic necessary for you to regain your health.

  • That's nice.

  • Yes.

  • The little blue orbs probably just convert directly over.

  • Whenever I play fantasy classes and games highly, anything with the cell feel is super nice.

  • Well, yeah, I mean, first, my first book was It is magic.

  • I like having some form of magic.

  • But if that magic also translates into some healing spells free don't necessarily have to be a pure healer.

  • But just long as there's some ability to self heal and maybe help allies, you always like, uh, like druids and paladins and stuff because I didn't want to be pure healer if I could avoid it.

  • Those also have a capacity to be tanking.

  • Okay, And now that I'm huh, not quite at that's for thorns.

  • I just I just had, like, a random brain port of when working on my i d and D tokens, I should probably actually start giving them circular borders, but also indicating which direction they're facing if it's not obvious, based on the Sprite or even with, uh, I was just thinking of that in terms of somebody was talking about how they like sneaking and stuff.

  • And I was thinking from, like, the perspective of, uh, my d and D map design and what not aims like if anybody ever wants to, like, sneak around.

  • Oh, gloom of pools in quarter Marsh.

  • Midnight Burrows Miss something back here.

  • But I was just thinking, in terms of like, if any of my players want to sneak actually having those statues smiling, maybe.

  • Hey, also, it's just a pattern.

  • Yeah, I can't really say so.

  • Can you still save any time?

  • As long as you have energy, it looks like the game checkpoints a little bit more often.

  • Yeah, if you notice is just checkpoint two there as I passed through the area.

  • So All right, it's actually completely different Save system from the previous game, which is just constant.

  • So you want to go down as well?

  • He's here to go down than to go up it.

  • Wrecks bike, bringing back, though.

  • Yeah, it was like a bat spider combination was hanging by a thread, but it didn't look like it.

  • How'd those wings, muscles, air?

  • Just glands that are filling up with poison, You know, it was certainly hurting.

  • Um, all of the watch out.

  • I was stuck in a corner.

  • It's okay now we just have to murder.

  • Damn.

  • I mean, those projectiles air pretty deadly and you have to.

  • Creatures of projectiles.

  • What is that crystal over there?

  • It seems to be shutting some light.

  • Oh, I can break that for energy.

  • Um, it looked like you couldn't really navigate the thorns back there.

  • So you have to go up rather than down.

  • It's, like, even know how to describe it.

  • Like some kind of weird bat demon.

  • You will make it across, huh?

  • Uh oh.

  • Is this the Sandpit?

  • Get to watch out for him.

  • He's only vulnerable from the back.

  • Yeah, and he's just crashing back and forth, back and forth.

  • Okay, So I think this whole area's had done.

  • I think we just lack the requisite to deal with any of those areas.

  • That is their objective.

  • To go back are, uh, because it looks like there's a whole bunch of stuff up there definitely harder right off the bat.

  • But not a bad way.

  • Just in terms of like, oh, wow.

  • Yeah.

  • Thes enemies will mess, mess your day off if you're not ready for it.

  • I think they release it with the expectation that you played the first.

  • Yeah, I love the fact that or you will actually like a Muppet, damn it up and down.

  • Based on where the where the enemies are, that's That's a really nice change of style.

  • There's a lot of games breakthrough that I can't.

  • Oh yeah, I tried that earlier when we came through.

  • Oh, if you notice that gets pulled out by something, there's a lever that you'll have to call.

  • Either that, or we just need a different weapon to punch through it out.

  • Area tumble around might be for bashing around a lot of enemies.

  • Eyes, fruit, torch.

  • Yeah, but there's no more torches.

  • It's not currently.

  • Maybe you'll be able to produce fire later.

  • I certainly hope so.

  • We really need if I could, like, out of fire effects of my weapons set things on fire hit run tactics.

  • Oh, hey, now, you didn't go into the dungeon that was there before.

  • Oh, greetings, Traveller.

  • I'm Lupo mat maker extraordinaire.

  • Quite the storm that passed through though.

  • My made my maps soggy, so I'll give you half off.

  • Agreed.

  • After all, rumor has it you're looking for a friend.

  • What's better for finding things that a map purchase a map of these fine fends for 50 spirit Light's much obliged.

  • Allow bang.

  • There's danger in the name friends say, for instance, the name of this place in Brother Marsh.

  • I tried using some of that border to draw the map, drawn my maps and well, it's a good pay for that.

  • Oh, man, this is just, like 100% hollow night right now.

  • Except for new.

  • Sir, you're gonna go down and into the cave.

  • Look up there.

  • No left.

  • Yeah.

  • There's this thing.

  • I can't reach it.

  • But there was there was an open door down there, but you go down.

  • Okay?

  • We need Ah, the ability to bash off of points to get back.

  • There you go.

  • The right.

  • See this?

  • There's your open door.

  • I have to hop off of these.

  • We've already been through that.

  • So in the previous another door was when?

  • No, that there's nothing left that we connection actually access down there.

  • We gotta go.

  • I swear.

  • I saw something that very was very rectangular.

  • Not currently like if you notice on the map, the only thing we haven't been into is this right here and then this down here.

  • This requires a ground stop.

  • Can't do that.

  • I don't think there's anything there, it looks like a wall.

  • We just don't