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  • THE GAME IS "NO MAN'S SKY."

  • IT'S ONE OF THE MOST ANTICIPATED VIDEO GAMES THAT HAVE COME OUT

  • IN YEARS.

  • GAMING WORLD HAS BEEN DYING TO KNOW THE RELEASE DATE.

  • I'M GUESSING IT'S FAIRLY SOON SINCE YOU'RE ON MY SHOW.

  • ( LAUGHTER ) CAN YOU GIVE US ANY IDEA WHEN

  • THAT MIGHT BE OR IS IT STILL A SECRET?

  • >> IT'S STILL A SECRET, I'M AFRAID.

  • >> Stephen: OKAY, GREAT.

  • LET'S TALK. THING EVERYONE WANTS YOU TO RELEASE, "NO MAN'S

  • SKY."

  • WHAT IS DIFFERENT ABOUT IT?

  • IT'S A SPACE GAME, RIGHT?

  • >> RIGHT.

  • >> Stephen: WHAT'S DIFFERENT ABOUT THIS GAME THAT MAKES IT

  • LIKE QUANTUM LEAP FROM EARLIER GAMING PLATFORMS?

  • >> WHAT WE'RE TRYING TO DO IS MAKE AN ENTIRE UNIVERSE

  • GENERATED BY THE COMPUTER AND THEN WE'RE GOING TO SET PEOPLE

  • LOOSE IN IT.

  • >> Stephen: BY "ENTIRE UNIVERSE" DO YOU MEAN SOMETHING

  • THE SIZE OF THE UNIVERSE?

  • >> EXACTLY, YEAH.

  • SO, LIKE, 18 QUINTILLION PLANETS.

  • >> Stephen: 18 QUINTILLION PLANETS.

  • THAT'S A HARD NUMBER TO WRAP YOUR HEAD AROUND.

  • ARE YOU WORRIED THE GAME MIGHT GET BORING AFTER VISITING THE

  • FIRST TRILLION PLANETS.

  • YOU COULDN'T POSSIBLY PLAY THE ENTIRE GAME THEN.

  • >> NO, RIGHT, BY THE TIME-- LIKE, EVEN IF A PLANET WAS

  • DISCOVERED EVERY SECOND, YOU KNOW, WE-- WE WOULD STILL ALL BE

  • DEAD BEFORE THEY WERE ALL DISCOVERED.

  • OUR SUN WOULD HAVE BURNED OUT, OUR OWN SUN.

  • >> Stephen: OUR ACTUAL SUN.

  • NOT IN THE THE SUN IN THE GAME.

  • >> NOT THE SUN IN THE GAME.

  • >> Stephen: HOW DO YOU CREATE THIS?

  • MY UNDERSTANDING IS YOU DIDN'T CREATE THE ACTUAL PLANETS.

  • THE UNIVERSE ITSELF CREATED THE PLANETS ITSELF.

  • HOW DID THIS COME ABOUT?

  • >> WE ARE A TINY TEAM.

  • GAMES ARE NORMALLY MADE BY HUGE TEAMS, HUNDREDS OF US, AND THERE

  • ARE BASICALLY 10 OF US MAKING THIS GAME SO WE USE THE COMPUTER

  • TO GENERATE EVERYTHING YOU SEE USING MATH, BASICALLY.

  • >> Stephen: YOU USE MATH.

  • >> YES.

  • >> Stephen: USING THE LAWS OF PHYSICS AS THEY'RE GENERALLY

  • SEND NOW?

  • >> YEAH, THAT'S PART OF IT, YEAH.

  • >> Stephen: AND EVOLUTIONARY BIOLOGY, BECAUSE THESE PLANETS

  • ARE POPULATED?

  • >> WE'VE GOT CREATURES, TREES, ROCKS, GRASS --

  • >> AND YOU ONE OF THE CREATORS OF THE GAME GO TO ONE OF THE

  • PLANETS AND YOU DON'T NECESSARILY KNOW WHAT YOU WILL

  • RUN INTO BECAUSE IT JUST GREW THERE.

  • >> RIGHT.

  • WE WERE CONSTANTLY SURPRISED.

  • WE'LL FIND CREATURES WE NEVER KNEW EXISTED.

  • WE FIND LIFE IN PLACES WE NEVER EXPECTED IT.

  • >> Stephen: I THOUGHT MORGAN FREEMAN WAS GOD.

  • YOU ARE ACTUALLY MY SECOND GOD I'M HAVING ON THE SHOW.

  • LET'S GIVE THE PEOPLE OUT THERE AN IDEA OF WHAT YOU CAN RUN INTO

  • WHEN YOU FINALLY GET TO PLAY THIS THING, AND THE SCALE OF THE

  • THING THAT YOU HAVE SET IN MOTION.

  • I WON'T SAY CREATED, BUT SET IN MOTION TO CREATE ITSELF.

