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  • we here in the Library of the Royal Society, the UK Academy of Sciences in London, and we're going to apply a really modern piece of technology to something that's really quite old here.

  • We've got some experts from the Microsoft Research Labs in Cambridge who brought along a three D scanner, and we're going to try and scan something really very special.

  • So this is a connect camera, and some of you might recognize this.

  • If you play a lot of computer games, it's actually a peripheral for the Xbox gaming platform.

  • The basic idea is that you stick this above your TV, let's say, and it's able to capture your body and track your human skeleton in real time, then allow you to use that skeleton as an input device so you can almost throw away the gaming controller and actually interact directly with the game using your whole body.

  • So what we've done is instead of actually keeping the the Xbox Kinect camera stationery, why don't we actually grab hold event and move it around in Freedy space and use the data that it captures to create a free D scanner, Very cheap commodity free D scanner that anyone can pick up in use.

  • So we're actually researchers at Microsoft Research in Cambridge.

  • And this is a collaboration with Imperial College London.

  • Andi, this is a research project, basically.

  • So that's part of, uh, I'll remit researchers.

  • We build crazy wacky view algorithms and systems, and this is one of the systems that we happen to have developed.

  • So we're gonna take this kind of camera, and we're going to scan in the cameraman and Martin in real time.

  • So the basic idea here is to take the noisy data that we're seeing up here from the connect camera, which is from a single viewpoint.

  • It's got lots of holes in it, and the deaf estimations are very noisy.

  • They fluctuate on what we wanted to just take that data and stitch or fuse that data together to create a single free D model that you could use in a cat application or in a computer game.

  • So well, we've come here to scan Sir Isaac Newton's death mask, which is very exciting.

  • It looks amazing.

  • Yes.

  • So what we're doing now is actually trying to move the camera.

  • Such the capture Freedy view of the withdrawal I just saved.

  • I think it's all gone to plan.

  • We've got Afridi scan of it's Isaac Newton's death mask.

  • So now what we've really come here for is to actually grab a scan of Martin's head.

  • Yeah, there's Martin forever virtualized.

we here in the Library of the Royal Society, the UK Academy of Sciences in London, and we're going to apply a really modern piece of technology to something that's really quite old here.

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アイザック・ニュートン デスマスクとXbox (Isaac Newton Death Mask and Xbox)

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    林宜悉 に公開 2021 年 01 月 14 日
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