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  • Hello, I'm Luke Kneller

  • and welcome to Best Replays of the Week.

  • In this episode we have:

  • an unusual looking Wall of Steel,

  • an IS-3 punching above its weight,

  • and an M60 on a quest for a mark of excellence.

  • Let's take a look.

  • Best Replays of the Week

  • Let's kick off with a Steel Wall performance from the EU region.

  • Gwandi's unbreakable machine isn't one of the massive heavies,

  • but rather a tier 7 Soviet medium tank, the A-44.

  • It's a curious looking beastie for sure.

  • Its strongest bit of armour is a 150 mm thick belt on the front glacis.

  • Gwandi heads out into the Windstorm, far ahead of the pack.

  • A Tiger rolls down the street to test the strength of our unusual Steel Wall.

  • It's not a promising start.

  • The second shot does bounce off Gwandi,

  • but Gwandi prefers to warm up with an easier machine.

  • Ok, let's try again with a Tiger.

  • A rear-mounted turret is great for side-scraping.

  • This is too frustrating for the German feline,

  • which decides to leave the fight.

  • That suits the quick and agile A-44 just fine, of course.

  • It's much easier to kill the heavy from behind after all.

  • The rest of the team are doing terribly.

  • Just tanking a lot of shots isn't going to be enough to win this one.

  • Nice ollie there. Too bad there isn't a rail to do a grind on.

  • Gwandi bounces a shot off a Chi-Nu Kai,

  • before taking out a cheeky artillery piece.

  • This sport KV's toy gun is no threat.

  • And the same goes for the rest of them.

  • Except, maybe for the artillery.

  • There goes the last teammate.

  • The armour is holding up great,

  • considering that the tank is mostly just protected from the front.

  • This gun belongs on a heavy tank, and it handles terribly.

  • But the alpha is very satisfying.

  • Boom, baby!

  • Good speed and a heavily armoured front make for a decent rammer as well.

  • Artillery strikes again, giving the T20 an opening to attack.

  • It gets a free shot at the A-44's vulnerable side,

  • but that's not enough to defeat our Steel Wall.

  • The T67 is actually a bigger threat.

  • One more shot in the back would have been fatal.

  • Gwandi needs to be careful here.

  • Wait long enough to disappear from view, and then go in.

  • Remember that sweet ram earlier? Let's have another one.

  • Is the SPG going to have a go? No? Let's go find it then.

  • Ah, so that's why it didn't fire.

  • The artillerist has decided to try the direct approach.

  • That was a brave attempt, but it has left the SPG helpless. Good game.

  • Unusually for us, Gwandi dishes out a lot more damage

  • than was blocked by armour. Who cares though!

  • An unusual game with an unusual tank, and we're happy to share it with you.

  • Confederate

  • Continuing in the EU region,

  • we have the streamer dakillzor piling up damage in an M60.

  • I'd say something about Daki showing off with a Clan Wars trophy,

  • but it's not like it's a particularly powerful tank.

  • As is typical for Malinovka,

  • one of the foes charges into the open straight at the start.

  • It's not the only target on offer either.

  • For a while there's a whole buffet to choose from.

  • Eventually, the camping spot goes stale.

  • Time to go looking for more targets.

  • Up the hill and straight into the fight.

  • Too bad the first shot bounces.

  • Don't worry though, that was a rare exception.

  • Daki gets into a nice rhythm, dishing out damage like it's going out of style.

  • A T57 attempts to slip behind the friendlies, but it won't be allowed to.

  • Chaotic melee takes its toll on the M60,

  • but the T57 gets utterly wrecked.

  • Holding the Reds back is a team effort,

  • but Daki is doing a lion's share of the damage.

  • The question is, can the M60 survive this fight?

  • It's a large, poorly armoured barn of a tank.

  • Suddenly, the Red team starts to collapse. Attack!

  • This E 75 seems invulnerable, as shot after shot bounces off.

  • Until one doesn't.

  • The remaining foes are still singing camp songs at the base.

  • Daki lines up a shotand runs straight into a boulder. Ouch.

  • It's ok though, everyone was wearing seat belts.

  • As you can see, the gunner didn't suffer any ill effects.

  • Down goes the Type 5 Heavy.

  • The last foe gives up the ghost before Daki can so much as aim for it.

  • Game over.

  • Just four kills, but an impressive 10,800 points of damage.

  • That should help dakillzor in the quest for that 3rd mark of excellence.

  • Good luck!

  • Defender

  • Now let's hop over to the American region,

  • for a Defender game by Vladimir_Lemon.

  • Vladimir's tank is an E 50, seen here at sunny El Halluf.

  • Taking point, the E 50 leads the pack to the north-western choke point.

  • The first pair of shots is enough to secure a kill. It's a nice start.

  • Teammates should have this under control,

  • so Vlad pushes on to the next choke point.

  • There's a lot of steel to cut through here, and some of it cuts right back.

  • It would be nice to pick up a couple more kills,

  • but the Defender is needed elsewhere.

  • This WZ is trying a sneak attack from the rear. Not on Vladimir's watch!

  • Unfortunately, the rest of the infiltrators prove more difficult to eradicate.

  • There goes another one, but the damage is already done.

  • The team is in dire trouble Trading fire with a TVP

  • wouldn't be a problem, if it wasn't for the artillery.

  • Vladimir executes a tactical redeployment,

  • managing to stomp on a cockroach on the second try.

  • After an IS falls to a snapshot,

  • the situation is starting to look much better.

  • Vladimir goes on the hunt for the SPGs.

  • A tortoise enters the capture circle,

  • but the allies seem to have things under control again.

  • Ok, maybe not.

  • At least the IS-6 brought some time.

