Buildingupontheirhighlypopulareightseriescases, thenew H to 10 I 5 10 I 5 10 eliteand 7 10 I fromNZX T offer a sleekyetfunctionalchassisforPCandbusiestampleinteriorspaceandairflowmake.
Sofortestingtodaywehad 16 gigabytesof G skill, tried, etc.
Andthiswasspecificallythepartnumber.
Um, whereis a partneronthisthing?
F 43866 C 18 Q Dash 32 g e T z k w Basically, itwas a 32 gigabytekitwherecomeswithfourofthese, buttheseare 3800 and 66 megahertzdamage, whichiskindoffunnybecausewe'retalking 101 3100 versus 1 33 baseblock, right?
SoRamisjustlike a CPUinthesensethatit's in a sickandwhatthatmeans.
Nowwe'recomingabout 3200 megahertz, causeit's gotten a lotcheapertomanufacturerams.
You'regettingmorespeedoutofit.
Wealsothentested 2600 not 26 66 likewedidinthepreviousvideoandthen 2133 whichisactuallytheDDRfourbasespeedformemory.
I thinktechnicallyit's 2400 now, but 2133 iswhereDDRfourprettymuchbottomsoutintermsofitsbaseclock.
Sowedidthatparticulartest.
Umandthenwhenwealsodid, was a comparisonbetweenthefastestmemoryspeedat 14 40 versustheslowestmemoryspeedat 14.
40 andwetestedacrosstheboardwith 10.
80 p atallthoseintervalsBecauseagain, we'relookingforbottleneckingherewiththeCPUandhowRamspeedspecificallyequatestothoseparticulartitles.
Now, wehad a slighttitlechangeonthisone.
Wewentwegotridofdoombecausedoomwillrunon a freakingraspberrypiPracticallynotreallybledclosefourgigabytesat 2133.
Singlechannelwasstill 200 makeror 200 acres.
Yeah, 200 megahertzforthegame, I guess.
200 megaframes a second.
SowereplacedthattitleinsteadwithGhostreKonwildlands, whichis a muchlargertypeofgamewith a muchmoreintensivegraphicsengineaswellasmoreCPUincludedinthatparticulartitle.
WhetherthatwestillusewillthewarcraftfloatingoveroverMarwhich, asyouguysknow, themajorcitiescondemnfinallybecome a bitof a bottleneck.
Wefoundwhatwasthelowest F.
P.
S portionaswewerekindofflyingaroundandthenweusedthatas a staticshot, nomovementjusttoseewhathappenswiththe F.
P s WowIt's kindofhardtobenchmarkbecausethere's notrackisneverthesameplayersonline.
They'reneverinthesameplace.
Sowehadtokindofletitrunfor a whileontheaverageout, the F P s there.
And I guesswe'lljustgoandshowtheslidesjustlikelasttime, andwe'lltalkaboutit.
Wefoundsomeinterestingresultsinthisone, sothere's definitelysince I talkedaboutso.
Sentimentsare 20 doesn't reallycareaboutmemoryspeeds, andtheonlyreasonwethrewthatwomaninthereisweneededsomesortof a controlthatwasjustseepyou.
NowBlendermighthaveshowed a bitof a difference, butthisisstillmoreorlesshowitpertainstogamingATTleastinthisdiscussion.
Andour 20 wasjustputintheresortof a sanitychecknowbattleFrazarofferwhilebuffet.
Thelatestexpansion 4000 megahertzgaveus 140 f.
P s average, butaswedropthememorydownto 3200 wesaw a three f psincreaseandfromtheminimumtothemaximumandtheaverage, thatincreasewasacrosstheboard.
Soitwasn't justlike a marginoferror.
Butoncewedropdownto 2600 welostquite a bit.
F p s downto 130 averageframespersecond.
Again, thisisat 14.
40.
Wedon't do 10 80 inwartheworkout, becauseliterallyitmadezerodifferencetothe F.
B s.