  • >> RIGHT.

  • >> Stephen: YOU SET THE PARAMETERS FOR WHAT COULD

  • POSSIBLY BE DONE.

  • WE HAVE THE THE THINGS UP ON THE SCREENS HERE.

  • WE'RE PLAYING IT RIGHT OVER HERE.

  • SO WHERE ARE WE RIGHT NOW?

  • >> SO WE'RE IN A SOLAR SYSTEM AT THE OUTSIDE EDGE OF SPACE.

  • >> Stephen: OKAY, WE'RE LANDING--

  • >> AS YOU CAN SEE, SPACE IS FULL.

  • >> Stephen: YOU COULD HAVE GONE AROUND THAT.

  • YOU KNOW YOU COULD HAVE GONE AROUND THAT.

  • ( LAUGHTER ).

  • >> I'VE GOT A CROWD TO PLEASE.

  • >> Stephen: SO WE'RE ENTERING THE ATMOSPHERE?

  • >> SO WE'RE GOING TO HEAD DOWN TO THIS PLANET AND TAKE A LOOK.

  • >> Stephen: WE'RE COMING IN PRET HOT, SEAN.

  • BE CAREFUL.

  • IS THERE, LIKE, AN ABLATIVE QUALITY?

  • ARE WE GOING TO HEAT IEWP YES, WE ARE.

  • WE'RE HEATING UP AS WE COME IN.

  • WE'RE ON NADARE, ISK, ATMOSPHERE 12% OXYGEN.

  • >> IT'S NOT OXYGEN.

  • IT'S OKCYCIN.

  • >> Stephen: BE CAREFUL WHERE YOU LAND.

  • >> YOU CAN GET OUT WHEREVER YOU WANT.

  • >> Stephen: YOU'RE AN ADVENTURURE AND DISCOVERER.

  • >> AN EXPLORER.

  • >> Stephen: THAT'S THE OBJECTION OF THE GAME?

  • >> IT'S A SCIENCE FICTION NAME.

  • >> Stephen: AND YOU'RE VERY MAD AT GREEN PYLONS UNDER SOME

  • REASON.

  • WHY ARE YOU SHOOTING THE PYLONS?

  • >> WE'RE COLLECTING SOME RESOURCES, CHEMICAL ELEMENTS.

  • >> Stephen: YOU CAN USE THAT FOR FUEL?

  • >> EXACTLY.

  • >> Stephen: THOSE ANIMALS, YOU DIDN'T CREATE THEM.

  • THEY GREW BASED UPON THE EVOLUTIONARY BIOLOGY AND THE

  • CONDITIONS OF THE PLANET.

  • >> THE RULES WE'VE SET IN MOTION, THE RULES WE'VE TAUGHT

  • THE COMPUTER.

  • UP IN THE SKY YOU CAN SEE OTHER PLANETS.

  • AND JUST FOR THE SHOW I'VE ADDED A BUTTON SO WE COULD JUST JUMP

  • THERE.

  • NORMALLY YOU WOULD HAVE TO FLY WHICH TAKES TIME.

  • >> Stephen: IS THERE A HYPERJUMP IN THIS?

  • >> YES.

  • BUT I JUST WANTED TO TAKE YOU AROUND THIS SOLAR SYSTEM, JUST

  • ONE SOLAR SYSTEM.

  • A BIG PART OF GAME IS THAT YOU CAN NAME THINGS IF YOU'RE THE

  • FIRST PERSON TO DISCOVER THEM.

  • YOU CAN KIND OF SET YOUR MARK ON THE WORLD.

  • SO I THOUGHT WE'D ALLOW YOU TO JUST PUT YOUR NAME ON SOMETHING.

  • >> Stephen: MINE!

  • THE COLBISON, THAT'S NICE.

  • THAT'S BEAUTIFUL.

  • IT'S CALLED LOYT.

  • >> Jon: MINE!

  • >> Stephen: THE MOLBERT.

  • THAT'S NICE.

  • DO YOU GET POINTS FOR NAPING THINGS?

  • >> YEAH, YOU GET MONEY FOR THAT.

  • YOU'RE BASICALLY AN EXPLORER.

  • EVERYONE IS EXPLORING TOGETHER THE SAME UNIVERSE.

  • AND SO IF SOMEBODY ELSE COMES AND VISITS THAT PLANET, THEY'RE

  • GOING TO SEE THE MULBEAR.

  • >> Stephen: DINOSAURS, KANGAROOS, OBVIOUSLY,

  • WITHANTLERS.

  • MINE!

  • NICE.

  • I SAW ONE OF THOSE ROBOTS CALLED ATRIAS EARLIER IN ONE THE SHOW.

  • HURRICANE WAW TEEN IS OFF THE COAST OF FLETTIA, OBVIOUSLY.

  • >> THAT'S IT.

