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  • No, please welcome.

  • Yoshi Nori.

  • Producer Final Fantasy seven.

  • Remade What I think is going to need you.

  • Anything can procure.

  • Don't character.

  • He's your new It's Chris.

  • Good.

  • Don't you think you know your stuff?

  • I'm very happy to be able to introduce this long, beloved title once again.

  • After 22 years, the familiar characters we love have returned while becoming more beautiful and captivating than ever before.

  • I think our longtime fans, we thank you for your support and patience over these years, and we look forward to embarking on this journey together.

  • If you make it seven, no character, you must find the study said.

  • D make politics.

  • Science Channel sucking the Home Secretary meet Oh God, no todo Kodai!

  • Jimmy City cut up must.

  • But that game with more consequence, citing Castro, you must remind me Salt or nobody remaking Final Fantasy seven has allowed us to dive much deeper into the world and its characters than ever before.

  • The game design was optimized for this title, a swell, and we anticipate to blue ray discs worth of gameplay content.

  • Theo.

  • First game in this project expands on the story of Mid Gar, and it's such an elaborate retelling that it has become a solid, standalone game in its own right.

  • Is she like through the content we're about to unveil today and through all that we have yet to unveil?

  • Weed will not disappoint your expectations.

  • Your reunion with the final fantasy seven, you know, is near newcomers who never played the original.

  • We present to you a completely new final fantasy in a perfect starting point to explore the world of final fantasy.

  • Seven.

  • Please welcome Neil Pepe Bone senior manager Product marketing Square Enix.

  • Your game.

  • So Neal is here to introduce you and walk you through a game play.

  • Thank you could ask son.

  • All right, everyone, Let's Mosey makes features a hybrid gameplay system that merges riel time action with strategic command based combat.

  • For starters, each press of the square button is a swing of clouds buster, sword cloud attacks, judges and blocks all in real time.

  • His standard attacks do some damage, but they barely scratched the surface of clouds.

  • True potential succeeding on the battlefield requires much more than just hacking and slashing.

  • Cloud needs to be tactical.

  • He needs a T feet to a TB bars are displayed in the lower right.

  • He's Philip slowly over time, but still much faster as cloud lands standard attacks.

  • Once a TV bar is full, you can enter tactical mode where time slows to a crawl and you have the opportunity to choose actions from the committee commandment.

  • You atassi son.

  • I've had the pleasure of seeing quite a bit of the game, but tactical mode never gets old for me.

  • I could just sit here all day long and watch this beautiful, slow motion action.

  • I think the audience would like to Seymour.

  • Isn't that right, Everyone.

  • Good point.

  • What's intact.

  • Promoted.

  • You can choose to perform various abilities such as clouds.

  • Braver attack.

  • Using an item in battle will deplete in a TV charge, and a cloud has the right material equipped and enough p he could use a TV charges to cast spells.

  • Of course, this being a remake, we're sure to see some familiar faces.

  • Thief use of his iconic gun arm, Baird is able to target enemies at a distance.

  • Barrett Standard attacks generate a TV charges similar to cloud, but his abilities are entirely different.

  • Switching between characters and combat is done with a single button press, which makes rotating through party members a snap.

  • Speaking of other party members, Atassi song, Where are we going to see T Fine Action.

  • All right, continue to fight even when you're not controlling them directly.

  • But it's up to you to choose how and when a TV charges air used.

  • You can maximize your effectiveness by switching between characters or issuing commands to characters with full a TV bars.

  • Every enemy has a focus gauge that fills up as you do damage.

  • When the cage is full, the enemy becomes staggered and you'll deal bonus damage.

  • Promoted votes of command selections from the original final fantasy seven and allows players to enjoy battle while taking the time to think strategically.

  • For players who prefer fast paced action, abilities and spells could be bound to shortcuts for immediate execution.

  • Shortcuts may conduct extremely dynamic, but the choice of using them is entirely up to you, right, because it's on.

  • That's right.

  • The game has been made.

  • City.

  • You can choose how to play.

  • I hope players get excited about this introduction to combat Final Fantasy seven remake, and we look forward to showing you a whole lot more in the coming months.

  • For now, let's see how clouded Barrett do against amore.

  • Formidable foe.

  • You double crossing reinforced armor plated with the internals to deal reloaded.

  • Lightning magic.

  • It's on you.

  • Yes!

  • Wait.

  • Going all out.

  • Okay.

  • A barrier.

  • Never seen.

  • So what?

  • You're really?

  • Yeah.

  • Bingo.

  • Focused on that court.

  • What?

  • Take him down.

  • Yeah.

  • Damn it.

  • You don't want to buy that.

  • Lisa, wait!

  • Don't Don't get hit.

  • Take cover behind that right now.

  • Yeah.

  • No, wait.

  • Taking over.

  • Going good.

  • No, that damn show you how it's done.

  • Please welcome Taxi and Nomura Director Final Fantasy seven beaming.

  • Thank you for joining us Marathon.

  • It is an absolute honor to have you here courtesy, son.

  • How do you feel?

  • Working with numerous on once again on final Fantasy Seven Remake?

  • No, against fixed.

  • If you go, you're still in this kingdom or the direction.

  • Character driven story got pretty good, Mama, I don't need you.

  • And you know, it might Since the original final fantasy seven.

  • I've worked with him on many titles, but it has been a while since we've actually had him work so heavily on a project like this from the direction to character designed to the story.

  • And I'm really happy to see him working on this title with the same passion that he had 22 years ago.

  • Number That's uncle meant that there was, You know, that a lot.

  • Ah, for certain.

  • And kill him in there.

  • A lemon.

  • So said the Monaco Law School.

  • She got tons, and I cannot.

  • So first and foremost, we wanted to extend our gratitude to those have been waiting so patiently and have been supporting us for such a long time until now.

  • And also we've taken a look at gameplay right now, and we barely showed you a good bit do this.

  • So you working on there so he could take that?

  • I cannot muster the tiny south imitate this gun here.

  • And I was wondering, Do you guys want it actually playing a game, Theo?

  • The city.

  • No Scanner X, a boost in the hole there.

  • So we make a statement.

  • So we actually have playable demo kiosks available at the square annexe e three booth.

  • So I hope you have the opportunity s time there.

  • Is he?

  • Ah, hold on, Toretto.

  • So finally there is something that we wanted to show you.

  • Yesterday we showed you a short version of a trailer at the final Fantasy seven concert today.

  • Today we have a longer version.

  • All right.

  • Please take a look.

  • The sewer rats here to call themselves at, sir, you can for saving my life.

  • You think he's a keeper?

  • You gotta look at the bigger picture.

  • Nothing worth fighting for was ever won without sacrifice.

  • Have you been a good girl?

  • I heard you're having second thoughts.

  • I know.

  • We have to think about it.

  • We're going to make a difference.

  • I just I feel trapped.

  • Might get going.

  • No.

  • There.

  • You.

  • Yeah, you're not.

  • I have a favor.

  • Run away.

  • You have to.

  • You have to.

  • Yeah.

  • Hold on to that hatred.

No, please welcome.

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ファイナルファンタジーVII リメイク フルゲームプレイプレミア発表会|スクウェア・エニックス E3 2019 (Final Fantasy VII Remake Full Gameplay Premiere Presentation | Square Enix E3 2019)

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    林宜悉 に公開 2021 年 01 月 14 日
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