字幕表 動画を再生する
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What you're seeing is impossible.
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Lasers travel at the speed of light,
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and the only way that a blaster bolt, or a disruptor shot, or a phaser beam
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can take this long to cross a room
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is in science fiction, so the audience can understand what's going on.
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But... this is real.
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Over there– and I can't look at it
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unless I'm wearing these incredibly-stylish laser safety goggles–
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but over there is a class 4 laser generator,
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the sort of thing that will burn your retinas out if you treat it the wrong way.
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But lasers can't do this.
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They certainly can't start moving back and forth, like it's a tennis match,
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and they absolutely can't behave like they do in Star Wars,
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when Kylo Ren uses the Force
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and stops one in mid-air.
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But this is not being added by computer afterwards.
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This is happening in-camera.
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I can interact with this and show you.
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So how's it being done?
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To explain that,
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we need to talk to the person who programmed that laser.
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- I'm Seb Lee-Delisle, and I'm a digital artist and laserist.
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Definitely a real job!
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I make a lot of primarily large, outdoor installations.
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I project onto buildings and have lots of interactions with the public
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with musical instruments that I made.
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This laser is a really good three-watt laser.
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It's fairly compact, but it's got really fast scanners in.
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The big laser is an 11-watt laser made by a company called Lightspace.
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The scanners aren't quite as good as the ones in here,
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but they're still perfectly acceptable and what most people use.
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- Alright, so...
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Can this burn me? - Yeah.
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- Okay.
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- You're ruining my test now. - Oh, sorry.
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- It's actually a very simple concept,
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and it didn't take me that long to get it working.
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All of my code is C++.
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In this case, I had to tweak it at a really low level
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because there were some really fine timing adjustments that I needed to make.
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Here's the trick,
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and it's something you've probably seen on Science YouTube before:
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rolling shutter.
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See, modern cameras don't take a single frame all at the same time–
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boomph– like an old-school photograph, they scan.
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It takes just a fraction of a second for it to go from the top,
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all the way to the bottom of the camera,
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and it registers each line one at a time.
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So what we've done is we've turned the camera 90 degrees on its side,
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so now that rolling shutter effect is going horizontally,
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and this laser is being turned on and off incredibly quickly and incredibly precisely,
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so that as the camera scans by for every frame,
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the laser is on when it needs to be and off when it needs to be.
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That takes a lot of maths and a lot of precision,
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but the result... is this.
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- The harder thing about programming this particular trick
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is to start thinking in a different coordinate space...
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Right? Because you're no longer dealing with X and Y particularly.
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Instead, you've got one of your axes, which is the Y axis,
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which is now time.
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One of the things I had to take into account is obviously when you start the app,
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when you start the camera, those things aren't gonna be in line,
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so I had to add the capability to be able to
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actually shift that start point at the frame backwards and forwards in time.
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I'm certainly not the first person to exploit the rolling shutter effect
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to make laser beam effects.
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In fact, you can pretty much just run any traditional laser queue
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and just start to see some weird things happening
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if you mess around with your shutter speed and frame rate.
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You might have seen some really good uses of it, in the past,
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with Adam LaBay and his work with YouTube,
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and then subsequently with Saturday Night Live.
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What I'm doing here is a little bit different from that,
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because we're literally taking the area of the frame in time,
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and using that as a specific Y-position that we want something to appear in.
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When we're all together, and we're just seeing it for the first time,
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that was pretty special to get that surprise,
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'cause I've only been testing this effect out with some much smaller lasers in my studio,
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so when we got it actually with the bigger laser in such a big space,
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yeah, it came to life.
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And I'm a bit surprised how it looked.
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- Oh, what?!
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Oh, that looks good! That looks so good!
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- I'll be preparing a video especially with more of the behind-the-scenes stuff.
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More of the nerdy details.
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I'll be putting that in a separate video on my channel.
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- I want to be clear, Seb did all the hard work here.
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I am just the guy who went: "What if we turn the camera on its side?"
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But while we've got all this setup, and all this equipment, and these glasses,
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there is one effect I wanna try:
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the bullet dodge from The Matrix.
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Catch is... we can't do this in slow motion,
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so I've... just gotta fake it.
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How hard can it be?
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That is hot. That is very hot!