  • THEY HAVE THEIR OWN ECOLOGIES, THEIR OWN WEATHER SYSTEMS.

  • >> Stephen: HOW BIG-- CAN YOU GIVE ME A SENSE OF THE SCALE OF

  • WHAT WE'RE IN RIGHT NOW?

  • SO THESE-- MINE!

  • WE'RE ON OUR FOURTH PLANET NOW.

  • RIGHT?

  • >> YEAH, THIS IS THE FIFTH.

  • >> Stephen: FIFTH PLANET, ALL IN THE SAME STAR SYSTEM.

  • >> ALL IN THE SAME STAR SYSTEM.

  • >> Stephen: DO WE EVER GET TO SEE OURSELVES?

  • >> NO, YOU DON'T SEE YOURSELF.

  • SO ONLY WAY FOR TO YOU KNOW WHAT YOU LOOK LIKE IS FOR SOMEBODY

  • ELSE TO, YOU KNOW, SEE YOU.

  • >> Stephen: YOU CAN RUN INTO OTHER PEOPLE, OTHER PLAYERS ON

  • THE GAME?

  • >> YES, BUT THE CHANCES OF THAT ARE INCREDIBLY RARE JUST BECAUSE

  • OF THE SIZE OF WHAT WE'RE BUILDING.

  • >> Stephen: WOW.

  • MINE!

  • ( LAUGHTER ) HOW-- HOW DO YOU-- HOW DO YOU

  • HOST PEOPLE-- WHERE DO YOU HOST SOMETHING THIS BIG THAT YOU HAVE

  • 18 QUINTILLION STARS?

  • >> ACTUALLY, BECAUSE IT'S ALL GENERATED FROM MATH, EVERYTHING

  • IS JUST GENERATED.

  • THERE'S NOTHING STORED ON DISK OR ANYTHING LIKE THAT.

  • THIS WHOLE PLANET -- >> THAT'S PLANET WE WERE JUST

  • ON.

  • >> THAT YOU NOW OWN.

  • ( CHEERS AND APPLAUSE ) >> Stephen: THAT'S NOT BAD.

  • NOT BAD.

  • >> IT'S JUST BEING GENERATED RIGHT NOW AS I WALK AROUND IT.

  • SO THAT'S WHY THERE'S NO LOAD TIMES.

  • EVERYTHING YOU SEE JUST HAPPENS ON FLY.

  • >> Stephen: WOW.

  • >> GENERATED BY THE COMPUTER SO WE'RE RIGHT BACK TO WHERE WE

  • STARTED, THAT FIRST PLANET WE LANDED ON.

  • AND I CAN JUST HOP IN MY SHIP AND FLY BACK OUT TO SPACE.

  • >> Stephen: THAT LOOKS A LITTLE BIT LIKE AN X-WING

  • FIGHTER.

  • LET'S GO TO SPACE BEFORE THE LAWYERS FROM LUCUS FILMS CATCH

  • US?

  • >> THEY WILL BLAME OUR COMPUTER-GENERATED ALGORITHM.

  • THEY DON'T KNOW.

  • >> Stephen: WE GET A VIEW OF THE STAR SYSTEM UP HERE?

  • >> RIGHT.

  • SO I CAN POP OUT TO THE GALACTIC MAP.

  • >> Stephen: LET'S DO THAT.

  • >> THIS IS THE STAR SYSTEM WE'RE AT ARENCOR.

  • WHERE THE PLANETS WERE ORBITING AROUND WAS THE SUN.

  • AND WE CAN NAME THAT.

  • >> Stephen: MINE!

  • I LIKE IT, I LIKE IT.

  • >> IF I COULD PULL OUT A LITTLE BIT, YOU'LL BEGIN TO GET A SENSE

  • OF -- >> OH, THAT'S THE LOCAL GROUP?

  • >> RIGHT.

  • YOU GET A SENSE OF THE SCALE WE'RE BUILDING.

  • >> Stephen: AND EACH ONE OF THOSE DOTS--

  • >> IS A STAR SYSTEM.

  • >> Stephen: THAT YOU CAN VISIT.

  • >> JUST LIKE THE ONE WE WERE AT WITH PLANET-SIZED PLANETS AND

  • LIFE AND ECOLOGY AND EVERYTHING ELSE.

  • >> Stephen: IT'S BEAUTIFUL TO LOOK AT.

  • AND-- AND AWE-INSPIRING LIKE A NIGHT SKY.

  • TO KNOW THE VASTNESS AND CAPABILITY OF IT.

  • >> RIGHT.

  • >> Stephen: WELL, SEAN, GOOD LUCK.

  • I CAN'T WAIT TO ACTUALLY PLAY IT.

  • THANK YOU SO MUCH FOR COMING.

  • >> THANKS SO MUCH.

THE GAME IS "NO MAN'S SKY."

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