Butthenat 2133 wedroppedallthewaydownto 119.
Thoseresultsaren't reallythatsurprising.
Ifyouwatchedourpreviousvideowherewedidfourgigabytesat 133 megahertz, wesaw a significantdropinperformancewithRAMspeedaswell, becauseweknowthatthisis a veryCPUintensivetitle.
I think a goodtitletotestthattherewas a waytoactuallymeasureitwouldbeMinecraft, causethat's allcompute.
B s 4150 averageattended P at 1 41 allthewaydownto 1 27 andthen 1 17 That's likethat's exactlywhatyouwouldkindofexpect.
Butthat's notalwaysthecase, becauseifwelookatwildlandsthatgaveusthesameweirdresultasBF a where 4000 wegot 129 at 3200 wegotthesamescoreat 1 29 werebeingbakingup a littlebit.
Butthen, oncewedrop a low 3200 thenwesaw a lineardropoffof 1 17 at 2600 downto 109 at 2133.
Itlookslikethehonest, sweetspot, which a lotofpeoplehavesaid, and I'vesortofagreedwith, although I'm usuallywillingtogodowntolike 262,800 onmemorybecauseyoucaneasilyoverclockthememory a littlebit.
Ifyoudon't messwithtimingsandsave a littlebitofmoney, money, save a lotofmoney, butwithhowinexpensive 3000 and 3200 dimsarebecomingrightnow, itlookslike 3200 isthesweetspot.
Now, ifyoutake a lookatthepreviousvideoeightgigabytedualchannelversus 16 gigabytedualchannel, I wouldstillsaythoseon a budgetshoulddefinitelyconsidertaking a lookateightgigabyteswith 3000 ishmegahertzsticks.
Butwhataboutifyou'renotrunning 10.
80 p?
Becausethatwastheotherquestionofpumping.
Herheadwaslike, J, you'vegot a 28 e t I Notoverclocked, bytheway, justlockedintermsoffanspeedandpowerlimitingallthat, sowouldn't wewantedtoalleviatethegraphicscardfluctuating, affectingourscores.
Weonlywantedthevariabletobeourramspeed, butwefoundwith 14 40 p 4000 megahertzandfarcryif I was 135 average f p s.
Butat 2133 wedroppedaboutwhat 19 f b s downto 116.
Butifwegoaheadandlookatthatontheflipsideandwetake a lookatour 14 40 p testwithwildlands, thereweretheexactsamenumber.
Soweactuallythoughtthatthosewerethesameengine.
Butbasedontheseresults, I wouldsaythey'reprobablynotthesameengine.
Apparently, I needtobreathemyphone.
MywatchesTellme J youneedtobreathe.
I justgetreallypassionateaboutthisstuff.
SobecauseraM's speedorthebaseclockisonly a partofthestorywhenitcomestoRam, there's alsoRamtimings, something I'vehonestlyneverdone a videoaboutonthischannel.
But I playedwith a tonguewhenitcomestotryingtogetthemostthree D markperformanceoutofourCPU.
Becausewayalsofoundthatweweregettingmore F.
P s whenwebecomehittinghardwallthatwecouldn't getpasttighteningup.
I thinkyouwouldseetheexactsametypeoflinearscaling.
Soifyouguyshaveanygoodideasfortitlesthatweshouldtest, um, I I showedwekindofdid a slighttitlechangebygettingdoomoutofherebecausetherewas 00 impactwhatsoeverwithtiminganddoom.
But I'd liketocontinueinvestigatingRamtimingsbecause I thinkeveryoneputsalltheemphasisonGPUandCPU, buttheyforgetthattogeteveryounceofperformanceoutofyoursystem.
A lotofpeoplelastvideowerelike, Oh, I don't knowifmyramsandtherightslotwell, oneArtieFMorreadthefreakingmanual, andthentheotherthingyoucouldlookatisifyouhavefourslotsThereshouldbe a gapbetweenyourRamsticks.