  • There. That should help.

  • The remaining teammate has joined in the hunt,

  • but their style is a little suicidal.

  • At least there's no need to hunt this thing down.

  • Right. Now let's get to the Defender part.

  • Tortoises are tough as nails, armed with guns

  • which can easily finish the E 50 off at this state.

  • Vladimir makes good use of the slow Encounter capture,

  • driving all the way around the map.

  • And it pays off. There's still almost half a minute to spare,

  • when the reset shot slams home.

  • You probably noticed that the critical hit didn't do any actual damage.

  • Our Defender still needs to kill that thing.

  • A second shot blows away a chunk of hit points.

  • The Tortoise decides to leave the circle,

  • but exposing its side gives Vlad the opportunity to cut its track.

  • A repair kit gets it moving again, which earns it another hit to the track.

  • Now just get down from the mountain without breaking your own tank

  • And take it to Pound Town.

  • Nicely done. Not only was it a good Defender display,

  • but Vladimir_Lemon racked up more damage

  • than the rest of the team combined.

  • Crucial Contribution

  • Our next battle is fought over Airfield on an EU server,

  • where SMSkateCrew delivers a Crucial Contribution.

  • Reworked matchmaking helps,

  • but playing as a bottom tier heavy is still a difficult position.

  • There are three top tier machines to worry about,

  • one heavy and two tank destroyers.

  • So naturally our champion runs smack into one right at the start.

  • Taking a hit from it would really hurt

  • unless the big lump decides to fire HE for some reason. Weird.

  • Teammates join in, ganking the massive heavy in seconds.

  • SkateCrew moves on to skirmish with a KV-4,

  • while looking for an opportunity to attack the Type 4 Heavy.

  • It takes quite a few tries, but the gunner does eventually

  • find a weak spot on the rolling fortress.

  • One more hit, and the beast has had enough.

  • It tries to disengage, but others finish the job.

  • SkateCrew circles around to get at a T34,

  • taking a shot from an S-tank along the way.

  • Both of the remaining tier 10s are here.

  • SkateCrew lines up a shot, but the Swedish TD continues being a pest.

  • Since it insists on dying first, the bigger foes will have to wait.

  • And stay down.” Now let's see about those top dogs.

  • The Jagdpanzer E 100 has a devastating cannon,

  • but it can't kill what it can't hit.

  • And when it loses its cool, charging out of its fortress, its fate is sealed.

  • It looks like the American tier 10 is the last foe standing.

  • SkateCrew goes for it, pulling back just in time to bounce a shell.

  • The E4 legs it, possibly hoping to find an easier target.

  • It won't get away, however.

  • Our killer IS-3 will have its prey.

  • I don't know if SMSkateCrew deliberately made it their business

  • to take on the biggest foes, or it was just how it played out.

  • Either way, impressive work!

  • Top Gun

  • We have reached the finale,

  • this time delivered by our Top Gun, STRAIKER_.

  • The battleground is Pilsen, with a Type 62 administering the beat down.

  • Now that light tanks are tiered the same way as everything else,

  • it's possible for them to kick much more rear plate.

  • Armed as it is with an 85 mm cannon,

  • the Type's alpha strike isn't particularly impressive.

  • But the damage per minute is excellent.

  • After a couple more kills, the location dries up.

  • STRAIKER_ looks for more targets,

  • eventually settling on a group of tanks on the west flank.

  • Nice shooting. The crew are obviously working hard

  • for those improved combat rations.

  • Charging in to finish the job gets our Top Gun towell, Top Gun.

  • The Type gets a little banged up in the excitement as well.

  • The engine sounds a little unhealthy for a while,

  • but only until the repair kit comes off its cooldown.

  • There's a big push into friendly territory,

  • with nobody left to guard the base, aside from our Champion.

  • Better start thinning out the herd.

  • There's a brief capture warning,

  • but it doesn't look like the opponents are serious about it.

  • STRAIKER_ disposes of a T71 with a single quick shot,

  • just in time before the next foe charges in.

  • The WZ-131 is the Type's more powerful, non-premium version.

  • It's a tough fight, but our hero prevails, one hit from death.

  • The remaining teammates have been working on a capture.

  • It's starting to look like they may even pull it off.

  • It's a good effort, but their luck runs out.

  • One of the cappers is felled by a Nashorn,

  • which doesn't get to celebrate for long.

  • STRAIKER_ has time for a single shot,

  • before the last friendly dies in a 1 vs. 3 gank.

  • Another shot brings the odds down, and anyway, they are just SPGs.

  • A hasty shotgun attempt falls short,

  • and a second SPG turns into a smoking wreck.

  • The remaining foe manages to beat the reload, barely making it into cover.

  • Still, how hard could it be?

  • STRAIKER_ hesitates at the last moment,

  • looping around again before going in.

  • The first shot misses, but reload is quick.

  • Oh no

  • Twelve kills, but it ends in Heartbreak.

  • STRAIKER_ played an excellent game,

  • only messing up on the very cusp of victory.

  • Hopefully, getting on the show makes you feel a little better about it.

  • That's it for this episode.

  • We look forward to seeing what you manage to pull off next.

  • I'm Luke Kneller.

  • Thanks for watching and I'll see you next time.

  • Rrredi? Okei let's do dis.

  • Hallo am Ljuk Nieler and wlcome 2 bess ripley of da wik.

  • In dis apetsode we hav en enusual luking still...

  • Nah, it's ok.

Hello, I'm Luke Kneller

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World of Tanks - 今週のベストリプレイ #67 (World of Tanks - Best Replays of the Week #67)

  • 26 1
    smilleew に公開 2021 年 01 月 14 日
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